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The General Temporal Workbench A Universal System for Exploring Time-based Phenomena Donald Byrd

The General Temporal Workbench A Universal System for Exploring Time-based Phenomena Donald Byrd Woodrow Wilson Indiana Teaching Fellow and Research Technologies & School of Informatics Indiana University Bloomington 2 May 2013. Introduction (1): Time Is of the Essence.

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The General Temporal Workbench A Universal System for Exploring Time-based Phenomena Donald Byrd

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  1. The General Temporal Workbench A Universal System for Exploring Time-based Phenomena Donald Byrd Woodrow Wilson Indiana Teaching Fellow and Research Technologies & School of Informatics Indiana University Bloomington 2 May 2013

  2. Introduction (1): Time Is of the Essence • Gandini Juggling’s Mozart (Symphony 25, 1st mvmt) performance • How created? How did jugglers learn it? • I don’t know, but I do know was a huge pain! • Likewise for doing almost anything w/ complex temporal phenomena • …and timescale can be yoctoseconds or billions of years • Natural phenomena • Inflation of early universe, chemical reactions, animal movement, weather, illnesses, climate; development of individuals, of species, of geographic features, & of galaxies • Artificial & cultural phenomena • Movies, behavior of computer programs, football games, multimedia shows, operas, political crises, wars, development of civilizations 1 May 2013

  3. Introduction (2) • Complex temporal phenomena difficult to study or (for performances) to create, because don’t “sit still” • Can “play” repeatedly, but at expense of context • Usual answer: visualization • Good start, but we can (and need to) do much better than existing systems • For music, General MusicVisualizer (GMV) • Music ex: Hendrix/Star Spangled Banner: how to notate? • Musical audio: Shakuhachi solo: how to segment? (Nina Fales) • Might be a good solution to notating Hendrix! • Studying speech or animal sounds is a similar problem 3 July 2009

  4. GMV “demo”: Segment shakuhachi solo • Scenario: music-informatics researcher or ethnomusicologist comparing two audio-segmentation algorithms • …or composer comparing input & output of synthesis programs 20 Apr. 2009

  5. The Problem for “Multimedia” • “Multimedia” = performance w/ music & sync’ed movement (dance, etc.) or visuals (fireworks, etc.) • Requirements • 1. People need several ways to “look” at an instance simultaneously • 2. People need to be able to compare instances • 3. Has specialized notation (at least for music) • 4. Media: video, audio, still images, text • Audio independent of video is often important 1 May 2013

  6. The Solution for Multimedia • General MusicVisualizer => General Multimedia Workbench (GMW) • Early prototype of GMW: AWB Plus • Based on EVIA Annotator’s Workbench • Java program, developed for ethnography • Queen of the Night aria, in “GMW” • Fireworks show with music, in AWB Plus 28 Mar. 2010

  7. GMW “Screenshot”: Queen of the Night aria • Scenario: singer (or conductor) comparing videos of performances to learn role in opera, musical, etc. • …or stage director, choreographer, or lighting designer comparing previous versions to own ideas • …or scholar studying performances (perhaps juggling w/ music!) 4 Apr. 2009

  8. Fireworks show with music, in AWB Plus • From video & still photos of show by Mike Durbin • All timestamped => (semi)automatic alignment • Music added afterwards! 28 Mar. 2010

  9. The General Problem • Long-standing, difficult problems in all fields • Affect all uses: research, creation, “aesthetics”, organization • …plus deluge of data in many fields • Even arts & humanities are getting lots of hard data • Data promises to help, but not much help so far! • Need insight, not data; how to get there? • Widely recognized as important goal 1 May 2013

  10. Towards a Solution (1) • Review: multimedia features • 1. People need several ways to “look” at instance simultaneously • 2. People need to be able to compare instances • 3. Has specialized notation (at least for music) • 4. Media: video, audio, still images, text • Observations • Multimedia features #1 & 2 are true of every (and 3 & 4 of many) complex temporal phenomenon • Every temporal phenomenon is complex • People often want to relate phenomenon of one type to another 1 May 2013

  11. Towards a Solution (2) • The cross-discipline argument • Problems in all fields have much in common => potential for synergy • But people rarely share ideas or software across disciplines • Issue of “disjoint technical vocabulary/literature” (cf. Swanson 1988) • Ex: Are there periodic patterns in public opinion? => political scientists should try Fourier analysis, but… • The research vs. creation vs… argument • Problems of researchers, creators, etc. in a field have much in common • => A general temporal system could greatly reduce “reinventing the wheel” or doing without one 1 May 2013

  12. The General Solution • General temporal system applicable to very many disciplines is possible • General temporal system applicable to all types of use is possible • GMusicW needs so much flexibility, a GAnythingW wouldn’t need much more • Oh, yeah? With what magic? • The magic of Software Architecture! 1 May 2013

  13. Architecture for a General System (1) • Main tasks for framework: (temporal) synchronization, UI support • Software for common audio & video uses: 15 Mar. 2009

  14. Architecture for a General System (2) For sequential art & movies based on sequential art (John Walsh): 15 Mar. 2009

  15. General Temporal Toolkit/Workbench (GTT/W) • “Temporal”, not just “Multimedia” • Supports multiple: coordinated, editable, interactive visualizations & sonifications (eventually “tactilizations”, “olfactizations”?) • …of multiple instances • …of any combination of temporal phenomena • …plus data mining & analysis (Solution 2) • For all applications (research, creative, other) • Myosin V, in AWB Plus 5 Mar. 2010

  16. Important Feature 1: Better Human/Machine Partnerships Figure slightly modified from Yu et al (2008) • Integrate info visualization & analysis/data mining (Shneiderman 2002; Yu et al 2008) => closed loop: use visual perception to generate hypotheses for analysis; present results of analysis visually • “HCIR”, visual analytics • …or substitute synthesis for analysis, e.g., for composers 7 Apr. 2009

  17. Important Feature 2 & 3: Allow All Sensory Modes; Automatic Synchronization • Sensory Modes • Visual: visualization is most generally useful, but not the only answer • Auditory: sound is central for many applications • sonification is surely valuable for some non-audio phenomena • Tactile: important for the blind • Other (olfactory): important for ?? • Don’t rule out support for all sensory modalities • Automatic Synchronization • Of audio (at least) has made great progress in last 10 years 2 May 2013

  18. Myosin V, in AWB Plus • From nanobioscience work by Craig & Linke • Myosin V crawling along a strand of acetin 28 Mar. 2010

  19. Big Issue: Time Representation • Resolution/precision • Cosmology: Planck time to quadrillions(?) of years • Precision & handling of uncertainty • Historical forms: “1685?”, “fl. mid-15th century”, etc. • Damaged sources: “25th of [unreadable] 1743”, etc. • Handle with Probability Density Functions? • Absolute & relative time • Calendars are incredibly messy • Design of universal time representation is well along 1 May 2013

  20. Huge Issue: Getting Off the Ground (1) • AWB Plus prototype, based mostly on EVIA Annotators Workbench; some of Variations • may also use CIShell, Chen Yu’s system for “visual mining of multimedia data” • all from IUB • Other possible open-source starting points • Sonic Visualiser, SyncPlayer, SIMILE Timeline, etc. • Connections to general tools for nontemporal visualization • Network Workbench (Katy Börner/IU SLIS): networks • Google Map API: “space” (surface of the earth) • Connections to semi-general tools • Ex: Max/MSP, Pd: musical audio, video • Ex: imagej for image display/processing 1 May 2013

  21. Getting Off the Ground (2) • Support from communities of users is almost essential • Have seen strong interest for: • Ethnomusicology field work • Opera scholarship • “Could revolutionize study of opera” • Conducting • Teaching electronic music • Study of computer-aided musical improvisation • Study of comic books/movies • Research on artificial life • Software engineering, research software • Nanoscience/nanotechnology • Study of French 1 May 2013

  22. Conclusions • How do I know applications are realistic? • Many probably aren’t, but many, many possibilities exist! • Have ca. 30 usage scenarios, ca. half written/endorsed by experts • Some examples (all experts in respective fields) • Ruth Stone: ethnomusicology field work • Philip Gossett, Nick Cook: study of music/opera performance • Paul Nadler: conducting • John Gibson: teaching electronic music • Elaine Chew: annotating video of computer-aided musical improvisation • John Walsh: comic books/movies • Larry Yaeger: artificial life • Fabian Fagerholm, Ben Kovitz: software engineering, research S/W • Amar Flood: nanoscience/nanotechnology • Personal knowledge/experience for a few 1 May 2013

  23. End • Thanks to Eric Isaacson, Geoff Chirgwin, Will Cowan, Allen Winold, Paul Sturm, Ben Kovitz, Craig Stewart, Eric Wernert • THE END 1 May 2013

  24. Extra Slides • Following slides (with background like this one) are just in case… rev. 18 Feb. 2009

  25. Good Design for Music Can Be Good for Many Things • Cf. “Why Studying Music is Both Difficult and Important” (Byrd 2009) • Music is an art => people use elements in unusual ways • Music is a performing art =>performances & symbolic representations • Much music hascomplex synchronization requirements • Music involves many different instruments, often in groups. Leads to: • Arrangements/transcriptions for other instruments • Versions for players with different levels of skill • Notation may represent sounds or actions • Music is often combined with text via singing, narration, etc. • Music is extremely popular, so: • Some works exist in many versions, arrangements for different ensembles, etc. • Handling challenges is important, even on purely economic grounds rev. 18 Feb. 2009

  26. HCI: Searching, Browsing, & Visualization • Visualization is essential for browsing, merely helpful for searching • In browsing, user finds everything; the computer just helps • Browsing is obviously good because it gives user more control, but few systems emphasize it. Why? • “Users are not likely to be pleasantly surprised to find that the library has something but that it has to be obtained in a slow or inconvenient way. Nearly all items will come from a search, and we do not know well how to browse in a remote library.” (Lesk, p. 163) • For “and”, read “as long as” • Searching is more natural on computer, browsing in real world • Effective browsing takes very fast computers—widely available now • Effective browsing has subtle UI demands • Cf. HCIR, visual analytics, visual searching, etc. 7 Mar. 2009

  27. Why juggling? Who cares? • A surprising domain, but realistic • Features 1 & 2 apply • Feature 3 applies in part: has established (though not graphic) notation, “siteswap” • Many juggling programs available • GTW framework has support for: • Control of tempo, including pausing or going backwards • UI for (temporal, not spatial) zooming in on details • Synchronization of multiple videos and/or animations • Framework for auto. synchronization • Framework for combining independent visualizations • Animal motion in general is much more complex => more need for GTW! • Ex: dancing (Labanotation, etc.)

  28. Structure in Basic Representations of Music & Audio Western Music Notation: very complex, irregular structure; some parts well-defined, some not—and what’s well-defined isn’t well-defined Audio: no explicit structure MIDI: simple, regular, well-defined structure 10 Feb. 09

  29. Basic Representations of Music & Audio 1. Audio (e.g., CD, MP3): like speech 2. Time-stamped Events (e.g., MIDI file): like unformatted text 3. Music Notation: like text with complex formatting • Time scales of graphs: #1, milliseconds; #2 & 3, seconds • Essential difference among forms: “knowledge representation” = explicit structure 10 Feb. 09

  30. “Isn’t it a mistake to use music notation this way?” • Chris Raphael’s question about Hendrix transcription • It’s obviously useful: easy to find phrases, “Taps”, etc. • …but seriously misleading in places • But CMWN is “always” misleading! • Is it useful enough to justify danger of misleading? • Knowledge representation has inevitable bias (Davis et al 1993); notation has more bias (Wiggins et al 1993) • Fundamental issue of transcription in ethnomusicology • Conclusion: use it, but be careful • Cf. my “Logician General’s Warning” on classification • …in fact, transcribing requires classifying constantly 12 Feb. 09

  31. Sequential-Art/Movie: The Hard Goodbye (1) • From Frank Miller’s “Sin City” series • John Walsh (SLIS): want to compare comics, movies of them, etc. 18 Feb. 2009

  32. Sequential-Art/Movie: The Hard Goodbye (2) • From Frank Miller’s “Sin City” series • John Walsh (SLIS): want to compare comics, movies of them, etc. 18 Feb. 2009

  33. Types of Visualizations of Music (and more) • Is visualization static or dynamic? • Dynamic = time represented by time • Static = time represented by space • What features are visualized? • What basic representation? Audio, symbolic, both? • Easy to generalize to plays (score = script) & other text phenomena, dance, etc. 18 Feb. 2009

  34. Types of Visualizations of Music (and more) • Hendrix example uses coordinated visualizations • Generalization of parallel, aligned, synchronized, etc. • How are multiple visualizations coordinated? • Parallel panes of a single window • Superimposed in a single window • Separate coordinated windows • Forms 1 & 2 apply directly to audio (incl. sonification) • Easy to interpolate between forms 1 & 2 • Categories in the real world are rarely discrete 26 Feb. 2009

  35. The Ultimate Music System • Original goal: visualizer that can do anything with music • Handle any no. & combination of visualizations • Static visualizations: audio, any kind of notation, structural diagrams, etc. • Dynamic visualizations: video, etc. • Automatic (or near-automatic) synchronization • Support OS-level technologies (QuickTime, etc.) • Easy-to-learn UI allowing high degree of control • User may want frequent extreme zoom changes => help with • If it could do all that, should be useful for lots (domains with >=2 Features) besides music! 20 May 08

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