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Overview: Stealth Knowledge Capture. Common difficulty ? capturing design knowledgeOur approach ? integrate with designExample project ? storyboard toolPrincipals to apply to other projectsResponses. Difficulty ? Design Knowledge Capture. Not always clear when to capture the knowledgeSeveral t
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1. Storyboards: A Medium for Stealth Knowledge Capture Carroll Thronesbery
Debra Schreckenghost
Arthur Molin
02 March 2006
2. Overview: Stealth Knowledge Capture Common difficulty – capturing design knowledge
Our approach – integrate with design
Example project – storyboard tool
Principals to apply to other projects
Responses
3. Difficulty – Design Knowledge Capture Not always clear when to capture the knowledge
Several times during a meeting
After each meeting, milestone in project, project completion
Where is the reminder to capture design knowledge?
How many design alternatives to capture?
Important to know what was not selected for design and why
Capturing too many alternatives can waste effort, time, project resource
Too many alternatives can also reduce the usefulness of the repository
Too few runs risk of repeating past design mistakes or wrong paths
Resources are rarely dedicated to design knowledge capture (DKC)
RFPs and contract requirements do not include DKC
Can reduce cost effective competitiveness of current project
Unclear how design knowledge will be used
To support changes to current design
To support design of future systems
How similar will future systems be to the current design?
While these issues need to be addressed, they should not be addressed during current system design – lose designer’s focus
4. Our Approach: Stealth Capture Designers concentrate on design, DKC is a by-product
Provide a tool that supports an aspect of system design
Capture the design and design alternatives while supporting design
Export the design knowledge data to mainstream design knowledge management software tools (DesKART)
5. Our Project: Storyboard Tool SBIR project – just beginning Phase I
Assist storyboard generation and refinement
Assist in communicating storyboard design data to subsequent engineering tools
System specification, requirements, design
UML diagrams (XMI data format), Cradle, CORE
Unified Modeling Language (UML)
Extensible Markup Language (XML)
XML Metadata Interchange (XMI)
Capture design knowledge as a by-product
6. Context of Storyboarding:System Acquisition Phase System acquisition timeline from Constellation Hazard Analysis Document (JSC 0000028585) – System Engineering Viewpoint During Mission Definition and System Definition Part of the Concept of Operation (ConOps) definition effort Purpose of ConOps is to convey the user’s concept of how the new system can support user mission performance