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WHAT IS URBAN DESIGN? ARCHITECTURE URBAN PLANNING PRIMARY CONCERN OF URBAN DESIGN

WHAT IS URBAN DESIGN? ARCHITECTURE URBAN PLANNING PRIMARY CONCERN OF URBAN DESIGN PRINCIPAL AIM OF UD UNDERSTANDING THE CONCEPT OF CITY. URBAN PLANNING. ARCHITECTURE. Overall City Organization Scale: 1/10 000 1/5000

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WHAT IS URBAN DESIGN? ARCHITECTURE URBAN PLANNING PRIMARY CONCERN OF URBAN DESIGN

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  1. WHAT IS URBAN DESIGN? ARCHITECTURE URBAN PLANNING PRIMARY CONCERN OF URBAN DESIGN PRINCIPAL AIM OF UD UNDERSTANDING THE CONCEPT OF CITY

  2. URBAN PLANNING ARCHITECTURE Overall City Organization Scale: 1/10 000 1/5000 1/1000 Many people Regulations on: Building heights Zoning Densities & plot ratios Road network URBAN DESIGN Buildings and open spaces At local level More than one site Many owners & Gov. Agen. Longer duration than a single building Scale: 1/2000 .......1/ 10 • Design & Construction • of Buildings • Scale: 1/500 • 1/100 • 1/50 • . • 1/20 • A few people involved

  3. Urban design is (mainly) a bridge between ARCHITECTURE & URBAN PLANNING. • It is a process of physical design giving direction to: - URBAN GROWTH - CONSERVATION - CHANGE

  4. THE PRIMARY CONCERN of URBAN DESIGN has been with: • The PHYSICAL FORM of the CITY; • FORMATION of possible URBAN ENVIRONMENTS. • THE PRINCIPAL AIM of URBAN DESIGN: To improve the QUALITY of the human spatial environment To improve the QUALITY OF Human life

  5. HUMAN BEING VALUES ASPIRATIONS POWER ABILITY URBAN DESIGN URBAN DESIGN PROJECTS: Shopping centers, urban renewal sites, parks, large suburbs, residential neighborhoods etc.

  6. UNDERSTANDING THE CONCEPT OF CITY • The city is a part of our lives and our language: ‘I live in a city!’ ‘I live near the city!’ ‘I am moving to a city!’

  7. WE ALL HAVE A CERTAIN IDEA ABOUT THE CITY: • THE BRIGHT LIGHTS • THE TALL BUILDINGS • THE TRAFFIC JAMS • CROWDED PEOPLE etc. There is no any clear definition of the CITY!

  8. Cities are places where there is: • NO AGRICULTURAL PRODUCTION; • NON AGRICULTURAL PRODUCTION; • CONTROL, ADMINISTRATION & DISTRIBUTION OF BOTH TYPES OF PRODUCTION.

  9. ACCORDING TO MUMFORD: • ‘A CITY IS A POINT OF MAXIMUM CONCENTRATION FORTHE POWER AND CULTURE OF A COMMUNITY.

  10. ACCORDING TO KOSTOF: • ‘A CITY IS RELATIVELY LARGE, DENSE &PERMANENT SETTLEMENT, WITH SOCIALLY HETEROGENOUS POPULATION.’

  11. HARDOY’S CRITERIA FOR CITY DEFINITION: 1. LARGE SIZE AND POPULATION FOR ITS TIME AND PLACE 2. PERMANENCY 3. A MINIMUM DENSITY FOR ITS TIME AND PLACE 4. URBAN STRUCTURE AND LAYOUT (URBAN STREETS AND SPACES) 5. A PLACE WHERE TO LIVE AND WORK 6. A MINIMUM OF SPECIFICALLY URBAN FUNCTIONS - ADMINISTRATIVE CENTRE - A MILITARY CENTRE - A MARKET ETC. 7. A HIERARCHICAL HETEROGENITY AND SOCIAL DIFFERENTIATION 8. A CENTRE OF URBAN ECONOMY 9. A CENTRE OF SERVICES FOR NEIGBOURING AREAS 10. A CENTRE OF DIFFUSION, URBAN WAY OF LIFE

  12. URBAN DESIGN in the context of CHANGING CITY Ask yourself the following questions? • Are the cities static? Or do they change? • How are the urban environments developed? • How was the urban environment in which you live a 100 years ago?

  13. CITIES DO CHANGE! (DUE TO ) • New human relationships; • New types of production; • New way of justice; • Institutionalization. (In the past people used to work where they lived. However through time LIVING AND WORKING PLACES were separated.)

  14. As an Urban Designer you should understand the EVOLUTION of the URBAN FABRIC with respect to the HUMAN ACTIVITY and BUILT FORM.

  15. THE MODERN CITIES TODAY are simply the REFLECTION OF THE SOCIO-ECONOMIC STRUCTURES OF THE SOCIETIES. • THE IMPORTANT THING IS TO CREATE OR PROVIDE ‘A SENSE OF PLACE’ IN URBAN ENVIRONMENTS.

  16. WHAT IS THE PLACE OF AN URBAN DESIGNER within this changing context? As Urban Designers we are expected to introduce changes in the urban environment. This may be in terms of Different Scales: • A Mass-housing project; (new) • A Holiday village; (new) • An Area Improvement Project within the built-up area;

  17. What ever we do our main aim should be to: • IMPROVE • ENHANCE • STRENGTHEN • CONSOLIDATE the Urban Fabric. (Building more efficiently in the urban areas so that we do not loose the valuable land!

  18. CITY IN THE PAST • CHANGE AND GROWTH HAS TAKEN PLACE IN A SIMPLE FASHION • TRADITIONS AND CUSTOMS GAVE A GENERAL DIRECTION TO THE BUILDERS • CURRENT STYLE OF A SPECIFIC TIME TELL THE BUILDERS WHAT THE BUILDINGS SHOULD LOOK LIKE: VERNACULAR

  19. PRE-INDUSTRIAL ERA • NATURAL MATERIALS- TIMBER, STONE, BRICK- DETERMINED THE ENTIRE SCALE OF AN URBAN AREA: URBAN VERNACULAR

  20. WITH THE INTRODUCTION OF IRON IN CONSTRUCTION+ THE NATURAL MATERIALS: A NEW URBAN SCALE • EVOLUTION OF NEW-LARGER-SCALE IS A RESULT OF DEMAND UPON THE CITY FOR DENSE COMMERCIAL AND RESIDENTIAL DEVELOPMENT NEED FOR NETWORK OF INFRASTRUCTURE, ROADS

  21. FOR URBAN DESIGN: • THE PROBLEM IS COMPLEX AND LONG TERM • THERE IS A NEED TO ESTABLISH • ‘A CONCEPTUAL FRAMEWORK’ IT IS THE SAME APPROACH AS DESIGNINGA BUILDING BUT MORE COMPLEXIN URBAN DESIGN

  22. PROGRAMMING ANALYSIS SOLUTIONS CRITICALLY PLANNED FOR A LONG TERM SOLUTION AND BE CAPABLE OF CHANGE

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