490 likes | 630 Views
RBT Program Components. Washtenaw County Juvenile Detention. Orientation. Laying the Foundation of RBT. Orientation Introduction. Read Introduction Page to Youth Highlight incentive opportunities: Points, Pluses, Coupons Youth demonstration of time out Issue Orientation Manual
E N D
RBT Program Components Washtenaw County Juvenile Detention
Orientation Laying the Foundation of RBT
Orientation Introduction • Read Introduction Page to Youth • Highlight incentive opportunities: Points, Pluses, Coupons • Youth demonstration of time out • Issue Orientation Manual • Set up youth in UNLOCKED room to study Orientation Manual and complete Orientation Quiz • Provide assistance if reading is difficult for youth • If any questions are answered incorrectly, advise youth of answers and point them in the right direction to find them in Orientation Manual • Be sure to get pencil back and then have youth join programming
Orientation Quiz • Follows word for word through the Orientation Manual • Covers basics and FAQ of program • Complete Quiz in room • Must answer all questions correctly before entering program • Staff provide assistance as necessary • Place in youth file after completion
Points and Levels Constantly Earning
Points • Earned continuously for expected “Target Skills” • Earning evaluated by Youth Counselor – 7 periods per 24 hrs plus room points • Zero points earned when out of program (on timeout, isolation, room restriction) • Pro-rate point earning based on time out of program
Points • Establish proper mindset - EARNING • Youth are teenagers, some behaviors to be expected • Goal: allow youth to earn as many points as possible • 190 points possible in 24 hour earning period • Avoid Double-Dipping • Maintain consistency with both youth and staff
Target Skills • Ignore • Acting as though you are not aware of an inappropriate behavior at all • Cooperate / Participate • Working together and helping one another • Talk • Having appropriate and positive conversations that are considerate of others and encourage others to act and talk appropriately • Area • Leaving areas clean, asking permission to move, and being prepared and on time for activities • Gestures • Displaying positive communication through body language
Point Sheet • One sheet per youth per day • Tracks all points, pluses, timeouts, and coupons for one day • Period breakdowns • Up after showers checkpoint • Comments section • Pro-rating guide • Earning Key
Point Sheet Earning Key 5 – Meets expectations consistently 4 – Mostly meets expectations w/ consistent effort 3 – Sometimes meets expectations 2 – Seldom meets expectations but shows effort 1 – Seldom meets expectations w/ no effort 0 – Out of program (timeout, isolation, RR)
Point Sheet Pro-rating • 2-3 hour earning periods • Approximately 30 minutes ~ 1 point • Youth out of program 1 hour during earning period ~ 3 points maximum in each target skill youth had NO problem in • Possibly less in specific target skill that earned out of program time
Using the Point Sheet • Fill in youth name and date • Keep Point Sheets in Unit Group Book • Review and enter points earned each period (3 per waking shift) • File completed sheets in group log at end of PM shift • Midnight staff enter data from completed Point Sheets into database
What do the Points Do? • Points directly impact a youth’s level • 190 points possible each day • Level 3 is average of 171 to 190 points per day • Level 2 is average of 152 to 170 points per day • Level 1 is average below 152 points per day • Points earn time up after showers • 100 points are needed out of 125 up to that point to get up after showers. This does not include room points. • Regardless of level, if a youth does not earn 75 points before showers that day, they DO NOT GET BACK UP.
Points and Levels • Levels are based on a weekly total number of points • Level 1 = under 1064 pts • Level 2 = 1064 to 1196 pts • Level 3 = 1197 to 1330 pts • Point week begins and ends at 7 am Thursday • Level changes and privileges take effect upon completion of appropriate Level Advancement Quiz • Must earn within point range to achieve level, regardless of admit within cycle
Level Advancement Quizzes • Orientation Quiz taken in room immediately following admit process • Level 2 and Level 3 quizzes taken Thursday AM, prior to leaving the unit after hygiene • Youth takes appropriate quiz corresponding with level earned through earning points the previous week • Reasonable opportunity provided to correct mistakes Thursday AM to facilitate level advancement • Quizzes corrected and filed by Youth Counselor
Contract Goals & Pluses Weekly Incentives for making progress
Contract Goals • Must be achievable • Must be specific • Must be measurable • Must be able to identify youth by goal alone • May use percentages (ex. Youth lines up quietly 80% of the time) • May still earn + for goal if applicable when youth involved in incident
Pluses • Earn up to 2 pluses per day for achieving Contract Goal • Progress reviewed at Afternoon and Evening Group meetings • Youth input, but Counselor ultimate decision maker • Must earn 11 pluses to attend Unit Plus Party (regardless of entry day)
Contract Goal Door Sheet • Sheets placed on each youth door • Counselor marks + or – and comments following the Afternoon and Evening Group Meetings • Sheets used each Thursday Afternoon Group Meeting to determine if access to the Unit Plus Party is earned
Better Goals Aaron will accept staff re-direction when angry Randy will attempt to calm down on his own before escalating Carlos will not engage in negative behavior when influenced by peers Frank will line up without having to be directed by staff Ardell follow directions from staff without questioning the staff’s reasoning Felicia will focus on herself, and not have conversations about the issues of others Weak Goals Aaron should respect staff Randy should stay calm Carlos should ignore Frank should line up correctly Ardell should follow directions Felicia should not talk so much Contract Goals New contract goals made every Thursday at Afternoon Group meeting with Counselors from AM, PM, and Swing present
Coupons & Store Immediate Rewards
Coupons • How to issue a coupon • Emphasis on earning • Entire coupon must be filled out • One coupon ~ a little treat • Consistency • Performing above expectations • Positive reinforcement • NOT A BRIBE • Tracking of coupons • Record coupons on Point Sheet
Store • Nightly, from 8 to 8:30 pm • Only 2 groups in dayroom at a time • One group receiving store, one group receiving snack • One counselor operates the store, other counselor watches both groups • Groups switch and then exit dayroom • Next 2 groups enter dayroom, process repeats • Youth may take store items to the unit, however they must remove all food from their room prior to bedtime
Thursdays The Detention Week Beginning and End
Thursday Tasks • Issue proper Level Advancement Quiz based on previous weeks total points after hygiene • Grade Level Advancement Quizzes, adjust levels accordingly • Goal setting Group Meeting from 1:35 to 2:25 with all Counselors • Complete previous Weekly Assessment and start new Weekly Assessment at Meeting • Unit Plus Party access determined for Thursday Afternoon
Unit Plus Party • Must earn 11 out of 14 possible Pluses • Thursday Evening • Special Dinner / Desert • Separate activities • Playstation • Bingo • Additional Recreation • Latest Bedtime
Time outs An Opportunity to Think
TIME OUT • Five minutes • Not a punishment • In the activity • Time to reflect and refocus • Stand facing the wall at designated spot • Ignore everyone except staff talking to you • Time out of regular programming means no coupons and may affect points and plus marks as well. • Accurately identify why time out was earned • Return to regular programming.
SHORT-TERM TIME OUT • Up to 30 minutes away from activity in unlocked room • If unsuccessful completing five minute time out after three attempts • Return to serve the original five minute time out • Return to regular programming • No coupons when out of programming; points and pluses may be affected
EXTENDED TIME OUT • Up to 60 minutes away from programming in unlocked room • Thinking Report • Return to activity to successfully serve original five minute time out • Return to regular programming • No coupons when out of programming; points and pluses may be affected
ROOM RESTRICTION • Most severe loss of programming time • Most egregious outright behaviors OR • Refusal to comply with time out process listed previously. • In locked room. • Thinking Report • Isolation from programming once removed from room restriction status • Group meeting re-entry • No coupons when out of programming; points and pluses may be affected
DIS-INVOLVEMENT • Clear expectations delineated ahead of time and repeated • Kids do the thinking for themselves • Staff remain emotionally neutral during time out process • No cajoling, prodding, convincing, shaming or threatening • Concentrate on youth showing appropriate behavior • Establish consistent threshold beyond simple 5 minute time out
Group Meetings RBT Tools
General Staff Guide for Groups • At beginning of group: Review group expectations, introduce group topic and set goal for group • Introduce yourself and allow new members to introduce themselves. Use icebreaker if needed • Resolve any tension between group members before entering group topic • Use the group ball to control conversation and reduce interruption and talking out of turn • Observe group process and interpret what is happening back to the group, like dominating, withdrawing, problem behaviors, story telling, hostility, etc… • Work on group dynamics as necessary, reinforce appropriate task oriented behaviors like initiating, seeking information, giving information, clarifying and summarizing • Time out inappropriate behavior immediately • Ask for positive feedback at the end of the group • Assess weekly goal for the time period since the last group by getting feedback on each individual’s progress from the group • If adverse situations alter the group schedule, pick up at the next group meeting, do not push activities back, as it creates a difficult situation for other Counselors on the team • Provide youth with time after group to make visual aids of concepts covered in group
Group Meeting Rules • Chairs circled up • Sit up in chair • Listen quietly • No interrupting • Only speak with the ball or with staff permission • Only pass the ball. Do NOT throw it. • Only use “I” statements • Tell the truth at all times • Stay positive • No slang • No laughing • Be respectful at all times • Only RBT group papers/folder allowed in meeting • Stay seated at all times
Confidentiality Statement Begin each group with this statement: It is important to remember that information and things talked about during the group are not confidential. This means that you cannot assume that anything youth talk about may be kept secret. You should not reveal any personal information about why you are here in detention during the group. If the things we talk about bother you or you become upset over something that is discussed, you can tell me. Remind youth about lack of confidentiality if group begins to reveal personal information Keep group focused on activities and behaviors in detention, RBT, and Social Skills topics
4 Step Process to Group Meeting • Set the stage • Use specific example that can be addressed using an RBT Tool • Define and Teach the Concept • Allow youth to present RBT Tool with aide from Counselor • Role-play or Activity • Act out situation and how RBT Tool applies • Analyze and Apply to Life • Provide feedback on role play and concept, relate to real world examples
Stop, Look, Listen Slow down situational thinking
AFROG Check for Rational Thinking
ABCDE Thinking Report
SAFER Differentiating between wants and needs
Weekly Goal Review for each Youth • Youth presents goal and states whether or not they achieved goal for time period • Counselor asks for “thumbs up” or “thumbs down” signal from group members to approve or disprove goal achievement • Comments are invited by Counselor, youth must have ball to comment • Counselor makes ultimate decision whether goal achieved • Remaining youth present goals in same process
Closing ritual • 3 claps • Thoughts, Feelings, Behavior
Wrap up • Roles • Counselors • Business Office • Administration • Follow up and Training • October RBT review • Level 2 quiz • WOW