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Wireless Internet

Wireless Internet. Mike Prokop sonik consulting group. October 16, 2001. agenda. wireless web primer. development tidbits. future. Wireless Networks. Devices. Wireless Solution. Middleware. Applications. Wireless Web Primer Overview. Wireless Web solutions require

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Wireless Internet

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  1. Wireless Internet Mike Prokop sonik consulting group October 16, 2001

  2. agenda wireless web primer development tidbits future

  3. Wireless Networks Devices Wireless Solution Middleware Applications Wireless Web Primer Overview Wireless Web solutions require four key components

  4. Wireless Networks It’s All About Standards and Speed

  5. Wireless Networks Evolution 1G analog digital circuit-switched networks connection is persistent (requires a dedicated path for the duration of the connection) AMPS Voice AMPS = Advanced Mobile Phone System a cell is subdivided by frequency into distinct channels, which allows multiple access to cells; the service can assign only one subscriber at a time to each channel within a cell

  6. Wireless Networks Evolution 1G analog digital circuit-switched networks connection is persistent • challenges • user demand exceeded available bandwidth • voice only - no data • solutions • allow “multiple access” -- i.e. more users per channel and frequency • begin convergence of media types • leads us to 2G AMPS Voice AMPS = Advanced Mobile Phone System a cell is subdivided by frequency into distinct channels, which allows multiple access to cells; the service can assign only one subscriber at a time to each channel within a cell

  7. Wireless Networks Evolution 2G sidebar wireless network standards: TDMA and CDMA move to multiple access still circuit-switched Messages reassembled by original timeslots time slot 1 =“I love beer” message destination time slot 2 = “How are you?” TDMA message origin time slot 3 = “Call me back” Time Division Multiple Access 3 separate user messages carried over same channel I How Call love are me beer you back 1 2 3 1 2 3 1 2 3

  8. Wireless Networks Evolution 2G sidebar wireless network standards: TDMA and CDMA move to multiple access still circuit-switched Messages reassembled by original assigned codes code A5 =“I love beer” message destination code B2 = “How are you?” CDMA message origin code X7 = “Call me back” Code Division Multiple Access up to 6 separate user messages carried over same channel I How Call love are me beer you back A5 B2 X7 A5 B2 X7 A5 B2 X7 Fact: 2G CDMA can provide approximately 10 to 20 times the capacity of analog AMPS and four to six times the capacity of TDMA

  9. Wireless Networks Evolution 2G analog digital move to multiple access still circuit-switched AMPS dedicated data networks (no voice) Voice IS-95 cdmaOne GSM IS-136 CDPD DataTAC Mobitex 19.2 kbps 14.4 - 33 kbps 14.4 - 58 kbps CDPD =Cellular Digital Packet Data GSM =Global System for Mobile Comm. CDMA = Code Division Multiple Access TDMA = Time Division Multiple Access CDMA TDMA

  10. Wireless Networks Evolution 2G • challenges • multimedia data content of the ‘wireless web’ (i.e. graphics, video) requires • much greater bandwidth • latency issues associated with dial-up • solutions • expand data capacity of wireless networks • move to packet-switched (IP-based) network • leads us to 2.5 and 3+G analog digital move to multiple access still circuit-switched AMPS dedicated data networks (no voice) Voice IS-95 cdmaOne GSM IS-136 CDPD DataTAC Mobitex 19.2 kbps 14.4 - 33 kbps 14.4 - 58 kbps CDPD =Cellular Digital Packet Data GSM =Global System for Mobile Comm. CDMA = Code Division Multiple Access TDMA = Time Division Multiple Access CDMA TDMA

  11. Wireless Networks Evolution 2.5G analog digital move from ‘dial-up’ circuit-switched data to ‘always on’ packet-switched data EDGE AMPS 144+ kbps 115 kbps 1xRTT 1xEV GPRS 384 kbps IS-136+ GPRS-136 dedicated data networks (no voice) Voice IS-95 cdmaOne GSM IS-136 CDPD DataTAC Mobitex 19.2 kbps 14.4 - 33 kbps 14.4 - 58 kbps EDGE = Enhanced Data Rates for GSM Evolution GPRS = General Packet Radio Service CDMA TDMA

  12. Wireless Networks Evolution 3+G analog digital high-speed data services to support multimedia applications cdma 2000 IMT-2000 W-CDMA UMTS IMT-2000 2+ mbps 2+ mbps AMPS 1xRTT 1xEV EDGE GPRS dedicated data networks (no voice) Voice IS-136+ GPRS-136 144 kbps (up to 5 mbps) 384 kbps 115 kbps IS-95 cdmaOne GSM IS-136 CDPD DataTAC Mobitex 19.2 kbps 14.4 - 33 kbps 14.4 - 58 kbps W-CDMA = Wideband CDMA UMTS= Universal Mobile Telecommunications System IMT-2000= International Mobile Telecommunications in the year 2000 (IMT-2000) CDMA TDMA

  13. Wireless Networks Evolution 3+G high-speed data services to support multimedia applications analog • current challenges • device manufacturers need to develop network compatible products • wireless spectrum auctions were a huge money grab for governments, left little money left for carriers to actually build & deploy networks • BUT capital markets have dried up for telecom market -- for carriers and manufacturers alike • 3G and beyond will likely not be achieved before 2005, and some are now speculating 2007 digital W-CDMA CDMA 2000 AMPS 1xRTT 1xEV GPRS EDGE Voice dedicated data networks (no voice) 384 kbps CDPD DataTAC Mobitex IS-95 cdmaOne GSM IS-136 D-AMPS 19.2 kbps 14.4 - 33 kbps 14.4 - 58 kbps W-CDMA = Wideband CDMA TDMA CDMA

  14. Wireless NetworksFlavours • GSM - Microcell (Fido) • CDMA - Bell Mobility, TELUS Mobility, Verizon • TDMA IS-136 - Rogers AT&T, AT&T Wireless • GPRS - Microcell (Fido), Rogers AT&T • W-CDMA (using iMode) - AT&T Wireless • CDPD - Bell Mobility, TELUS Mobility, Verizon • Mobitex - Rogers AT&T, Cingular • DataTAC (ARDIS) - Motient • Ricochet - Metricom (US cities) • SMS (various) • Paging (various) • Terrestrial • National / Regional / Urban areas

  15. Wireless NetworksFlavours • Very short-range • Bluetooth, Infrared • wireless mouse, ID badges, etc. • Your Home • Wi-Fi (802.11b) • Wireless LANs: Campus • e.g. UBC, Microsoft • Terrestrial • National / Regional / Urban areas • Satellite: Rural areas • e.g. Iridium, GlobalStar, Teledesic

  16. Wireless Networks Devices Where are We?

  17. Devices “Through at least 2003, 35% of knowledge workers will rely on a mix of three or more devices during the business day (e.g. laptop, phone & PDA)” - Gartner Group

  18. Phones • Types • WebPhones (browser-only) - ‘old school’ WAP phones - 2G • SmartPhones (PIM functionality) • Tri-Mode GPRS Phones • Motorola P280 and Motorola v66 • Tri-mode i.e. operates at 800, 900, 1900 MHz • meaning what? You can use this same phone in South America, North America, Europe, Asia, Africa, Oceania • What can these phones do? • 2-way text messaging (like RIM), predictive text input • charged by data volume, not airtime used - ‘always on’ (like RIM) • PIM (calendaring, contacts - like Palm) • voice-activated dialing • games, currency conversion, etc etc

  19. Handheld Devices • Types • PDAs • Pagers • Examples • Palm O/S • Handspring Visor • Sony Clie • Palm • Pocket PC O/S • Compaq iPAQ • HP, Casio • RIM O/S • RIM Handhelds

  20. Wireless Modems AirBoard PDA Adapters Embedded Modules Vehicle Mounted Rugged Mobiles AirCard Type 2 PC Cards

  21. Wireless Modems Sierra Wireless ‘AirCards’ for Laptops • AirCard 300 – CDPD • 19.2 Kbps* • Flat rate pricing – “always on” • AirCard 510 – CDMA • 14.4 Kbps *kilobytes per second

  22. Wireless Networks Devices Applications Where are We?

  23. Applications The Search for the Next Killer App

  24. Wireless InternetKiller App Criteria Immediate, spontaneous access Take advantage of niche time Personalized Timeliness of information Location-based Presence or context based Pricewaterhouse Coopers Right Information , Right Place, Right Time

  25. Business Applications • Supply Chain Execution** • Shipment tracking and stock-level monitoring • Scheduling and Dispatch** • Database Inquiry** • License Registration • Location Monitoring • Truck tracking - GPS • Fixed Telemetry** • Remote device monitoring and control (e.g. meter reading and remote diagnostics) • Wireless eCommerce Business & Government ** Noted as one of the most important wireless application markets [IBM research] Right Information , Right Place, Right Time

  26. Consumer Applications • Account-based Transactions** • e.g. Stock Quotes, Banking, Member ticket purchases, travel itinerary mods • PIM Services** • e.g. Instant Messaging • Organizer Synching • Location based • e.g. Restaurants, Movies,Commerce….coupons, tracking • (kids, pets) • Entertainment • e.g. Games • Automobile platforms** • e.g. navigation and safety • GMs OnStar service Consumer ** Noted as one of the most important wireless application markets [IBM research] Right Information , Right Place, Right Time

  27. Business Consumer Applications • Individuals can belong to both groups • Creates new opportunities and challenges • - Voice-enabled devices • “Our research is conclusive. More people can talk than type.” [President, Sprint] • - Billing & Security • - Intellectual Property • carriers new value as distributors (like television)

  28. Wireless Networks Devices Middleware Applications Where are We?

  29. Middleware The Broker

  30. Modem Modem Why Middleware? Application on Server Application on Mobile Device Wireline

  31. Why Middleware? Application on Server Application on Mobile Device • unreliable connection • limited bandwidth Modem Modem Wireless

  32. Why Middleware? • Middleware handles • Security • Compression • Content Transformation • SessionConnection Mgmt Application on Server Application on Mobile Device Middleware Middleware Modem Modem Wireless

  33. Wireless Networks Devices Wireless Solution Middleware Applications

  34. Wireless Development Tidbits

  35. Development • Standards: WAP, iMode (proprietary) -> XML (XHTML, VoiceXML) • Languages: WML 2.0 (WAP), cHTML (iMode), HTML • Images: WML (WBMP), HTML (GIF, JPEG), cHTML (GIF), HDML (nope) Things to Know

  36. Development • Standards: WAP, iMode (proprietary) -> XML (XHTML, VoiceXML) • Languages: WML 2.0 (WAP), cHTML (iMode), HTML • Images: WML (WBMP), HTML (GIF, JPEG), cHTML (GIF), HDML (nope) • Browser types • vary per device type • Laptops: IE, Netscape, Others (HTML) • Phones: HDML (older ones) or WML • PDAs: WML, HTML (for MS Pocket PC platform) devices, cHTML (iMode -- coming soon -- AT&T / NTT partnership) • note: WAP 2.0 browsers can now display cHTML and XHTML Things to Know

  37. Terminology • Web site = Deck • data loads into device one deck at a time (limit due to memory constraints - 1.5 to 3 Kb) • Web page = Card Things to Know

  38. Terminology • Web site = Deck • data loads into device one deck at a time (limit due to memory constraints - 1.5 to 3 Kb) • Web page = Card • Duplication, maintenance • 2 site versions? Right. • On-the-fly tag conversion (www.clearigo.com - middleware) based on device / browser type Things to Know

  39. Design based on device ‘form factors’: • screen real estate • user input interface (numeric keys, touch screen, voice and handwriting recognition) • Battery life • Memory / storage capabilities Things to Know

  40. Design based on device ‘form factors’: • screen real estate • user input interface (numeric keys, touch screen, voice and handwriting recognition) • Battery life • Memory / storage capabilities • Cellular Coverage • Offline processing and storage requirements (memory & battery limits) • Data synchronization Things to Know

  41. The Future

  42. Wireline vs. Wireless Subscriber GrowthWorldwide 1800 1600 Wireless 1400 1200 1000 Subscribers (in millions) 800 Wireline 600 400 200 0 1994 1995 1996 1997 1998 1999 2000E 2001E 2002E 2003E Year Source: Credit Suisse First Boston - October 16, 2000

  43. Worldwide Internet Access by Device By 2003, most mobile phones sold will incorporate wireless data access [IDC 2001] 1999 - 2004

  44. Reality Check Mobile Data Users by Market Segment 1998 - 2005 30 26M Consumer 25 Mobile Professional 20 POS 15 Field Sales 10 4.7M Field Service 5 Fleet Management 0 1998 1999 2000 2001 2002 2003 2004 2005 Source: Yankee Group 2000

  45. Future Devices Nokia 5510

  46. Future Devices FutureCom Global e-phone • WindowsCE only • 206Mhz/32Mb • CDMA 1900 • Bluetooth I/F to handset

  47. Future Devices Panasonic VideoPhone

  48. Future Devices Panasonic GPS Phone

  49. Future Devices Psion GPRS Concept Phone Camera with 3 Rotate-out Screens Bluetooth Earbud

  50. Future Devices Concept Watch Phones

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