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Video Games for Self Expression & Education

Video Games for Self Expression & Education. An L3D Presentation by: Cami Dodson. www.BoulderGameDev.com. Download this Presentation. www.supercami.com. About Me. BS in Computer Science, May ’07 Certificate in Technology, Arts & Media Work

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Video Games for Self Expression & Education

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  1. Video Games for Self Expression & Education An L3D Presentation by: Cami Dodson www.BoulderGameDev.com

  2. Download this Presentation www.supercami.com

  3. About Me • BS in Computer Science, May ’07 • Certificate in Technology, Arts & Media • Work • L3D, Craft Technology Lab, TA for GEEN 1400, Geology Department • Circadence, LightReading.com • Clubs • Game Developer’s Club (CS) • Technology, Arts & Media Club (Atlas)

  4. I Graduated!

  5. About Me • International Game Developer’s Association (IGDA) Scholarship • Best in Section – Design Expo ’07 • Active Learning Award • www.supercami.com

  6. Familiar Faces

  7. Overview • Game Developers Club • CS Students – Why Make Games? • Serious Games • BioKid – My CS Senior Project

  8. Overview • Game Developers Club • CS Students – Why Make Games? • Serious Games • BioKid – My CS Senior Project

  9. Game Developer’s Club • Helping each other make games • Teach techniques • Analyze current games and trends • Discuss critical topics like morality in games, addiction, and the creator’s responsibility • Play games • President for 2 years, member for 4 years

  10. Game Developer’s Club:Officer Structure • President • Vice-President • Publicity Officer, Webmaster, Special Events • General Officers (x6) • Officer Meetings

  11. Game Developer’s Club:Schedule • Every Tuesday 7-9pm • With after-events from 9-12am • Game Jams • Contests • White-Board Games • Board Games Workshop • Workshop Tutorials • Flash, OpenGL, DirectX, Java, Python • Live-Action Games

  12. Game Developer’s Club:Tuesday Night Presentations • Presentations • 20-45 minutes each • 3 per meeting • BioKid Game Engine, Cinematography in Games, Geometry Shaders, Writer’s Group, Modding, Game Reports, XNA

  13. Game Developer’s Club:Tuesday Night Presentations • Guest Speakers • 45-60 minutes each • Wild Divine, Globaloria, Café Play, Sun Rep, Microsoft Rep, SketchUp, Idol Minds, Colorado Game Dev • L3D talks: Anja Kinstch & Andy Gorman

  14. Game Developer’s ClubGame Jams • Weekend Long Event • Gather at someone’s house • Design a Game Based on a Theme • Dreams • Film Noir • Biofeedback

  15. Game Developer’s ClubContests • Make a Game, Win a Prize • Best Frogger Game • Best Pac-Man Game • Game Dev Website Design Contest • Best White-Board Game • Prizes • $25 Gift Certificate, Google Chair, Computer Book

  16. White-Board Games

  17. Game Developer’s ClubBoard Game Workshops • Special Tuesday Night Meeting • Break up into groups of 3 or 4 • Each group gets a Go board (a basic grid) & ~50 black and white stones • Time structure: • 20 minutes to create a game • 30 minutes to share games with everyone • 30 minutes to build off of your game or create a new one • 30 minutes to share games

  18. Game Developer’s ClubWorkshop Tutorials • 1-2 Student Teachers • Topic • Signup sheet • 2 hours long • Special Time/Place • Flash, OpenGL, DirectX, Java, PyGames (Python)

  19. Teaching Flash

  20. Live-Action Games

  21. Live-Action Games

  22. Game Developer’s ClubTurnouts

  23. Game Developer’s Club:Wiki • My G-Life (www.myglife.org) • Idit Harel Caperton, PhD • Online Community for Members • Members can edit any page • Content • Calendar of Events, Discussions, Our Games, Photos www.myglife.org ->USA -> Boulder GameDev

  24. Game Developer’s Club:Web Server • Members’ personal sites • 100+ GB of space • Any member can get an account • PHP, mySQL enabled • Can hook up to their own domain name: www.supercami.com www.soylentsoft.net

  25. Werewolf

  26. After a Tuesday Meeting

  27. Cami Goes to the Game Developer’s Conference

  28. Game Developer’s Conference 2007

  29. GDC 2007

  30. Fan Girl

  31. GDC 2007

  32. GDC 2007

  33. Overview • Game Developers Club • CS Students – Why Make Games? • Serious Games • BioKid – My CS Senior Project

  34. Overview • Game Developers Club • CS Students – Why Make Games? • Serious Games • BioKid – My CS Senior Project

  35. Computer Science • What is Computer Science? • Data Structures • Algorithms • Methodologies • Computer Languages

  36. Computer Science • What is Computer Science? • Data Structures • Algorithms • Methodologies • Computer Languages

  37. The Computer Scientist’s Audience Knows • Social Networks Online • Facebook, MySpace, Match.com • Software Tools • Office, i-Tunes, Dreamweaver, Mozilla • Hardware Support • Spaceship, satellites, cell phones, i-pods • Hackers • Websites, bank accounts, credit cards, companies

  38. The Computer Scientist’s Audience Knows • Video Games • One of the most popular forms of entertainment • Programmers are the core developer of any video game.

  39. Programmers: The New Rock Stars

  40. The Role of Programmers in Game Development “Programmers are your most important audience, this is how your game gets made, this is how your vision turns into something real.” • Damion Schubert, BioWare Talking about communicating your game designs to a large team

  41. Video Games for CS Students • Very Receptive Audience • People love to play your games • The first time someone’s asked me how I made a software program • Have Fun • Mask complicated topics behind zombies, pirates, ray-guns, cyber-pets • Artistic Skills • Let CS students share their other talents – artist, 3D modeler, photographer, musician, writer, game player

  42. Video Games for CS Students • Games are Very Complicated Systems • Graphics Programming 3D & 2D • Math • Physics • AI • Optimized for Real-Time Calculations • Newest Hardware to the Limit • Testing • Unit Tests just aren’t enough

  43. Ichor Luke Palmer Namaste Reid www.soylentsoft.net

  44. Overview • Game Developers Club • CS Students – Why Make Games? • Serious Games • BioKid – My CS Senior Project

  45. Overview • Game Developers Club • CS Students – Why Make Games? • Serious Games • BioKid – My CS Senior Project

  46. Serious Games • What Serious Games are Usually Like • Sugar coat the bitter act of learning Fun Learning

  47. Serious Games • What Serious Games can be • Learning can be fun • Find the fun and expand on it Fun Learning

  48. Serious Games • What Serious Games can be • Learning can be fun • Find the fun and expand on it Fun Learning

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