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Presenter: John Krajewski, President, Strange Loop Games As the pool of game players grows larger worldwide, the potential for social connection among them grows exponentially. This talk explores the social structures that can be created and populated in virtual worlds and the tremendous opportunities for social good they present.
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Building Social Landscapes Using and Redefining Social Structures With Games John Krajewski Strange Loop Games
Strange Loop Games Strange Loop Games
What can be done with Social Landscapes in the field of games for education?
1. Changing what’s socially important.
2. Community fostering.
Social Landscapes 1. Changing what’s important 2. Community fostering 3. The power of Suggestion 4. Fixing broken windows 5. Removing features to add value 6. Giving users responsibility