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EENG 2710 Chapter 6

EENG 2710 Chapter 6. Introduction to Sequential Logic. Chapter 6 Homework. Work on your project. Sequential Circuit. A digital circuit whose output depends not only on the present combination of input, but also on the history of the circuit. Sequential Circuit Elements. Two basic types:

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EENG 2710 Chapter 6

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  1. EENG 2710 Chapter 6 Introduction to Sequential Logic

  2. Chapter 6 Homework Work on your project

  3. Sequential Circuit • A digital circuit whose output depends not only on the present combination of input, but also on the history of the circuit.

  4. Sequential Circuit Elements • Two basic types: • Latch • Flip-flop • The difference is the condition under which the stored bit changes.

  5. SR Latch • The LATCH is a sequential circuit with two inputs (SET and RESET). • SET – an input that makes the device store a logic 1. • RESET – an input that makes the device store a logic 0.

  6. SR Latch • Two complementary outputs • Outputs are always in opposite logic states.

  7. Active HIGH or LOW Inputs • Latches can have either active HIGH or active LOW inputs. • The output of the LATCH, regardless of the input active level, is still defined as:

  8. Active HIGH or LOW Inputs

  9. Function 0 0 1 1 Forbidden 0 1 1 0 SET 1 0 0 1 RESET 1 1 No Change NAND Latch Function Table

  10. NAND Latch Reset to Set Transition

  11. NAND Latch Reset to Set Transition

  12. NAND Latch Set to Reset Transition

  13. NAND Latch Reset to Set Transition

  14. NOR Latch Function Table

  15. NOR Latch Reset to Set Transition

  16. NOR Latch Reset to Set Transition

  17. NOR Latch Set to Reset Transition

  18. NOR Latch Set to Reset Transition

  19. Switch Bounce • The condition where the closure of a switch contact results in a mechanical bounce before the final contact is made. • In logic circuits, switch bounce causes several pulses when a switch is closed. • Can cause circuit to behave unpredictably.

  20. Switch Bounce

  21. Switch Debounce Circuit

  22. Gated SR Latch • The time when a latch is allowed to change state is regulated. • Change of state is regulated by a control signal called ENABLE. • Circuit is a NAND latch controlled by steering gates.

  23. Latch ENABLE Input

  24. Gated D or Transparent Latch • A latch whose output follows its data input when its ENABLE input is active. • When ENABLE is inactive, the latch stores the data that was present when ENABLE was last active.

  25. Gated D Latch Function Table

  26. Flip-Flop Definition • A gated latch with a clock input. • The sequential circuit output changes when its CLOCK input detects an edge. • Edge-sensitive instead of level-sensitive. • Positive edge: The transition from logic ‘0’ to logic ‘1’ • Negative edge: The transition from logic ‘1’ to logic ‘0’ • Symbol is a triangle on the CLK (clock) input of a flip-flop.

  27. Positive Edge-Triggered D Flip-Flop

  28. Edge Detector • A circuit that converts that active-edge of a CLOCK input into a brief active-level pulse. • Created using gate propagation delays. • Can be positive or negative edge. • The inverter in a below has 3 to 10ns propagation delay

  29. Operation of Positive Edge D Flip-flop

  30. VHDL – D Latch d_latch_vhdl.vhd -- D latch with active-HIGH level-sensitive enable ENTITY d_latch_vhdl IS PORT( d, ena : IN BIT; q : OUT BIT); END d_latch_vhdl;

  31. VHDL – D Latch ARCHITECTURE a OF d_latch_vhdl IS BEGIN PROCESS ( d, ena) BEGIN IF ( ena = ‘1’) THEN q <= d; END IF; END PROCESS; END a;

  32. JK Flip-Flop • Two inputs with no illegal input states. • With J and K both HIGH, the flip-flop toggles between opposite logic states with each applied clock pulse.

  33. Negative Edge-Triggered JK Flip-Flop

  34. Toggle Action

  35. Toggle Applications • Used to divide an input frequency in half. • By cascading toggling flip-flops, a counter is created.

  36. Synchronous And Asynchronous Circuits • Synchronous circuits have sequential elements whose outputs change at the same time. • Asynchronous circuits have sequential elements whose outputs change at different times.

  37. Synchronous and Asynchronous Inputs • Synchronous inputs of a flip-flop only affect the output on the active clock edge. • Asynchronous inputs of a flip-flop change the output immediately. • Asynchronous inputs override synchronous inputs.

  38. 3-Bit Synchronous Circuits

  39. Flip-Flop Asynchronous Inputs • Preset: • An asynchronous set function, usually designated as • Clear: • An asynchronous reset function, usually designated as • Both Preset and Clear usually have LOW input active levels.

  40. Flip-Flop Asynchronous Inputs

  41. 3-Bit Synchronous Circuits With Asynchronous Reset • An asynchronous input used to set a sequential circuit to a known initial state. • Usually a RESET tied to the inputs of all flip-flops. • When activated, the output of the sequential circuit goes LOW.

  42. Disadvantages of Asynchronous Circuits • Difficult to analyze operations. • Intermediate states that are not part of the desired design may be generated.

  43. JK Flip-Flop Asynchronous Inputs Function Table

  44. Unused Preset and Clear Inputs • Disable by connecting to a logic HIGH (for active-LOW inputs). • In Quartus II the asynchronous inputs of all flip-flop primitives are set to a default level of HIGH.

  45. T (Toggle) Flip-Flop • Output toggles on each applied clock pulse when a synchronous input is active. • Synchronous input is designated as ‘T’.

  46. T Flip-Flop Function Table

  47. D Flip-Flop Configured for Toggle Function

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