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Using a Story-Driven Game in the Chinese Dual Language Immersion Classroom

In this session, we will design an engaging digital game that promotes reading skills and vocabulary knowledge for young learners in the Chinese dual language immersion program. We will explore the use of HyperTextFiction and Interactive Fiction as inspiration for the game, and discuss practical applications such as story reviews, assessments, and creative student projects. Join us to share ideas and learn from each other!

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Using a Story-Driven Game in the Chinese Dual Language Immersion Classroom

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  1. Using a Story-Driven Game in the Chinese Dual Language Immersion Classroom Frederick J Poole Doctoral Student Instructional Technology and Learning Sciences

  2. Today’s Agenda

  3. Our Goal Design a fun and interactive digital game with meaningful choices to help young DLI learners develop reading skills and increase vocabulary knowledge.

  4. HyperTextFiction / Interactive Fiction

  5. HyperTextFiction

  6. Inspiration for the Game

  7. A Chinese Adventure: DEMO Game

  8. Student Reactions

  9. Lessons Learned

  10. Twine Tutorial

  11. Practical Applications • Review stories • Assessment • Creative Student Projects • Ongoing Projects • Ideas??

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