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The Legend of Zelda. A Critique by Amethyst Evans. 1987 The Adventure of Link Sort of an outlier. 1992 A link to the past Introduces master sword and first parallel world. 1986 The Legend of Zelda First savable game. An Evolution. 2011 Skyward sword Multidirectional sword- play
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The Legend of Zelda A Critique by Amethyst Evans
1987 • The Adventure of Link • Sort of an outlier • 1992 • A link to the past • Introduces master sword and first parallel world • 1986 • The Legend of Zelda • First savable game An Evolution • 2011 • Skyward sword • Multidirectional sword- play • Skyloft/ flight • 2006 • Twilight princess • New system, new controls • You get to be a doggie! • 1998 • The ocarina of time • Z-targeting and context sensitive buttons
New Dimensions: Twilight Princess • Expanded gameplay • Character Development. Actual, honest to goodness, development • Twilight; wolf-link • Evolution of sword technique • Evolution of controls • Minor critiques • Story continuity: where did the wolf come from? • Where was Zelda? • Item specificity
New dimensions: Skyward Sword • Wear and Tear…on link and his stuff • Stamina • Breakable shields • Link doesn’t actually have alternate dimensions in his pockets! • New friends…and foes • Brand new gear • Bug • Digging claws (courtesy of wolf-link) • Gear upgrades (items) • Potion upgrades (bugs) • An expanded map • Extended gameplay • Advanced swordsmanship