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BSc Interactive Multimedia Design Innovation and Concept Project Proposal by Wilky Chan

BSc Interactive Multimedia Design Innovation and Concept Project Proposal by Wilky Chan. Working Title. Scuola project “ eLearning platform with Campus Life integration .”. contextual background. Benefits of eLearning :. . No time limitation ( extended time for learning )

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BSc Interactive Multimedia Design Innovation and Concept Project Proposal by Wilky Chan

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  1. BSc Interactive Multimedia DesignInnovation and Concept Project Proposalby Wilky Chan

  2. Working Title Scuola project“eLearning platform with Campus Life integration.”

  3. contextual background Benefits of eLearning : . No time limitation ( extended time for learning ) . No location limitation . Learning progress can be monitored . Learning progress based on individual learner

  4. contextual background What’s wrong ?

  5. contextual background Problems of eLearning : . Lack of communication among schoolmates . Lack of communication with their teachers. Limited to written knowledge . No connection with their Real School Life

  6. statement of the problem Statement of the Problem: eLearning platform has more important role in education. But eLearning platform cannot build up relationship, or provides interaction between schoolmates, teachers and campus-life. So, more deployment of the system separate the relationship between the student and their real campus-life.

  7. Aims and Objective Short Term Goals - To create student to student interaction. - To create student to teachers interaction. - To build up relations with real campus life. - To provide chances for Student who has bad behavior to contribute.

  8. Aims and Objective Long Term Goals - To develop peer learning environment. To develop sense of responsibility of student. To develop sense of belonging to the school - To let student to learn good behavior.

  9. targets Targets - Primary Students who wish to learn beyond normalcurriculum. - Primary Students who capable to control computer. - Students who has behavior problem but wish to turn over a new leaf. - Teachers who wish to adopt eLearning System as teaching aids.

  10. targets Targets Why ?

  11. targets Targets - Students lower than P.3 does not have enough ability to use computer alone. - Students in Secondary School has much more freedom to gather with friends or teachers in the campus life. -Primary Students between usually forced to stay at home by their parents.

  12. Innovation and concept Innovation and Concept How ?

  13. Innovation and concept Innovation & concept - Student's Goal is to accumulate POINTS. - More POINTS > More Involvement > Prettier V-School - AWARD scheme to getting more POINTS.

  14. Innovation and concept Innovation & concept To Earn POINTS- Login to the Platform - Complete Reading and doing mini quiz.- Achieved Objective Set by teachers - Sharing with others ( References, Comments, Discussion .) - Taking post of Student Helper - Participate Events in V-School

  15. Innovation and concept Innovation & concept POINTS Usage- Spends POINTS to keep the V-Schoolclean and maintained - Spends POINTS to decorate the V-School.- POINTS is deducted if breaking discipline of V-School

  16. Innovation and concept Innovation & concept Goals - Can decorate their own V.Classroom with more options. - Listed on the Hall of Flame- Most Objective Archived AWARD HIGHEST POINTS AWARD

  17. Innovation and concept Innovation & concept - Student HelpersStudent Helpers to share management duty.[ S to S, S to Sch, S to T ] - V. ElectionTo let student to elect their V-School representative.[S to S, S to Sch] - Virtual Garden  To enable student to grow flower and plants to decorate the school. [S to S, S to Sch]

  18. Innovation and concept Innovation & concept Objective Bonus Teachers can assign an Objective with certain bonus POINTS. e.g. All pass in the Dictation can get 500 POINTS awarded.[ S to T, Connection to Real School ] ShowboardTo let student to share their own works. [ S to S ]

  19. System Flow Chart

  20. Information Structure

  21. Interface reference

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