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Parker Penguin’s Math Adventure

Parker Penguin’s Math Adventure. General overview. Basic Functionality. Basic Functionality. Animated talking Penguin. Basic Functionality. Manipulable abacus. Basic Functionality. On/off and mode control. Basic Functionality. Number buttons. Basic Functionality.

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Parker Penguin’s Math Adventure

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  1. Parker Penguin’s Math Adventure General overview

  2. Basic Functionality

  3. Basic Functionality Animated talking Penguin

  4. Basic Functionality Manipulable abacus

  5. Basic Functionality On/off and mode control

  6. Basic Functionality Number buttons

  7. Basic Functionality Addition, subtraction, and counting display screens

  8. Basic Functionality Number line

  9. Basic Functionality Fun part

  10. Four modes • Main distinctions • Count vs. “learn” (addition/subtraction) • Child-directed vs. toy-directed • Resulting in four modes • Kid-count • Toy-count • Kid-learn • Toy-learn

  11. Stories for math learning “Parker is throwing a party for his friend’s birthday, and he wants to be sure he has enough fish for everyone. Yesterday, he invited 3 friends. Today, he invited 4 more. How many friends did he invite altogether?”

  12. Adapted to zone of proximal development • Toy monitors correct and incorrect answers by problem type and difficulty level. • Adaptive software locates the child on a developmental continuum, as described in research. • Toy chooses appropriate content and difficulty level so as to: • Ensure the child can solve most problems (prevent frustration and disengagement) • Ensure the child is adequately challenged (prevent boredom)

  13. Adapted to zone of proximal development • Note: the “research version” of this toy could log all activity and be used to test developmental theories.

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