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https://www.amazon.com/Enterprise-Mobile-App-Development-Testing-ebook/dp/B01FYBQSWI/ref=sr_1_1?s=digital-text&ie=UTF8&qid=1471889198&sr=1-1&keywords=mobile device testing ......... Testing Requirements for Mobile Applications
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Background • Explosion of mobile technology • 60 million Smartphone users in US in 2009 • Expected to grow to 142 million by end of 2011 • iPad, other tablets growing in popularity
Background • Android, iOS, Palm WebOS, Windows 7 among mobile OSes • Each has unique properties, including unique development environment, programming language support, etc.
Problems • Testing software on mobile devices has unique challenges • These must be considered early in development
Key factors • Mobile Context • Environment limitations; e.g. screen, (lack of) keyboard, etc. • Mobile User • On-the-go; not sitting at a desk • Mobile Application • Different aspects of the device that the software can interact with; network operator, I/O interfaces, etc.
Testing Requirements • Development process model must focus on testing process Incremental process most popular; used by 70% of professionals surveyed Test process should consider mobile context; 85% of professionals not using test process designed for mobile.
Testing Requirements • Mobile applications must be tested on both emulator and real devices
Testing Requirements • Test reports must document details about the test environment (emulator/device, device model, OS version, etc.) • Testers must verify that application does not harm any existing applications • Interruptions (e.g. someone’s calling you) must be handled appropriately
Testing Requirements • Applications must be tested according to their targeted mobile context limitations • Memory, CPU, screen size/resolution, power, etc. • Test process must differentiate between features to be tested in controlled environment and features to be tested “in the field.”
Testing Requirements • Usability testing specific to mobile applications must be included in testing phase • 56% of professionals perform usability testing, only 18% do so in field • Mobile user must have a clear sense of the state of the application. • What have you already done? What can you do now? Can you undo actions?
Testing Requirements • Application must support change in device orientation • Portrait/landscape format • Application must ask for permission before making connections • What if user doesn’t have unlimited data? Lawsuit!
And the Survey Says… • No real consensus on the “right” way to test mobile • Very limited adoption of automated test tools (only 10% of professionals surveyed)
Testing the Tests • Researchers applied test requirements to a mobile shopping app • Test requirements were found to be beneficial in highlighting areas of concern specific to mobile apps
Conclusion • Testing for mobile has unique challenges • Vastly different spread in hardware configs • Mobility • Hardware constraints • Recent proliferation of mobile devices -> lack of consensus regarding development • Companies are “winging it”
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