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Computer System. Special subsystem of an organization's overall information systemIntegrated assembly of physical devices, centered around at least one processing mechanism utilizing digital electronicsUsed to input, process, store, and output data and information. Computer System Components. [Fig
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1. Hardware:
Input, Processing, and Output Devices
2. Computer System Special subsystem of an organization's overall information system
Integrated assembly of physical devices, centered around at least one processing mechanism utilizing digital electronics
Used to input, process, store, and output data and information
3. Computer System Components
4. Central Processing Unit (CPU) Arithmetic/logic unit (ALU)
Performs mathematical calculations
Makes logical comparisons
Control unit
Sequentially accesses and decodes program instructions
Coordinates flow of data in and out of the ALU, registers, primary storage, secondary storage, output devices
Registers
High-speed storage areas
Temporarily hold small units of program instructions and data immediately before, during, and after execution by CPU
5. Primary Storage Holds program instructions and data immediately before or immediately after the registers
Also called memory or main memory
Closely associated with the CPU
6. Execution of an Instruction Instruction phase
Step 1: Fetch instruction
Step 2: Decode instruction
Instruction time (I-time): The time to complete the instruction phase
7. Execution of an Instruction Execution phase
Step 3: Execute instruction
Step 4: Store results
Execution time (E-time): The time to complete the execution phase
8. Execution of an Instruction
9. CPU Characteristics Machine cycle time
Clock speed
Wordlength and bus line width
Physical characteristics
Complex and reduced instruction set computing
10. Machine Cycle Time Measured in fractions of a second
Millisecond - one thousandth of one second
Microsecond - one millionth of one second
Nanosecond - one billionth of one second
Picosecond - one trillionth of one second
Or in terms of instructions per second
MIPS - millions of instructions per second
11. Clock Speed Predetermined rate at which the CPU produces a series of electronic pulses
Microcode
Predetermined internal instructions executed in accordance with clock speed
Often measured in megahertz (MHz) or millions of cycles per second; ranges from 20 MHz to over 200 MHz for PCs
12. Clock Speed and the Execution of Microcode Instructions
[Figure 3.3]
13. Wordlengthand Bus Line Width Bit
A binary digit: 0 or 1
Wordlength
Number of bits the CPU can process at any one time
Bus lines
Physical wiring that connects computer system components
14. Physical Characteristicsof the CPU Moore’s Law: The hypothesis that transistor densities on a single chip will double every 18 months
15. CISC and RISC Complex instruction set computing (CISC)
Places as many microcode instructions into the central processor as possible
Reduced instruction set computing (RISC)
Reduces the number of microcode instructions built into a chip to an essential set of common instructions
16. Memory Storage capacity
Byte = eight bits
Kilo, Mega, Giga, Tera
Types of memory
Random access memory (RAM)
Temporary and volatile
Read-only memory (ROM)
Permanent and non-volatile
Cache memory
High-speed, quicker access than main memory
17. Basic Types of Memory Chips
18. Cache Memory
19. Multiprocessing Processing that occurs using more than one processing unit
Coprocessor
A processor that speeds processing by executing specific types of instructions while the CPU works on another processing activity
20. Parallel Processing Speeds processing by linking several processors to operate at the same time
21. Parallel Processing Shared memory processing (SMP)
Involves fewer processors and a common pool of main memory
An independent task runs on each processor
Massively parallel processing (MPP)
Involves hundreds or thousands of microprocessor chips assigned to do the computing for a single program
22. Parallel Processing
23. Secondary Storage The portion of the computer that holds large amounts of data, instructions, and information more permanently than does main memory
Also called permanent storage
24. Cost Comparison of Various Forms of Data Storage
25. Access Method Trade-Offs Direct access
Process by which data and information are retrieved directly, without the need to pass by other data in sequence
Sequential access storage device (SASD)
Device used to sequentially access secondary storage media
26. Access Method Trade-Offs Direct access storage device (DASD)
Device used to directly access secondary storage media
27. Secondary Storage Devices Magnetic tape
Common secondary storage media
Mylar film coated with iron oxide
Magnetic disks
Steel platters (hard disks) or Mylar film (floppy disks) coatedwith iron oxide
28. Secondary Storage Devices Redundant array of independent/ inexpensive disks (RAID)
Generates extra bits of data from existing data so the system can create a “reconstruction map” to rebuild lost data
Disk mirroring
Provides an exact copy of data on drive
29. Secondary Storage Devices Optical disks
A rigid disk of plastic onto which data is recorded by special lasers that physically burn pits into the disk
Compact disk read-only memory (CD-ROM)
A common form of optical disk on which data, once recorded, cannot be modified
30. Secondary Storage Devices CD-rewriteable (CD-R)
Allows PC users to replace their diskettes with high capacity CDs that can be written upon and edited over
Write-once, read-many (WORM)
Allows businesses to record customized data and information onto an optical disk
31. Secondary Storage Devices Magneto-optical disk
A hybrid between magnetic disks and optical disks
Digital video disk (DVD)
Looks like a CD-ROMdisk, but can store about 135 minutes of digital video
32. Secondary Storage Devices Memory cards
Credit-card sized devices that can be installed in an adapter or slot in many personal computers
Flash memory
A silicon chip that is nonvolatile and keeps its memory when the power is shut off
33. Secondary Storage Devices Expandable storage
Storage devices that use removable disk cartridges
34. Secondary Storage Devices Floptical disk
Experimental storage device that is the same size as a diskette, but is able to hold many more times the data
35. Comparison of Secondary Storage Devices
36. Speed And Functionality The nature of data
Human-readable data vs. machine-readable data
Data entry and input
Data entry: Human-readable data is converted into a machine-readable
Data input: Machine-readable data is transferred into the system
37. Speed And Functionality Source data automation
Automation of data entry and input where the data is created, thus ensuring accuracy and timeliness
38. Input Devices Personal computer input devices
Keyboard
Mouse
Voice recognition devices
Digital computer cameras Terminals
Scanning devices
Optical data readers
Optical mark recognition readers
Optical character reader
39. Input Devices Magnetic ink character recognition (MICR) devices
Point-of-sale (POS) devices
Automatic teller machine (ATM) devices Pen input devices
Light pens
Touch-sensitive screens
Bar code scanners
40. Sample Input Device: Digital Computer Camera
41. Sample Input Device: MICR Device
42. Output Devices: Monitors Display monitors
Monochrome
RGB (red, green, blue)
Color graphics adapter (CGA)
Enhanced graphics adapter (EGA)
Video graphics array (VGA)
Extended graphics array (XGA)
Liquid crystal display (LCDs)
43. Output Devices: Printers, Plotters,and Microfilm Impact printers
Letter-quality printers, dot-matrix printers, near-letter quality printers (NLQ)
Non-impact printers
Ink-jet printers and laser printers
Plotters
Computer output microfilm devices (COM)
Special-Purpose Devices: Multifunction device
A device that combines several input/output devices (e.g., printer, fax, scanner)
44. Classifying Computers Special-purpose computers
Used for limited applications
General-purpose computers
Most common type of computers
Used for a variety of applications
45. Types of Computer Systems Personal computers
Network computers
Workstations
Midrange computers
Mainframes
Supercomputers
46. Types of Computer Systems Personal computers
Relatively small and inexpensive
Also called microcomputers
47. Computer System Types Network Computers
Stripped-down personal computers
Primarily used with network system and the Internet
Workstations
Fit between high-end microcomputers and low-end midrange computers in terms of cost and processing power
48. Computer System Types Midrange computers
Systems that can accommodate several users at one time
Formerly known as minicomputers
Mainframes
Large powerful computers often shared by hundreds of concurrent users connected to the machine via terminals
Supercomputers
Most powerful computer systems with the fastest processing speeds
49. Network Computer Processor speed
1-5 MIPs
Amount of RAM
4-16 MB
Approximate cost
$500-$1,500 How used
Supports data entry
Connects to the Internet
Example
Oracle Network computer
50. Personal Computer Processor speed
5-20 MIPs
Amount of RAM
16-128 MB
Approximate cost
$1,200-$5,000 How used
Improves individual worker’s productivity
Example
Compaq Pentium computer
51. Workstation Processor speed
50-100 MIPs
Amount of RAM
32-256 MB
Approximate cost
$4,000 to over $20,000 How used
Engineering CAD
Software development
Example
Sun Microsystems computer
52. Midrange Computer Processor speed
25-100 MIPs
Amount of RAM
32-512 MB
Approximate cost
$20,00 to over $100,000 How used
Meets computing needs for a department or small company
Example
Hewlett-Packard HP-9000
53. Mainframe Computer Processor speed
40-4,550 MIPs
Amount of RAM
256-1,024 MB
Approximate cost
$250,000 to over $2 million How used
Meets computing needs for a company
Example
IBM ES/9000
54. Supercomputer Processor speed
60 billion-3 trillion instructions per sec
Amount of RAM
8,192MB+
Approximate cost
$2.5 million-$3.5 million How used
Scientific applications
Marketing
Customer support
Product development
Example
Cray C90
55. Multimedia Computers Involves the marriage of sound, animation, and digitized video
Multimedia standards
Enable software and hardware vendors to build products that will work together to meet the needs of their customers
56. Multimedia Support Microsoft multimedia extension for Windows
Multimedia PC Council (MPC)
IBM Ultimedia Solution
57. Multimedia Support: Audio Musical Instrument Digital Interface (MIDI)
Standard system for connecting musical instruments and synthesizers to computers
Digital signal processor (DSP)
A chip used by advanced sound systems to improved the analog-to-digital-to-analog conversion process
58. Multimedia Support: Video Video compression
A process that uses mathematical formulas to reduce the number of bits required to present a single video frame
59. Hardware Components of Multimedia Computer System
60. Architecture and Upgrades: Responding to Change Computer system architecture
The structure, or configuration, of hardware components of a computer system
61. Computer Standards Approved reference models determined by groups for building various products
Common PC standards:
Plug and play (PnP)
Small Computer Systems Interface (SCSI)
Multimedia extension (MMX)
62. Information Systems Principles Assembling an efficient computer subsystem requires an understanding of its relationship to the information system and the organization. The computer system objectives are subordinate to, but supportive of, the information system and the organization.
63. Information Systems Principles Components of information systems (input devices, people, procedures, goals) are interdependent. Because the performance of one system affects the others, all systems should be measured according to the same standards of effectiveness and efficiency.
64. Information Systems Principles When selecting computer subsystem devices, consider current and future needs. The choice of a particular computer system should allow for later improvements in the overall information system. Reasoned forethought is the hallmark of a true systems professional.
65. Information Systems Principles Determine hardware needs based on how the hardware will be used to support the objectives of the information systems and the goals of the organization. For PC users, this means knowing what software you want to run.
66. Information Systems Principles Do research to gain an understanding of the trade-offs between overall system performance, and cost, control, and complexity.