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Anti-Persistence or History Independent Data Structures. Moni Naor Vanessa Teague Weizmann Institute Stanford. Why hide your history?. Core dumps Losing your laptop The entire memory representation of data structures is exposed Emailing files
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Anti-Persistence orHistory Independent Data Structures Moni Naor Vanessa Teague Weizmann InstituteStanford
Why hide your history? • Core dumps • Losing your laptop • The entire memory representation of data structures is exposed • Emailing files • The editing history may be exposed (e.g. Word) • Maintaining lists of people • Sports teams, party invitees
Making sure that nobody learns from history • A data structure has: • A “legitimate” interface: the set of operations allowed to be performed on it • A memory representation • The memory representation should reveal no information that cannot be obtained from the “legitimate” interface
History of history independence Issue dealt with in Cryptographic and Data Structures communities • Micciancio (1997): history independent trees • Motivation: incremental crypto • Based on the “shape” of the data structure, not including memory representation • Stronger performance model! • Uniquely represented data structures • Treaps (Seidel & Aragon), uniquely represented dictionaries • Ordered hash tables (Amble & Knuth 1974)
More History • Persistent Data Structures: possible to reconstruct all previous states of the data structure (Sarnakand Tarjan) • We want the opposite: anti-persistence • Oblivious RAM (Goldreichand Ostrovsky)
Overview • Definitions • History independent open addressing hashing • History independent dynamic perfect hashing • Memory Management • (Union Find) • Open problems
Precise Definitions • A data structure is • history independent: if any two sequences of operations S1 and S2 that yield the same content induce the same probability distribution on memory representation • strongly history independent: if given any two sets of breakpoints along S1 and S2 s.t. corresponding points have identical contents, S1 and S2 induce the same probability distributions on memory representation at those points
Relaxations • Statistical closeness • Computational indistinguishability • Example where helpful: erasing • Allow some information to be leaked • Total number of operations • n-history independent: identical distributions if the last n operations where identical as well • Under-defined data structures: same query can yield several legitimate answers, • e.g. approximate priority queue • Define identical content: no suffix T such that set of permitted results returned by S1T is different from the one returned by S2 T
History independence is easy (sort of) • If it is possible to decide the (lexicographically) “first” sequence of operations that produce a certain contents, just store the result of that • This gives a history independent version of a huge class of data structures • Efficiency is the problem…
Dictionaries • Operations are insert(x), lookup(x) and possibly delete(x) • The content of a dictionary is the set of elements currently inserted (those that have been inserted but not deleted) • Elements x U some universe • Size of table/memory N
Goal • Find a history independent implementation of dictionaries with good provable performance. • Develop general techniques for history independence
Approaches • Unique representation • e.g. array in sorted order • Yields strong history independence • Secret randomness • e.g. array in random order • only history independence
Open addressing: traditional version • Each element x has a probe sequence h1(x), h2(x), h3(x), ... • Linear probing: h2(x) = h1(x)+1, h3(x) = h1(x)+2, ... • Double hashing • Uniform hashing • Element is inserted into the first free space in its probe sequence • Search ends unsuccessfully at a free space • Efficient space utilization • Almost all the table can be full
Open addressing: traditional version Not history independent because later-inserted elements move further along in their probe sequence y x x arrived before y, so move y y y No clash, so insert y
History independent version • At each cell i, decide elements’ priorities independently of insertion order • Call the priority function pi(x,y). • If there is a clash, move the element of lower priority • At each cell, priorities must form a total order
Insertion y x x y x p2(x,y)? No, so move x x
Search • Same as in the traditional algorithm • In unsuccessful search, can quit as soon as you find a lower-priority element No deletions • Problematic in open addressing anyway
Strong history independence Claim: For all hash functions and priority functions, the final configuration of the table is independent of the order of insertion. Conclusion: Strongly history independent
Proof of history independence A static insertion algorithm (clearly history independent): Gather up the rejects and restart x2 x2 x1 x2 p1(x2,x1) so insert x2 x1 x1 x3 x3 p3(x4,x5) and p3(x4,x6). Insert x4 and remove x5 x6 x5 x5 x5 x4 insert x5 x4 x4 x4 x4 x5 x5 x5 x6 x2 x2 x1 x1 x4 x6 x3 p1(x6,x4) and p6(x3,x6), so insert x3 x3 x3
Proof of history independence • Nothing moves further in the static algorithm than in the dynamic one • By induction on rounds of the static alg. • Vice versa • By induction on the steps in the dynamic alg. • Strongly history independent
Some priority functions • Global • A single priority independent of cell • Random • Choose a random order at each cell • Youth-rules • Call an element “younger” if it has moved less far along its probe sequence; younger elements get higher priority
Youth-rules y p2(x,y) because x has taken fewer steps than y x y Use a tie-breaker if steps are equal This is a priority function y x
Specifying a scheme • Priority rule • Choice of priority functions • In Youth-rules – determined by probe sequence • Probe functions • How are they chosen • Maintained • Computed
Implementing Youth-rules • Let each hi be chosen from a pair-wise independent collection • For any two x and y the r.v. hi(x) and hi(y) are uniform and independent. • Let h1, h2, h3,… be chosen independently • Example: hi(x) = (ai·x mod U) + bi mod N • Space: 2 elements per function Need only log N functions
Performance Analysis • Based on worst-case insertion sequence • The important parameter: - the fraction of the table that is used ·N elements • Analysis of expected insertion time and search time (number of probes to the table) • Have to distinguish successful and unsuccessful search
Analysis via the Static Algorithm • For insertions, the total number of probes in static and dynamic algorithm are identical • Easier to analyze the static algorithm • Key point for Youth-rules: in the phase i all unsettled elements are in the ith probe in their sequence • Assures fresh randomness of hi (x)
Performance For Youth-rules, implemented as specified: • For any sequence of insertion the expected probe-time for insertion is at most 1/(1-) • For any sequence of insertion the expected probe-time for successful or unsuccessful search is at most 1/(1-) • Analysis based on static algorithm is the fraction of the table that is used
Comparison to double hashing • Analysis of double hashing with truly random functions [Guibas & Szemeredi, Lueker & Molodowitch] • Can be replaced by log n wise independent functions (Schmidt & Siegel) • log n wise independent is relatively expensive: • either a lot of space or log n time Youth-rules is a simple and provably efficient scheme with very little extra storage Extra benefit of considering history independence
Other Priority Functions • [Amble & Knuth] log(1/(1-)) for global • Truly random hash functions • Experiments show about log(1/(1-)) for most priority functions tried
Other types of data structures • Memory management (dealing with pointers) • Memory Allocation • Other state-related issues
Dynamic perfect hashing:FKS scheme, dynamized Low-level tables: O(n) space total. Each gets about si2 n elements to be inserted Top-level table: O(n) space h0 x1 x3 s0 h1 h s1 x5 x4 x6 x2 hk sk The hi are perfect on their respective sets. Rechoose h or some hi to maintain perfection and linear space.
A subtle problem:the intersection bias problem • Suppose we have: • a set of states {1, 2, ...} • a set of objects {h1, h2, ...} • a way to decide whether hi is “good” for j. • Keep a “current” h as states change • Change h only if it is no longer “good”. • Choose uniformly from the “good” ones for . • Then this is not history independent • h is biased towards the intersection of those good for current and for previous states.
Dynamized FKS is not history independent • Does not erase upon deletion • Uses history-dependent memory allocation • Hash functions (h, h1, h2, ...) are changed whenever they cease to be “good” • Hence they suffer from the intersection bias problem, since they are biased towards functions that were “good” for previous sets of elements • Hence they leak information about past sets of elements
Making it history independent • Use history independent memory allocation • Upon deletion, erase the element and rechoose the appropriate hi. This solves the low-level intersection bias problem. • Some other minor changes • Solve the top-level intersection bias problem...
Solving the top-level intersection bias problem • Can’t afford a top-level rehash on every deletion • Generate two “potential h”s 1 and 2 at the beginning • Always use the first “good” one • If neither are good, rehash at every deletion • If not using 1, keep a top-level table for it for easy “goodness” checking (likewise for 2)
Proof of history independence Table’s state is defined by: • The current set of elements • Top-level hash functions • Always the first “good”i, or rechosen each step • Low-level hash functions • Uniformly chosen from perfect functions • Arrangement of sub-tables in memory • Use history-independent memory allocation • Some other history independent things
Performance • Lookup takes two steps • Insertion and deletion take expected amortized O(1) time • There is a 1/poly chance that they will take more
Open Problems • Better analysis for youth-rules as well as other priority functions with no random oracles. • Efficient memory allocation • ours is O(s log s) • Separations • Between strong and weak history independence • Between history independent and traditional versions • e.g. for union find • Can persistence and (computational) history independence co-exist efficiently?
Conclusion • History independence can be subtle • We have two history independent hash tables: • Based on open addressing • Very space efficient but no deletion • Dynamic perfect hashing • Allows deletion, constant-time lookup
Open addressing: implementing hash functions • For all i, generate random independent ai, bi • hi(x) = (aix mod U + bi) mod N • U : size of universe; prime • N : size of hash table • x’s probe sequence is h1(x),h2(x),h3(x), ... • We need log n hash functions • n is the number of elements in the table