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Traveling Technology Petting Zoo Summer 2008

Traveling Technology Petting Zoo Summer 2008. Instructor: Cheryl Gould gouldc@infopeople.org. This Workshop Brought to You by the Infopeople Project.

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Traveling Technology Petting Zoo Summer 2008

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  1. Traveling Technology Petting ZooSummer 2008 Instructor: Cheryl Gould gouldc@infopeople.org

  2. This Workshop Brought to You by the Infopeople Project • Infopeople is a federally-funded grant project supported by the California State Library. It provides a wide variety of training to California libraries. Infopeople workshops are offered around the state and are open registration on a first-come, first-served basis. • For a complete list of workshops, and for other information about the project, go to the Infopeople website at infopeople.org.

  3. Why Use Audio and Video Now? • Devices are small • Devices are inexpensive • No technical abilities required • Can get decent quality • They are easy to use • Customers have devices for playback

  4. Ways to Make Audio and Video Available to Users • On a device for in library use • At a self-serve kiosk • Download from website to portable players • On a computer • from your library website • from a blog or podcast or media (youtube) site

  5. Audio, Video, and Digital Camera • Digital Voice Recorder • Flip Video Camera • Canon Digital Camera • USB Headset with Microphone

  6. What is a Game? • Game: activity engaged in for diversion or amusement; synonym: see FUN • Video Game: an electronic game played by means of images on a video screen and often emphasizing fast action Merriam-Webster Online. http://www.m-w.com

  7. Video Game Sales Figures • Who’s on top • Hardware and software • Weekly and totals • www.vgchartz.com/

  8. Video Games Multi Media Gadgets eBook Reader • Wii • Sports • Big Brain Academy • Play Station 2 • Guitar Hero • Namco Museum • Dance Dance Revolution • Sansa • Zune • Ipod • Itouch • Kindle

  9. How Can Libraries Serve Gamers? • Connect games with “traditional” materials through Reader’s Advisory • Research video game culture • Support gaming • Create game collections • Host gaming programs • Try some games!

  10. Game Collections • Best Practices Wiki on Libraries Circulating Games • http://libsuccess.org/index.php?title=Libraries_Circulating_Games • Beth Gallaway’s Core Collection List from Infopeople • http://infopeople.org/resources/gaming/gamingcorecollections.doc

  11. Use Games in Reader's Advisory INSTEAD OF: • What authors do you like to read? • What are the last three books you read and enjoyed? • What did you like about them? ASK: • What movies do you like? • What TV shows do you watch? • What games do you play?

  12. Research Video Game Culture: Ideas from Beth Gallaway • Watch Red vs. Blue • Read Penny Acade or PvP • Skim gaming magazines • Link to game and cheat code sites • Pay attention to gaming around you • Attend GLLS2008 • Join the LibGaming Google group

  13. Host Game Tournaments • Jeff Wyner from Escondido does game tournament and has tournament forms with detailed explanations • jwyner@escondido.org

  14. Program IdeaBring in a Video Game Designer • Career in game design • Education + experience • Game tester opportunities • Speaker sources • Video Game Companieshttp://www.GameDev.net • Game Developer Magazine http://www.gdmag.com • Game Developer Conferences http://www.gdconf.com From: Kimberly Bishop Programs & Outreach Librarian at Redondo Beach Library

  15. Brainstorm Ways to Use Tech Zoo Devices for Library Programs Check out http://libsuccess.org/index.php?title=Gaming to see what other libraries are doing.

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