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Rural Areas Nobility Peasants/Serfs Towns/Cities Size Industry Population Drops Why? Food Pestilence Key Terms Feudalism Vassal/Knight Fief Guild System Black Death Daily Life in the Middle Ages (1000-1600) Traits of Feudalism (Social/Economic System of Middle Ages)
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Rural Areas Nobility Peasants/Serfs Towns/Cities Size Industry Population Drops Why? Food Pestilence Key Terms Feudalism Vassal/Knight Fief Guild System Black Death Daily Life in the Middle Ages(1000-1600)
Traits of Feudalism(Social/Economic System of Middle Ages) • There was an absence of central authority & “Warlords” dominated. • People sought protection & unique relationship developed between landowners & commoners. • Common in much of Europe—but NOT everywhere (Pyrenees: French/Spanish border).
Symbols of Authority Fall of Rome = Lack of Authority Arch of Titus = Symbol of Roman Authority
Medieval Hierarchy • Monk (clergy) • Prayer • Knight (noble) • Protection • Peasant • Produce food & supplies
Nobles (up to 5%) Clergy (5-10%) Peasants (85-90%)
Two “Types:” Lords-usually wealthy landowners Knights-the Warriors pledged to provide military service to a lord. Nobility(They did NOT work the land) Fief-Land (and serfs to work it) given to knights in return for military service. • Most were illiterate.
Food For Nobles • Dominated by bread/porridge & meat (chickens, pigs & wild game; sometimes beef), possibly dairy. • Expensive imports: Middle Eastern exotic spices (sugar), wine from France.
Entertainment Dancers perform after a feast
Peasants/Serfs • Made up 85-90% of the population. • They were tied to the land worked the land for the Lords & knights (50-500 on an estate). • In return they received: • Protection • A portion of the crops they raised (75-90%) • Contracts…
Food & Life For Peasants/Serfs • Diet was VERY monotonous: black bread/porridge & beer were the staples; eggs & dairy. • Famine = threat • Homes: one room, wooden sides, thatched roofs & one (large) bed. • Daily routine was dominated by seasons.
Entertainment (A Harvest Festival Sponsored by Lord of Manor)
“Children’s Games” by Breughel(Shows Children Playing Many Games)
Entertainment Cockfighting Taverns
Entertainment(Marriage Ceremony) • Up to 1300s couples often waited for a pregnancy to hold a church service • Between 12th & 14th centuries “modern” church services were developed • Marriages were commonly arranged by parents
Guild System(Origins of modern industry) • Guilds: A training/education system to ensure quality in the products produced. • Master: Shop-owner (if they had enough money & connections). • Journeymen: wage plus room & board. • Apprentice: worked for room & board with hope of advancement (seven years). • Unskilled Laborer: received room & board with little or no hope of advancement
Master Journeymen Apprentice Unskilled Laborers
Guild Workers Dyeing Cloth Cloth-making was a leading industry
Estimate: between 1300-1450 Europe lost 50-65% of its population. Why? Famine: between 1000-1300 population doubled, but food production didn’t. Disease (Pestilence): Beginning about 1350 the “Black Death” spread & killed many. Population Drops
Rural Areas Nobility Peasants/Serfs Towns/Cities Size Industry Population Drops Why? Food Pestilence Key Terms Feudalism Vassal/Knight Fief Guild System Black Death Daily Life in the Middle Ages(1000-1600)