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Video Time. Media Concepts. The Spill Resource Page. Video Time. Video Time operates differently than time in the real world and has its own set of rules. Alter time by cutting, pasting, stretching, squeezing, and other-wise manipulating it to suit your own purpose.
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Video Time Media Concepts The Spill Resource Page
Video Time • Video Time operates differently than time in the real world and has its own set of rules. • Alter time by cutting, pasting, stretching, squeezing, and other-wise manipulating it to suit your own purpose. • Not only can you control it, you must control it. The Spill Resource Page
Real World Time vs. Video Time • Speed – Real World time always passes at the same speed. • Flow – The pace in never interrupted. • Direction – Real time always flows in one direction – forward. • Coherence – Everything moves together. • Video Time is always controlled and continually changed by the director and editor. The Spill Resource Page
Video Time Speed • Screen time is the real world time in which a video program is actually displayed on-screen. • There are two ways to change time speed: • Alter the actual speed within individual shots • Alter the apparent speed of the action by editing different shots together. The Spill Resource Page
Altering speed within a shot • Altering speed within a shot is achieved by recording or playing the shot at a slower or faster rate than normal. • Slow motion • Moderate Slow motion imparts a dreamlike effect. • More Pronounced slow motion allow us to see otherwise invisible actions The Spill Resource Page
Altering speed within a shot • Fast Motion • Moderate fast motion alters the mood usually making an ordinary action look funny. • More pronounced fast motion condenses actions to make its overall shape or pattern easier to see. (Example – sky full of clouds boiling up to a thunderstorm). • Extreme fast motion can compress whole months into a few seconds. The Spill Resource Page
Altering speed in editing • The action within every shot unrolls at a perfectly normal, realistic pace. Editors control video time in two ways: Overlapping and Omitting. • Overlapping – slow time down. • Omitting – speed time up. • Figure 4-4, 4-5. • Altering Video Time to edit performance – page 49. The Spill Resource Page
Video Time Flow • Three main forms of video time progression: • Serial Time Flow – a stream of events moving forward in a single sequence. • Parallel Time Flow – Two or more sequence of action that are happening at the same time. (“The Chair”) • Disjointed Time Flow – the way sequences are shot during production (almost always out of sequence to save time and money). The Spill Resource Page
Video Time Direction • Time Running Backwards – reverse-motion can be used to simulate actions that would otherwise be impossible – Figure 4-8. • Flashing Backward (and Forward) – contrasting it to the present or explaining the present. The Spill Resource Page
Video Time Coherence • Video makers manage time another way by splitting apart their video and audio components and mixing them with those of other moments. • Voiceover narration • Split Edits • Video leads – When the video changes first, the old audio continues off-screen, over the new video. Figure 4-9. • Audio leads – When audio changes first, the sound from the new scene begins over the preceding video. Figure 4-10. The Spill Resource Page
About Time • Video time behaves very differently from actual time because nothing about it is fixed. • The skillful video maker uses the changeability of video time, manipulating it to condense the action, unfold the narrative, and create special effects. The Spill Resource Page