1 / 80

Chapter 4

Chapter 4. Hardware for Educators. Chapter Objectives. Describe the system unit Define the term bit and describe how a series of bits are used to represent data Identify the major components of the system unit and explain their functions

adonai
Download Presentation

Chapter 4

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Chapter 4 Hardware for Educators

  2. Chapter Objectives • Describe the system unit • Define the term bit and describe how a series of bits are used to represent data • Identify the major components of the system unit and explain their functions • Explain how the CPU uses the four steps of a machine cycle to process data • Describe the four types of input as well as input devices and pointing devices • List the characteristics of a keyboard and identify various types of keyboards Chapter 4: Hardware for Educators

  3. Chapter Objectives • Differentiate among the four types of output • Identify different types of output devices • Explain differences among various types of printers • Differentiate between storage and memory • Identify types of storage media and devices • Differentiate between CDs, DVDs, and BDs Chapter 4: Hardware for Educators

  4. The System Unit • System unit • Boxlike case that houses the electronic components a computer uses to process data Chapter 4: Hardware for Educators

  5. Data Representation • Analog vs. Digital • Digital • Two states • (1) on • (0) off Chapter 4: Hardware for Educators

  6. Data Representation • Binary number system • Combination of ones and zeroes represent characters Chapter 4: Hardware for Educators

  7. Data Representation • ASCII • American Standard Code for Information Interchange • Converting a keyboard stroke into a byte Chapter 4: Hardware for Educators

  8. Chapter 4: Hardware for Educators

  9. The Components of the System Unit • The Motherboard • Contains many of the electronic components • Chip • A small piece of semiconducting material usually no bigger than one-half-inch square and is made up of many layers of circuits and microscopic components that carry electronic signals Chapter 4: Hardware for Educators

  10. Chapter 4: Hardware for Educators

  11. The Components of the System Unit • CPU • Interprets and carries out the basic instructions that operate a computer • Microprocessor manages most of a computer’s operations Chapter 4: Hardware for Educators

  12. Chapter 4: Hardware for Educators

  13. The Components of the System Unit • The Control Unit • A component of the CPU that directs and coordinates most of the operations in the computer • Fetch - get the next instruction from memory • Decode - translate the instruction • Execute - carry out the command • Store the result - write the result to memory • Machine cycle Chapter 4: Hardware for Educators

  14. Chapter 4: Hardware for Educators

  15. The Components of the System Unit • The Arithmetic/Logic Unit • Performs the execution part of the machine cycle • Arithmetic (addition, subtraction, multiplication, division) • Comparison (greater than, equal to, less than) • Logical (AND, OR, NOT) Chapter 4: Hardware for Educators

  16. The Components of the System Unit • The System Clock • Synchronizes all computer operations • Each tick is called a clock cycle • Faster clock means more instructions the CPU can execute each second • Speed measured in gigahertz (GHz) Chapter 4: Hardware for Educators

  17. The Components of the System Unit • Memory • Used to store data and instructions • The operating system and other system software • Application software • Data being processed by application programs • Bytes are stored at specific locations or addresses Chapter 4: Hardware for Educators

  18. Chapter 4: Hardware for Educators

  19. The Components of the System Unit • Memory • Size of memory is measured by the number of bytes available • Volatile memory – contents are lost when the computer is turned off • Nonvolatile memory – contents are not lost when the computer is turned off Chapter 4: Hardware for Educators

  20. The Components of the System Unit • Random Access Memory (RAM) • The memory chips in the system unit • When the computer starts, certain operating system files are loaded from a storage device into RAM • Synchronous Dynamic RAM (SDRAM) • Dual Inline Memory Module (DIMM) Chapter 4: Hardware for Educators

  21. The Components of the System Unit • Random Access Memory (RAM) • RAM Chips • Smaller in size than processor chips • Commonly hold up to 4 gigabytes of memory Chapter 4: Hardware for Educators

  22. The Components of the System Unit • Random Access Memory (RAM) • Configuring RAM • The more RAM, the more programs and files a computer can work on at once • Software usually tells you how much RAM is required • For an application to perform optimally, you usually need more than the minimum specifications Chapter 4: Hardware for Educators

  23. The Components of the System Unit • Read-Only Memory (ROM) • Cannot be modified • Contents not lost when the computer is turned off • Flash Memory • Type of nonvolatile memory that can be erased electronically and rewritten on Chapter 4: Hardware for Educators

  24. The Components of the System Unit • Expansion Slots and Expansion Cards • Expansion slot • A socket on the motherboard that can hold an expansion card • Add new devices or capabilities to the computer • Expansion card • Circuit board that enhances functions of a system component and/or provides connections to peripherals • Plug and Play Chapter 4: Hardware for Educators

  25. The Components of the System Unit • Removable Memory Devices • Flash memory cards • USB flash drives • PC Cards • ExpressCard modules Chapter 4: Hardware for Educators

  26. The Components of the System Unit • Ports and Connectors • Port • Point of attachment to the system unit • Usually on the back and front of the system unit • Connectors • Used to plug into ports • Male connectors • Female connectors Chapter 4: Hardware for Educators

  27. Chapter 4: Hardware for Educators

  28. The Components of the System Unit • Ports and Connectors • USB • USB 2.0 • USB 3.0 • FireWire • Bluetooth Chapter 4: Hardware for Educators

  29. What is Input? • Any data or instructions you enter into the memory of a computer • Data – unprocessed items • Programs - series of instructions that tells the computer how to perform a task • Commands - an instruction given to a computer program • User responses - responses to questions or messages from the software Chapter 4: Hardware for Educators

  30. Chapter 4: Hardware for Educators

  31. What are Input Devices? • Any hardware component that allows you to enter data, programs, commands, and user responses into a computer Chapter 4: Hardware for Educators

  32. What are Input Devices? • The Keyboard • Typing area • Numeric keypad • Toggle keys • Status lights • Arrow keys - arrow control keys • Function keys • Specialized buttons Chapter 4: Hardware for Educators

  33. Chapter 4: Hardware for Educators

  34. What are Input Devices? • Pointing Devices • An input device that allows you to control a pointer on the screen • Block arrow • I-beam • Pointing hand Chapter 4: Hardware for Educators

  35. What are Input Devices? • Pointing Devices • Mouse • One or two button mouse • Scroll wheel • Moving the mouse pointer • Clicking • Dragging • Double-clicking • Optical mouse • Wireless mouse Chapter 4: Hardware for Educators

  36. What are Input Devices? • Touchpad and Pointing Stick • Touchpad – small, flat, rectangular pointing device that is sensitive to pressure and motion • Pointing Stick – pressure-sensitive pointing device shaped like a pencil eraser Chapter 4: Hardware for Educators

  37. What are Input Devices? • Pointing Devices • Trackball • Like a mouse, but the ball mechanism is on top • Requires frequent cleaning • Good when you have limited desk space Chapter 4: Hardware for Educators

  38. What are Input Devices? • Pointing Devices • Joystick • Uses the movement of a vertical lever • Often used with games • Wheel • Steering-wheel type input device • Used to simulate driving a car or other vehicle Chapter 4: Hardware for Educators

  39. What are Input Devices? • Pointing Devices • Touch and multi-touch screens • Monitor has a touch sensitive panel • Used to issue simple commands or choose from a list of options • Some models of desktop and notebook computers, all tablet computers, and many mobile devices have touch screens • Kiosks Chapter 4: Hardware for Educators

  40. What are Input Devices? • Optical Scanners • Captures an entire page of text or images such as photographs or artwork electronically • Converts the text or image on the original document into digital data that can be stored on a storage medium and processed by the computer Chapter 4: Hardware for Educators

  41. What are Input Devices? • Pen Input • Users write, draw, and tap on a flat surface to enter input • Stylus – small metal or plastic device that looks like a tiny ink pen but uses pressure instead of ink • Digital pen – slightly larger than a stylus and provides more functionality Chapter 4: Hardware for Educators

  42. What are Input Devices? • Digital Cameras • Allows you to take pictures and store the photographed images digitally • Download, or transfer, pictures to your computer Chapter 4: Hardware for Educators

  43. What are Input Devices? • Audio and Video Input • Audio input • Entering speech, music, or sound effects • Sound card • Speech Recognition • Computer’s capability of distinguishing spoken words Chapter 4: Hardware for Educators

  44. What are Input Devices? • Audio and Video Input • Video input • Capturing a full-motion recording onto a computer and storing the video on a computer’s storage medium Chapter 4: Hardware for Educators

  45. What are Input Devices? Chapter 4: Hardware for Educators

  46. What is Output? • Text • Graphics • Audio • Video Chapter 4: Hardware for Educators

  47. What are Output Devices? • Any computer component capable of conveying information to the user • Commonly used output devices • Display devices • Printers • Data projectors • Facsimile machines • Multifunction devices • Interactive whiteboards • Speakers, headphones, and earphones Chapter 4: Hardware for Educators

  48. What are Output Devices? • Display Devices • Screen housed in a plastic or metal case • Variety of sizes • Cathode ray tube (CRT) • Pixels • Flat-panel displays • LCD (liquid crystal display) monitors • LCD screens • Plasma monitors Chapter 4: Hardware for Educators

  49. Chapter 4: Hardware for Educators

  50. What are Output Devices? • Plasma Monitors • Some can measure more than 150 inches wide • Uses gas plasma technology, which sandwiches a layer of gas between two glass plates Chapter 4: Hardware for Educators

More Related