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Games that teach. KORCOS 2011 Elizabeth Caldwell (Seoul Foreign School). What’s in a name?. A LOT Anything can become a “game” if you present it that way- for children, a game tends to be active, it has rules, and people are “out” or penalized for not doing well.
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Games that teach KORCOS 2011 Elizabeth Caldwell (Seoul Foreign School)
What’s in a name? • A LOT • Anything can become a “game” if you present it that way- for children, a game tends to be active, it has rules, and people are “out” or penalized for not doing well. • For older students, a “game” is much more attractive than a “dance”. For younger students, a “game” is much more attractive than an “assessment”.
Rhythmic notation • Spell The Word : show a set of rhythms on the board, each measure labeled with a letter, spell words by clapping rhythms in different orders without pause. • Rhythm Battle : show class one measure at a time (flashcards or SmartBoard), clap rhythms successively with the beat of the music. • Forbidden Rhythm : show/teach one rhythm pattern, students echo rhythmic patterns unless it is the “forbidden” one.
Who Has…? : each student gets a card with 2 rhythms- one “theirs” and one “question”, say “I have a _____, who has a _____?” • Pizza Rhythms : choose toppings, size, crust names and perform those rhythms (variation- ice cream sundaes)
SOLFEGE • Salami Game : students echo 3-note patterns unless it is sol-la-mi (extensions- with hand signs, no syllable; no hands, no syllable; other patterns; longer patterns containing sol-la-mi) • Mystery Tune : students identify the notes on the board, solfege names on the board, pattern shown by teacher’s hand signs
instruments • Recorder Fingerings : students race to place tokens on drawing of recorder for covered holes of note name that is called • Mallet Baseball : “batter” faces away from “pitcher”, who plays C and then another note, “batter” gets bases according to how many tries it takes to match • Ring Around Percussion : students sit in circle, each with different percussion instrument in front of them, play for 10 seconds, then stand up and move to next instrument (out if play incorrectly)
movement • That’s The Beat : follow teacher’s movements to keep the steady beat with music (extension: students take turns leading) • Disco Duel : students follow cards on board to move with the beat, counting 8 for each motion, in canon with other teams • Every Bunny Rabbit : one student moves one body part with beat while others copy and sing “Every Bunny Rabbit” song and fill in last word with body part that is moved
4-Square : 4 students stand in diamond shape facing same direction, person at front leads dance moves, turns to left when ready to switch, keep rotating until song is over • Going Downtown : students stand in 2 rows, one from each row goes down between rows while one copies the other’s movement • Show Me : students close eyes and “show the music” with their bodies- high vs. low, loud vs. soft, tone colors, mood, fast vs. slow etc.
trivia • Bingo : each square contains picture of instrument, rhythmic notation, solfege pattern, composer picture, country map etc. • Jeopardy : teams answer questions to earn points • Race : one student from each team goes to board, race to write correct answer • Baseball : correct answer gets base hit, extension questions get additional bases
miscellaneous • John The Rabbit : students sing “oh yes” after each line (extensions: students sing into “microphone”, only sing with “mic”) • Apple Tree : students sing “Apple Tree”, fall asleep, wake up when hear singing voice (extension: student does voices) • Clef Stories : write stories with some words spelled in note letter names (extension: audience tries to guess words by listening) • Ms. Julie Ann Johnson : make story to sing with class
Stay in touch! ecaldwell@seoulforeign.org If you’re interested in being a part of a music educator’s association, please sign the interest survey!!