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Fuzzy Q-Learning Integration for RoboSoccer Goal Keeper with Vision Tracking Algorithm

This study presents an integration of fuzzy Q-learning in RoboSoccer for the goal keeper using inputs such as distance to ball, offset heading, and a vision tracking algorithm for out-of-sight scenarios. It proposes FIS update rules and error calculation methods for optimal performance. The exploration-exploitation technique combines mixed search strategies for improved decision-making.

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Fuzzy Q-Learning Integration for RoboSoccer Goal Keeper with Vision Tracking Algorithm

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  1. Fuzzy Q-Learning Integration toRoboSoccer Presented by Alp Sardağ

  2. Inputs for Goal Keeper FIS • Distance to ball • Offset Heading • In case the ball not in the region of sight, the location tracking algorithm will provide the necessary info.

  3. FIS

  4. FIS Update Rule The ideal form of error calculation: The approximated error:

  5. FIS Update Rule Both update rules are Widrow-Hoff rule:

  6. Exploration-Exploitation Technique • Mixed search : directed+undirected

  7. Undirected Part Reducing sf will reduce the undirected part.

  8. Directed Part

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