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Introduction to Graphic Design Course - Visual Communication History, Assignments, Assessment

Explore the prehistory of visual communication and major assignments such as identity design, magazine design, and poster design in this graphic design course. Assessment includes quizzes, lab activities, and projects. Expectations on attendance, academic honesty, and required materials emphasized.

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Introduction to Graphic Design Course - Visual Communication History, Assignments, Assessment

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  1. 01 IAT 102 Graphic Design

  2. 01 General Info Brief intro to Graphic Design Prehistory of Visual Communication

  3. Major Assignments: Wk: 2 – 5: Identity Design Wk: 6 – 9: Magazine Design Wk: 9 – 13: Poster Design

  4. Assessment: Lecture Activities e.g. Quizzes:15%, (4 over term) Lab Activities:  15% - exercises/participation/*attendance Projects:  70% (20,20,30) Total: 100% *Students who are more than one hour late for labs may be considered absent unless the instructor is notified at least one hour prior to class commencement. -Students engaged in unrelated laptop activities e.g. Facebook/Instant messaging/Gaming during lecture and lab exercise times may be penalized

  5. Susan Clements-Vivian Susan Clements-Vivian <cles@learning.fraseric.ca> E-mail must include: Subject: IAT 102, FIC, your name Message: clear question

  6. Moodle -weekly learning module -syllabus -grading scale

  7. Course Textbook Due next week pp. 11-44 First Quiz week 3, chapter 1 textbook and lecture weeks 1 & 2.

  8. Other Required Materials: USB flash drive / external drive (min 1Gb) Materials Cost: There is no lab fee but students should be prepared to spend a minimum of $100 in project printing fees and other costs over the duration of the term.

  9. Expectations: On Time – All students that arrive late will be marked as late. Homework & assignments completed for the start of class or considered late.

  10. Academic Honesty:I made it, it’s mine! or is it? Film “HowardCantour.com” by Shia LaBeouf is practically word-for-word the same as Clowes’ Justin M. Damiano (a graphic novel). The film even uses some of the same imagery. Clowe’s didn’t receive credit. LaBeouf was widely criticized for his actions. Clowe’s is upset. Source: http://www.themarysue.com/shia-labeouf-plagiarism/

  11. response via twitter “Copying isn’t particularly creative work. Being inspired by someone else’s idea to produce something new and different IS creative work. In my excitement and naiveté as an amateur filmmaker, I got lost in the creative process and neglected to follow proper accreditation. Im embarrassed that I failed to credit @danielclowes for his original graphic novella Justin M. Damiano, which served as my inspiration. I was truly moved by his piece of work & I knew that it would make a poignant & relevant short. I apologize to all who assumed I wrote it. I deeply regret the manner in which these events have unfolded and want @danielclowes to know that I have a great respect for his work. I fucked up.” Source: http://www.themarysue.com/shia-labeouf-plagiarism/

  12. all inspiration needs to be cited Andrew Hake on Twitter noticed that the bolded part of that statement is awwwwfully similar to what someone named “Lili” wrote on Yahoo! Answers four years ago. Take it away, Lili: “Merely copying isn’t particularly creative work, though it’s useful as training and practice. Being inspired by someone else’s idea to produce something new and different IS creative work, and it may even revolutionalize the ‘stolen’ concept.” Source: http://www.themarysue.com/shia-labeouf-plagiarism/

  13. LaBeouf hires sky writer to apologize But you don’t have to. Cite! All inspiration, templates, tutorials, etc. that are referenced in your work. Source: http://www.chron.com/technology/businessinsider/article/Shia-LaBeouf-Apologizes-For-Comic-Book-Plagiarism-5108775.php

  14. It is my idea, I just didn’t know how to make it. By all means ask a friend to show you how to do something. Don’t get someone else to do it for you. If the teaching staff is in anyway unsure that you completed the work you submitted you will be asked to do a “proof of skill”. Proof of skill is a demonstration of your ability to reproduce work submitted.

  15. Academic honesty Academic dishonesty will not be tolerated. Academic dishonesty is a form of misconduct that is subject to disciplinary action and includes but is not limited to, cheating, forgery, impersonation, plagiarism, close copying of another creative work, bringing in unauthorized materials during exams or quizzes, allowing other students to copy your work, or modifying answers on graded exams, etc. All instances of cheating will be reported to SFU. You are expected to have read SIAT student conduct policy and linked SFU policies within document. This document is provided in this section of your Canvas course.

  16. What is graphic design?

  17. Graphic Design is Ubiquitous! (It’s Everywhere!)

  18. Dictionary Definition graph·ic |ˈgra-fik| adjective 1: of or relating to the pictorial esp. involving drawing, engraving, or lettering2: of or relating to the art of printing 3: formed by writing, drawing, or engraving de·sign |di-ˈzīn| verb 1: to conceive or execute a plan2: to draw, lay out, or prepare a design

  19. Applications of Graphic Design

  20. Logo/Logotype

  21. Logotype

  22. Logotype

  23. Posters

  24. Shepard Fairy

  25. Saul Bass Armin Hofmann Stefan Sagmeister

  26. Books

  27. Fonts Fonts: a specific size and style of type within a type family e.g. Helvetica, Bold, 10 pt. Typeface: A specific type family e.g. Helvetica

  28. Fonts

  29. Information

  30. Information Design Harry Beck, London Tube Map, 1931

  31. Movie titles

  32. Images: dinca.org/wp-content/uploads/2009/07/Saul-Bass.jpg

  33. Interfaces

  34. ... and many more: - Webdesign - Package Design - Magazine Design - Game Design

  35. Why is Graphic Design important? Graphic designers use visual means to lead users through information.

  36. Why is Graphic Design important? Graphic designers help humans better understand information in the world.

  37. …while making it pleasurable during the process!

  38. Old thinking “Typically, graphic designers provide the spit and polish but not the shoe.” (Form)

  39. New thinking Graphic designers today have become producers, creating products, furniture, garments, textiles, typefaces, databases, magazines, novels, music, critical essays, films and videos. (Form and Function)

  40. But it is not new…. In 1922, book designer William Addison Dwiggins coined the term “Graphic Designer”. A Graphic Designer is someone who brings together the various elements of a page (words, pictures, colours) to form a visually attractive page. ….. actually it began about a millennium earlier

  41. Next week – pre-history to industrial revolution.

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