1 / 22

Potential for including an understanding of human and organisational behaviour

Potential for including an understanding of human and organisational behaviour. Chris Clegg c.w.clegg@leeds.ac.uk 14.05.09. Centre for Socio-Technical Systems Design. New centre, £2m+ investment by Leeds University Focus on human and organisational behaviour in complex systems

etana
Download Presentation

Potential for including an understanding of human and organisational behaviour

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Potential for including an understanding of human and organisational behaviour Chris Clegg c.w.clegg@leeds.ac.uk 14.05.09

  2. Centre for Socio-TechnicalSystems Design • New centre, £2m+ investment by Leeds University • Focus on human and organisational behaviour in complex systems • Inter-disciplinary -- Business School, Mech. Eng, Civil Eng, Process Eng, Computing, Psychology, Geography, Health Services, ….. • Directed by Chris Clegg • Focused on • Design of new ways of working (incl. computer systems) • Design of new buildings and infrastructures

  3. Socio-technical Systems (Chris Clegg, 2008)

  4. Capability maturity

  5. Simulation of Process • Routinely simulate products • Long-standing and improving capability (taken years to develop) • Extend logic and capability to process • One way of climbing the S-curve • Early days -- modest expectations but develop capability now for future benefits

  6. Relevant projects • Modelling retail behaviours • Funded by EPSRC (Nottingham) • Undertaken in John Lewis • Modelling engineering design teams • Funded by DTI and Rolls-Royce (Soton) • Undertaken in Rolls-Royce and Jaguar • Understanding crowd behaviours • Funded by Cabinet Office/ Emergency Planning College • Included analysis of simulation models and gaps • Modelling energy provision and use • Funded by EPSRC (just about to start) (Nottingham) • Undertaken in Leeds City • Reducing energy (and water) usage in existing office buildings • Draft proposal to EPSRC and/ or TSB • Arup, Amey, Imperial, RCA • Modelling human behaviour in financial systems • Seeking funding for a scoping study

  7. What psychology might be able to offer? • Offer and test valid theories of human behaviour • Collate and collect valid and reliable data • Develop and use typologies for humans and organisations • Help select and populate parameters in models • Help develop rules of behaviour • Offer a different mindset • Develop and test new hypotheses • Ask different questions • Introduce additional techniques

  8. Offer and test valid theories of human behaviour (e.g., theories on attitude and behaviour change) • Collate and collect valid and reliable data (e.g., using surveys, games, observations, behaviour sampling, knowledge elicitation techniques) • Develop and use typologies for humans and organisations (e.g., Innovators, Early Adopters, …. Laggards) • Help select and populate parameters in models (e.g., for households, is it income, family size, ‘green commitment’, group membership and norms, or what?)

  9. Help develop rules of behaviour (e.g., if short-term perceptions of child safety > perceived longer-term social costs of driving, then school run will persist) • Offer a different mindset (e.g., humans and organisations are pragmatic creatures of habit and routine, but also subject to social influence, and they can be ‘nudged’) • Develop and test new hypotheses (e.g., human behaviour at home spills over into behaviour at work)

  10. Ask different questions(e.g., how can we understand and address ‘resistance to change’? how do we address habits and routines at home and at work? how can we get users to ‘own’ their energy use and costs? what is the role of good design?) • Introduce additional techniques(e.g., scenarios planning, social network analysis, behaviour sampling)

  11. Outcome Beliefs Attitude toward the behaviour Normative Beliefs Subjective Norm Behavioural Intentions Behaviour Control Beliefs Perceived Behavioural Control • Theory of Planned Behaviour (Ajzen 1991)

  12. Influence Network

  13. What psychology might be able to offer? • Offer and test valid theories of human behaviour • Collate and collect valid and reliable data • Develop and use typologies for humans and organisations • Help select and populate parameters in models • Help develop rules of behaviour • Offer a different mindset • Develop and test new hypotheses • Ask different questions • Introduce additional techniques

  14. Nudge • Richard Thaler and Cass Sunstein, 2008, Yale University Press, New Haven • Core ideas • Design can nudge people’s behaviour, in part because busy people in a complex world adopt rules of thumb to get by • Social norms and expectations matter

  15. Examples • Stripes on the road that get closer together to persuade drivers to slow down • Ceramic fly in the bowl to help men aim better • Wattson (smart meter)

  16. Business School Centre for Organisational Strategy, Learning And Change

  17. Nuances • Drinking – Montana • Most students (81%) have < 5 alcoholic drinks a week • Most Montana teens (70%) are tobacco free • Most of us exaggerate problems because of availability bias (e.g., use of knives) • Aiming for accurate perceptions • Tax compliance -- Minnesota • Told taxes went to good works • Risk of punishment • How to get help • > 90% already complied in full

  18. Energy use in California (c. 300 households) • Informed of actual energy use + average use • The above average reduced • The below average increased (boomerang effect) • Then given a non-verbal signal (emoticon) • Above average reduced even more • Below average stayed low

More Related