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Year In Review

Year In Review. Was what we did what we wanted to do? A plan without feedback is like a day without sunshine. Brainstorming. Get the coaches together after the season, preferably within two weeks, and dissect the season Maybe a couple of Saturday morning sessions

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Year In Review

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  1. Year In Review Was what we did what we wanted to do? A plan without feedback is like a day without sunshine.

  2. Brainstorming • Get the coaches together after the season, preferably within two weeks, and dissect the season • Maybe a couple of Saturday morning sessions • For each of the program major areas identify issues, problems, good things, strangeness, whatever the coaches can think of and put into words • Overall • Practice • Offense • Defense • Kicking • Administration/School • Relationships • Money • Pull those ideas/items/things together into a usable format, check the wording, toss out, make some adds, and then try to consolidate the problems • Try to put them together in the GMAP, Football, Academic, and Community • Start the problem analysis process to determine what can be done (specifics) to make the team better • Also look at what was good and try to determine ways to enhance whatever it was that produced the good results

  3. Overall • Too much stuff - Loyalty program, offense, defense • Lack of discipline • Belief (lack of) • No excuses • Coach up the players - 3 good for every bad comment • Coach up coaches at all levels • Coaches on same page for discipline and rules • One person talks - can’t have 2 coaches talking to the same player at the same time • Too much standing around by non-involved players • Don’t carry work/school/admin problems on the practice field • Failure seems acceptable • Enthusiasm

  4. Practice • Organization • Boring, need to make it crisp • 1st unit should get 90% of the reps • Cross-train the positions • Practice equipment (balls, gray box, wrist guard) • Attendance • Bad - worst ever seen • #1 problem • Instead of benching during game make them run • Detentions are served on Saturdays (best is to avoid detentions all together) • Effectiveness • Ineffective due to poor attendance • Practice does not make perfect, pefect practice makes perfect • Other • Make players before we treat them like players • Match them physically & ability • Don’t make 1st day players running bags for the defense

  5. Offense • Address how to counter defensive attacks vs. OL • Pad level • Tight end • Limit blocking techniques • Understand the chess match • Game time adjustments • Freshmen coaches do boards • More TD drives needed

  6. Defense • Tackling, blown assignments • Soft up the middle • Discipline • Delegate • Need to adjust on fly (pertains to wrist coaches) • Pad level • Keep simple • Gameday communication • Coordinator on field

  7. Kicking • Find a leg! 5-yard punts just won’t work • Kick return - find a returner, don’t try to make one

  8. Administration/School • No help • SHAPE - get closer, more help • Send trainers to locker area to tape instead of players going to SHAPE room • Got scolded too much • Seems eveybody is against us • Find fun events • Open dialog with teachers to identify troubled students ASAP • Pep band, noon rally’s in courtyard • Band at the games • Overall game administration • Make it an event, not just something to get through • Anthem, half-time events, drawings, band • Support football staff • Football field watering schedule - comes on at the end of practice, should be later • Players returning, player recruiting

  9. Relationships • The key to success is managing the relationships that form the football program. • The primary entities that we deal with are: • The Institution (school, principal, AD, facilities, students (not players)) • Players • Coaches • Scheme – concepts and playbooks for the offense, defense, and kicking • The relationships to describe: • Institution || Coaches • Institution || Players • Institution || Scheme • Coaches || Players • Coaches || Scheme • Players || Scheme

  10. Money • No money • No help • Need sugar daddy

  11. Coaches Performance Review As a closure to the 2012 football season I would like to spend some time reviewing your coaching experience of the past football season. I would like to discuss the following items: • What was your most satisfying accomplishment last season? • What was your biggest disappointment? • What did you learn and what will you do differently? • What can I do to help you do your job better? • In what areas would you like to grow next year? • How can I help you grow on your job? This is an honest attempt to make your coaching better in the upcoming season. I expect candor and honesty – you know you will get the same from me

  12. Statistics are the triumph of the quantitative method, and the quantitative method is the victory of sterility and death. By the Numbers

  13. 2012 Injuries

  14. 2012 Strange Things (2009)

  15. Year In Review – GMAP

  16. Year In Review – Community

  17. Year In Review – Academic

  18. Year In Review – Football, General

  19. Year In Review – Football, General

  20. Year In Review – Football

  21. Year In Review – Football, Kicking

  22. A plan without feedback is like a day without sunshine. Continually Non-Competitive?

  23. Why Continually Non-Competitive? • Since 2001 • 36 wins, .356 win percentage • Playoffs once, in 2007, with 5-5 record • Given up 906 more points than scored • In 2012 • Scored 166 points • 99 came in two games, one was a loss • 67 points over the other 8 games is just over 8 PPG • 3 shutouts

  24. Non-Competitive: Players • Leadership • Numbers • Demographics • Speed • Size • Strength • Agility • Quickness • Morale • Eligibility

  25. Coaches • Leadership • Numbers • Expertise • Experience • Style • Scouting, game preparation • Game adjustments • Education (coaching)

  26. Environment • Administration • Students • Staff and Teachers • Feeder program (AMA) • Community • Boosters • Sponsors • Culture (of losing) • Family support • Facilities • Support structure • Video • Medical/Trainers

  27. How to Improve Won-Loss Record

  28. How to Improve Won-Loss Record

  29. How to Improve Won-Loss Record

  30. Don't find fault Find a remedy Problem Analysis

  31. Suggested Problem Solving Procedure • Resolution Process • When encountering problems with some aspect of the football program, most coaches use an informal method based on intuition and experience to solve the problem. However, by following a formal problem solving procedure, the analysis of a complex problem can be broken down into simple steps. • The process of solving design issues can typically be broken down in to six steps: • Problem Determination • Initial Problem Analysis • Determine Probable Cause of Failure • Perform Further Analysis to Isolate Problem Area • Perform Detailed Analysis to Isolate Problem Cause • Resolve and Verify Problem Solution • These steps progress from a general analysis of the overall team performance, to a detailed analysis meant to isolate the exact reason for the error. By following this systematic procedure the coach is more likely to arrive at the source of the problem in less time, and with less wasted effort.

  32. Resolution Process • Problem Determination • In the problem determination step, the team performance is analyzed against the goals and objectives, and any achievements and problems are reported to the coach. In this phase, the coach analyzes the summary information provided to determine if any goals have not been met. By noting all the achievements and failures, a plan to analyze the problems can be formed. • Problem Analysis • In the problem analysis step a specific aspect is analyzed. The purpose of this step is to gather as much high-level information about the failure to meet the goal as possible. For example, the offensive goals analysis would include information such as the number of plays run, average yards per carry/pass, turnovers, and points scored. This information is used to determine the severity and scope of the problem, and is then used to determine the probable cause of the problem. • Determine Probable Cause • This purpose of this step is to ensure that all quick solutions have been explored before progressing into further problem analysis, and to prepare for further analysis that should be performed. Once all the information regarding the failure is gathered, and all quick solutions explored, a recommendation for further analysis can be made.

  33. Resolution Process • Perform Further Analysis and Isolate the Problem • In the further analysis step, the scope of the problem and the overall reason for the failure will be isolated. The scope of the problem can be determined by summary information, and by the detailed analysis of the play data. In addition, related issues can be analyzed to determine if the problem is isolated to a specific portion of the team, or is part of a larger problem. The goal during this step is to determine the overall reason for the failure so that a detailed analysis can be performed on the specific failure. • Perform Detailed Analysis • The detailed analysis step is the final step in the problem determination process. In this step, the specific reason for the failure is determined, and recommendations on potential solutions are provided. This step typically includes performing a detailed analysis to locate problems in each area. Once the exact reason for failure is identified, recommendations for problem resolution can be determined. • Resolve and Verify the Solution • After the problem is isolated, the resolution strategy should be attempted, and the performance of the team re-verified. While some resolution strategies will directly solve the problem, some problems will require more than one analysis and solution iteration to complexly resolve the issue. By continuing to follow the systematic trouble resolution procedure, those iterations can be minimized, and the performance issues brought to closure with less effort and time.

  34. Feedback Loop Develop The Initial Plan Execute To The Plan Identify the Problem Problem Analysis Revise The Plan Results Aren’t What Was Wanted/Expected We Have a problem Results Are OK, Repeat Good Bad Review The Results

  35. 5 Why’s Write the problem statement in the center circle Ask “Why is this happening?” and write the answers in the next circle layer For each answer ask “Why is this happening?” and write the answers in the next circle layer Continue until all 5 layers of the circle are completed, the “Five Why’s”

  36. Thus spake the master Coach: It is time for you to leave.

  37. Parking Lot

  38. Tony DeMeo’s Universal Truths Regardless of the offensive scheme you run there are certain "Universal Truths" that if followed will produce points. • Put Speed in Space - the more you do the more points you'll score. • Make Cover Guys Tackle & Tackle Guys Cover - create mismatches. • Balance is Essential - option, power, & counter - dropback, sprint, & play action. • Better to Run a Lousy Play Great then a Great Play Lousy. • Get a Head Start - use the threat of a counter to keep the defense still while the offense is moving. • Stretch & Pierce - a ball carrier going north & south while linebackers are going east & west will always gain yards. • Attack Complexity With Simplicity & Simplicity With Complexity. • You Are Only Limited by Your Ability to Teach & Organize. • Details Are The Difference - minimize techniques & maximize their use. The fewer the techniques, the more practice time you have to master them. • Attack a Powerful Defense with Finesse & a Finesse Defense with Power.

  39. Tony DeMeo’s Universal Truths • Attack a Speedy Defense with counters & a Slow Defense with Speed. • Prepare for the Blitz or It Will Give You Fits. Have multiple answers built into your system. Don't rely on just "hot" reads or "max" protection. Always protect your protection. • Maximize by Surprise & Disguise - a play that is part of a sequence or a package is far more effective than one that stands alone. • Repetition is the Greatest Teacher If the Reps Are Done with Awareness. Repetition is the Greatest Teacher If the Reps Are Done With Awareness. Repetition is the greatest Teacher .If the Reps Are Done with Awareness. • Too Many Answers to a Problem = No Answer & One Problem - one great answer is better than ten mediocre ones. Do what you do. • The Only Tendency That Is Valid is Your Tendency to Score. • Your Scheme Must Magnify the Talent of Your Offense. A good scheme is flexible to adapt to the strength of your personnel, your opponent, the score, field zones, weather without panic. Create a broad based menu from which to choose your weapon as long as your basic principles remain consistent. • The Most Important Ability Is Dependability. Never depend on an undependable. • Never Fight Today's Battles with Yesterday's Weapons. • Talent Is Only Talent If It Fits Your System.

  40. Tony DeMeo’s Universal Truths • A great play caller is more concerned with being effective than being clever. • "He who controls the pace wins the race" Jim Valvano. Control the tempo of the game to give your team the best chance to win. Know when to milk the clock & when to go into a hurry-up mode. • Use the entire field - make the defense defend the entire waterfront. Throw deep & get the ball on the perimeter. • When in doubt go back to fundamentals - there are no "magic bullets" The plays that work best are the plays that are taught the best. • Points after a turnover are a more important stat than just turnovers. You must capitalize on turnovers and red zone opportunities. • Time of possession is only important to an exorcist. It's an ESPN stat. • Limit the plays maximize the ways. Lining up in a new formation doesn't require much execution but a new play calls for a lot of work. • Use it or lose it. If you practice it use it. You'll only get good at something if you use it in a game. The exception is a specific answer or contingency play. • Stick to your knitting - this is something Ralph Isernia, our OC reminds me of if start to stray away from the Gun Triple. • The main thing is to keep the main thing the main thing. The object is to win - total offense , rush yards, pass yards nothing is as important as the"W".

  41. Loyalty Program – August 2013 Goals • Based on the preliminary tasking each player will need to earn 202 points by the start of practice on August 16, 2013 • The calendar for this starts 11/14/09 • Those that are short points will have to run timed posts prior to participating in the organized scrimmages or games • Those that have met/exceeded the point total will be rewarded with a t-shirt at camp, a certificate at the year-end awards banquet, and authorization to put the “Loyalty Program” on their letter jackets

  42. Other Ways To Earn Loyalty Points The items above are additional ways to earn points between now and August 16 Test and homework scores must be verified by an instructor and noted on the back of a progress report Note that it is possible to lose points as well for detentions and suspensions

  43. Strange Things • Michael A – Exit and return and exit • Nick M – Back and can’t play OL • Andres – Exit and return • Austin quit • Allen quit • Eric H/Alan A – Suspension and playing, Alan exit • Pasta Nights – Jr. held 3 of 10 • Sticking with Platoon too long • Sticking with option-as-base too long • Defensive confusion and communications • Attendance at practice • Sr. leadership • Stevin G – Suspension • Grade issues constantly changing information • Sean Burke - Freshmen team • Lack of consistency on everything • Have system to replace tired players • Open communications with players, honest, open dialog • Francis G - issues his 2nd week • Robert W quit

  44. Injuries • Scott B – Concussion • Yesh B – Concussion • Amit P – Concussion • Peter Y – Shoulder, out for season • Richard L – Knee, out for season • Stevin G – Ankle, hip, hamstring • Anthony D – Shoulder • Nick M – Back • Anoop K – Thumb • Jeremy S - Headaches • Robert W - ankle • Richie P - Knee • Anthony D - Shoulder • Dan T - Knee • Eric H - Hip • Felix M - Hand

  45. Season Goals – Offense • No more than 1.5 sacks per game • No more than 1.5 interceptions per game • Make 1st down each possession • Score 27 points per game • Attain 60% completion rate per game • Outscore opponent in 1st quarter • Run no fewer than 75 plays per game • Gain no fewer than 370 yards of total offense per game • Score inside the 30-yard line 90% of the time. Score inside the 10-yard line 100% of the time • Average no less than 15 yards gained per reception • Finish first in total offense and pass offense • Season goal: 90 points in the 1st quarter, 90 points in the 2nd quarter, 70 points in the 3rd quarter, and 50 points in the 4th quarter • (These are sample/example goals)

  46. Feedback Loop Develop The Plan Execute To The Plan Revise The Plan Results Are OK, Repeat Results Aren’t What Was Wanted/Expected We Have a problem Review The Results

  47. Why Continually Non-Competitive? • 36 wins since 2001, .356 win percentage • Averaged • Players • Coaches • Environment

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