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Future Trends in Accessibility: The C ase for Inclusive Innovation

Future Trends in Accessibility: The C ase for Inclusive Innovation. Daniel Hubbell Technical Evangelist - Accessibility Microsoft Trustworthy Computing. Accessibility : Can it be used? Usability : How well can it be used?. What is Universal Design?.

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Future Trends in Accessibility: The C ase for Inclusive Innovation

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  1. Future Trends in Accessibility: The Case for Inclusive Innovation Daniel Hubbell Technical Evangelist - Accessibility Microsoft Trustworthy Computing

  2. Accessibility: Can it be used? Usability: How well can it be used?

  3. What is Universal Design?

  4. Universal design refers to any broad solution that produces products that are usableand effectivefor everyone.

  5. Accessibility is about enabling individuals to adjust their user experience in order to usetechnology, regardless of their age or ability.

  6. Universal DesignDoesn’t Just Happen.

  7. What Problems Do We Face? If it’s the right thing, why isn’t Universal Design the norm?

  8. Knowing the Customer: Most technologies are designed for a subset of the true customer base

  9. Digital Divide: Balance between technical progress and the ability to absorb & adapt to change.

  10. Convergence of devices: Is adding complexity.

  11. Inclusive Innovation UniversalDesign People Technology Process

  12. An Accessibility Aware Culture People

  13. A Spectrum of Abilities Customer Preference Temporary Condition Traditional Disability

  14. VERY likely to benefit 17% Likely to benefit 40% Not likelyto benefit U.S. 18-64 year old computer users Study commissioned by Microsoft, Conducted by Forrester Research 2004

  15. Who are your champions?

  16. Embed Theory in Process Process

  17. How do we consistently and efficiently present information in a usable manner to every user?

  18. repeatable processes enforceable policies harmonized standards control environment

  19. Security is about the protectionof information: who has access, it’s sensitivity, and who can manipulate it.

  20. Privacy is about the appropriate collection, use and storage of personal information based on the user’s preference or circumstances.

  21. Accessibility is about enabling individuals to adjust their user experience in order to accessinformation, regardless of their age or ability.

  22. Accessibility Development Lifecycle

  23. Accessibility Development Lifecycle Assess Integrate Conform

  24. Enable Choice Through Technology Technology

  25. AAA

  26. Integration

  27. The Cloud AAA

  28. In some scenarios, the cloud can enable the ability to share and process information across products and places easily.

  29. AAA

  30. Conclusion…

  31. Being accessible should be more than just thinking about universal design.

  32. Inclusive innovation is a challenge to learn from other disciplines as a way to apply Universal Design in a more consistent and efficient way.

  33. http://www.microsoft.com/enable

  34. © 2009 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries. The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.

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