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17. (A very brief) Introduction to game theory

17. (A very brief) Introduction to game theory. Varian, Chapters 28, 29. Interacting decisions. In most of our discussion of behavior, we’ve looked at either Individual actions – e.g., consumer choice Market interaction – e.g., Edgeworth box, with the help of the Walrasian auctioneer

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17. (A very brief) Introduction to game theory

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  1. 17. (A very brief) Introduction to game theory Varian, Chapters 28, 29

  2. Interacting decisions • In most of our discussion of behavior, we’ve looked at either • Individual actions – e.g., consumer choice • Market interaction – e.g., Edgeworth box, with the help of the Walrasian auctioneer • In some cases, we have allowed an agent’s decisions to depend on her prediction of another agent’s behavior • E.g. monopolist (recall B’s price offer curve)

  3. Strategic interaction • In many cases, every agent must predict the behavior of the others …..as well as anticipating their responses to her own behavior • E.g.s, • Mozilla vs Internet Explorer • Sotheby’s vs Christie’s • US vs Iran?

  4. A simple game: pet the dog C’s strategies Player C J’s strategies Player J J’s payoffs in blue C’s payoffs in red

  5. What will J do? Player C • If C plays stay • Pet(2) is better than don’t(1) • If C plays flee • Pet(1) is better than don’t(0) Player J

  6. Jhas a dominant strategy • No matter what C does, J should play Pet Player C Player J

  7. What will C do? Player C Player J • If J plays Pet • Stay(2) is better than flee (1) • If B plays Bottom • Stay(1) is better than flee(0)

  8. Calso has a dominant strategy Player C Player J • No matter what J does, C should play Left

  9. So, outcome of the game is: • The dominant strategy equilibrium is (Pet, Stay) Player C Player J

  10. A game without dominant strategies Girlfriend Boyfriend • If Girlfriend plays E • E(2) is better than D (0) • If Girlfriend plays D • D (1) is better than E(0) Boyfriend is not sure what to do

  11. Girlfriend’s choice Girlfriend Boyfriend • If boyfriendplays E • E (1) is better than D (0) • If boyfriend plays D • D (2) is better than E(0) Girlfriendis not sure what to do

  12. Nash equilibrium • A pair of strategies (xA, xB) constitutes a Nash Equilibrium if and only if A’s best choice is xA, given that B is choosing xB; and B’s best choice is xB, given that A is choosing xA. • No player has an incentive to unilaterally deviate from the equilibrium strategy

  13. Nash equilibrium of the game • (Top,Left) is a Nash equilibrium of this game Player B Player A

  14. The prisoners’ dilemma • A’s dominant strategy is to confess • B’s dominant strategy is to confess also Player B Outcome is not Pareto efficient! Player A Cooperation is much better for both

  15. Repeated games • Suppose the prisoners played their game twice • Each could adopt a strategy for the repeated game of the form: • Deny in the first stage; • In the second stage, do what the other guy did in the previous stage • This is called the “tit-for-tat” strategy i.e., cooperate i.e., continue to cooperate, or punish

  16. Does this work? No! • At stage two: • Each player thinks of himself as playing the original game, so they play (Confess, Confess) • At stage one: • Each player realizes that at stage two, good behavior will be punished anyway, so he might as well not cooperate

  17. Indefinitely repeated games can solve the prisoners’ dilemma • If there is always the prospect of a “next” round, then cooperation can be sustained • Strategy is: • co-operate as long as other guy co-operates; • punish forever after he cheats • Each player weighs short-term gain from cheating against long-term loss from non-cooperation • So players need to value future payoffs high enough for tit-for-tat to work

  18. Cartel enforcement – OPEC Payoffs are profits in squillions of dollars Rest of OPEC Saudi Arabia Nash equilibrium Cooperative outcome

  19. Game with no Nash equilibrium* • Best responses are underlined • *Nash equilibrium is to randomly choose pitch/swing Batter Pitcher

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