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Playing and Learning: Ignite your Child’s Thinking Through GAMES!

Playing and Learning: Ignite your Child’s Thinking Through GAMES!. Presented by: Donna Long. The 3 C’s to board Games. Communication: must work with others to share ideas, compromise, and discuss

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Playing and Learning: Ignite your Child’s Thinking Through GAMES!

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  1. Playing and Learning: Ignite your Child’s Thinking Through GAMES! Presented by: Donna Long

  2. The 3 C’s to board Games • Communication: must work with others to share ideas, compromise, and discuss • Challenge: Challenges of game play gives children the opportunity to master new skills, solve problems and build self confidence • Creativity: Game play allows students time to wonder and stimulate self expression

  3. Benefits of Playing board games • Learn to win, Learn to lose • Learn to follow rules • Enhance critical thinking skills • Develop strategy and thinking skills • Increase social interaction with others • Improve negotiation skills • Reinforce academic concepts

  4. Affective Growth Standard: Respect for Others • Students will be respectful members of their communities: • Respect the input of others. • Recognize the value of individual differences. • Consider other points of view. • Recognize the strengths of others. • Accept and use constructive feedback from others. • Contribute as a positive and productive community member.

  5. 24 Game • Game Focus: Equation Building • Appropriate Grades: Grade 1 and up • ALP standard: Convergent Thinking and • Divergent Thinking • Students will reason logically using induction, deduction, and abduction. • Students will think creatively to generate innovative ideas, products or solutions to problems.

  6. Dizios • Game Focus: Attributes/Strategy Game • Appropriate Grades: Grade 1 and up • ALP standard: Convergent Thinking and • Divergent Thinking • Students will reason logically using induction, deduction, and abduction. • Students will think creatively to generate innovative ideas, products or solutions to problems.

  7. Logic Links • Game Focus: Logic Puzzle • Appropriate Grades: Grades 3 and up • ALP standard: Convergent Thinking • Students will reason logically using induction, deduction, and abduction

  8. Noodlers • Game Focus: Spatial Skills • Appropriate Grades: Grades 3 and up • ALP standards: Convergent Thinking • Students will reason logically using induction, deduction, and abduction

  9. Q-bitz • Game Focus: Visual Dexterity • Appropriate Grades: Grades 3 and up • ALP standards: Convergent Thinking • Students will reason logically using induction, deduction, and abduction

  10. QuaRTo Game Focus: Attributes/Strategy Appropriate Grades: Grades 1 and up ALP standards: Convergent Thinking Divergent Thinking Students will reason logically using induction, deduction, and abduction Students will think creatively to generate innovative ideas, products or solutions to problems. • .

  11. Qwirkle • Game Focus: Attributes/Strategy • Appropriate Grades: Grade 1 and up • ALP standards: Convergent Thinking • Divergent Thinking • Students will reason logically using induction, deduction, and abduction. • Students will think creatively to generate innovative ideas, products or solutions to problems.

  12. Rhyme-n-tyme • Game Focus: Creativity- Vocabulary- Rhyming words • Appropriate Grades: Grades 3 and up • ALP standards: Divergent Thinking • Students will think creatively to generate innovative ideas, products, or solutions to problems.

  13. Set Game • Game Focus: Attributes • Appropriate Grades: Grades 1 and up • ALP standards: Convergent Thinking • Divergent Thinking • Students will reason logically using induction, deduction, and abduction • Students will think creatively to generate innovative ideas, products or solutions to problems.

  14. Whatzit? Game Focus: Creativity- Vocabulary Appropriate Grades: Grade 3 and up ALP standards: Divergent Thinking Students will think creatively to generate innovative ideas, products, or solutions to problems.

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