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Zelda

Zelda. Views. Room area 2000x480. View area 640x480. Animated when walking 1. Create a controller with a global variable to set the direction. Animated when walking 2. Enter the following actions for walking right Set the test to global .pos=“right” and select NOT .

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Zelda

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  1. Zelda

  2. Views Room area 2000x480 View area 640x480

  3. Animated when walking 1 • Create a controller with a global variable to set the direction

  4. Animated when walking 2 • Enter the following actions for walking right • Set the test to global.pos=“right” and select NOT. • Execute the code:global.pos=“right”

  5. Tasks • Find sprites and tiles from internet and design a “world” • Program objects… solid etc and stop characters leaving screen • Create puzzles and challenges

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