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Peter Shea, Director of Professional Development, Middlesex Community College Mish Mcintyre, Instructional Designer, University of Massachusetts Boston Michelle Barthelemy, Instructional Design Coordinator, Greenfield Community College This presentation was given at the 2016 Serious Play Conference, hosted by the UNC Kenan-Flagler Business School. In this presentation, two higher education instructional designers demonstrates some of the tools they use to create games/sims with open educational resources.
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Jim Groom, Instructional Technologist, University of Mary Washington Coined term “Edupunk”
DIY We Use GameMaker Adobe Captivate Muzzy Lane Author Scratch Minecraft BranchTrack WordPress Twine PowerPoint
PowerPoint PowerPoint
• All Hail The Spider God: https://xalaviermakeswords.itch.io/allhailthespidergod [Very basic, just text] • The Temple of the No: https://crowscrowscrows.itch.io/the-temple- of-no [Has images and audio]
Minecraft First semester freshman (business majors) required to take a course in creativity and innovation
Platform for Sharing • www.oerinteractive.org • www.twitter.com/oerinteractive • Google Group: “iOER” [e-mail peter.shea3@gmail.com]
Contact Information Mish McIntyre - Michelle.McIntyre@umb.edu Michelle Barthelemy - BarthelemyM@gcc.mass.edu Peter Shea - sheap@middlesex.mass.edu