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BASKETBALL SHOT. Created By: Vilius Vysniauskas June 7 th , 2012 GITA 3. Introduction. This project is a physics based basketball game The user must adjust strength and angle values to shoot a basketball into a hoop
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BASKETBALL SHOT Created By: Vilius Vysniauskas June 7th, 2012 GITA 3
Introduction • This project is a physics based basketball game • The user must adjust strength and angle values to shoot a basketball into a hoop • Gravity, friction, and collisions are realistically modeled and the ball spins accordingly to real-life simulation • The main challenge and fun of the game resides in getting a feel for which values work • This game allows the user to play an infinite amount of times
How It Looks Main Menu The Game Instructions
Rules And Controls • The user has 90 seconds to score as many points possible as he or she can • If the ball goes in the player gets 10 points • There is no definite end to the game because the player is only seeking a high score • The only needed control is the mouse • The user may input any values into the strength and angle fields • To launch the ball, press “LAUNCH”
Example Input Strength Input Angle Launch Button Go Back To Menu
The End Please enjoy the demonstration!