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1. Chapter-2Overview of Graphics Systems Topics:
Video-display system
Rater Scan systems
Random scan systems
Graphic monitors and workstations
Input devices
Hard-copy devices
Graphics Software
2. Video-Display DevicesRefresh Cathode-Ray Tunes
3. Video-Display DevicesRefresh Cathode-Ray Tunes
4. Video-Display DevicesRefresh Cathode-Ray Tunes
5. Video-Display DevicesIllumination of phosphor spots on back of CRT
6. Video-Display DevicesFig.2-7 A raster –scan system displays an object as a set of discrete points across each scan line.
7. Video-Display DevicesNote at the Interlace mechanism of display: display the even lines in1/60 of a second and then display the odd lines in next 1/60 seconds.
8. Video-Display DevicesFig.2-9 A random-scan system draws the component lines of an object in any order specified.
9. Video-Display DevicesFig.2-10 Operation of a delta-delta, shadow-mask CRT. Three electron guns, aligned with the triangular color-dot patterns on the screen, are directed to each dot triangle by a shadow mask.
10. Flat panel displaysFig.2-11 Basic design of a plasma-panel display device.
11. Flat panel displaysA plasma-panel display with a resolution of 2048 x 2048 and a screen diameter of 1.5 meters.
12. Flat panel displaysBasic design of a thin-film electro-luminescent display device.
13. Liquid-crystal displays (LCD)Laptops use LCD display mechanism with different resolutions and different number of colors.
14. How a Liquid-crystal displays (LCD) works.By twisting the LCD Nematics, the polarized light passed through the horizontal conductor will twist and pass through the vertical conductor.
15. Stereoscopic and Virtual-Reality SystemsFig.2-19 Viewing a stereoscopic projection.
16. Stereoscopic and Virtual-Reality SystemsFig.2-20 A stereoscopic viewing pair.
17. Stereoscopic and Virtual-Reality SystemsFig.2-21 Glasses for viewing a stereoscopic scene and an infrared synchronizing emitter.
18. Stereoscopic and Virtual-Reality SystemsFig.2-22 A headset used in virtual-reality system
19. Interacting with a virtual-reality environment.Use of head-set, data gloves and a set of cords to transfer the data to a host computer.
20. Fig.2-24 An ultrasound tracking device used with stereoscopic glass to track head position.
21. Raster-scan systemFig.2-25 The architecture of a simple raster graphics system.
22. Raster-scan systemFig.2-26 Architecture of a raster system with a fixed portion of the system memory reserved for the frame buffer.
23. Raster-scan system
24. Raster-scan system
25. Raster-scan system
26. How characters are displayed on aRaster-scan system
27. Random-scan systems
28. Graphics monitors and work-stations
29. Graphics monitors, A Media-Wall
30. Graphics monitors and work-stations
31. Multiple work-stations for a CAD group.
32. An artist’s work-station, featuring a color raster monitor, graphic tablet with hand cursor, a light tablet.
33. Fig.2-42, Z mouse is used to displace objects in 3D space.
34. Digitizers.Fig.2-46, The Summa-Sketch III desktop tablet with a 16 button hand cursor.
35. Digitizers.The Microgrid III tablet with 16 button hand cursor, designed for digitizing larger drawings.
36. Digitizers.Fig.2-48 The NotePad desktop tablet with stylus.
37. Digitizers.
38. Digitizers.Fig.2-50 A 3D digitizing system for use with Apple Macintosh computers.
39. Image ScannersFig.2-52 (Right) Drum scanner with a selectable resolution from 50 to 4000 dots per inch.
40. ScannerFig. 2-53 A large floor-model scanner used to scan architectural and engineering drawings up to 40 inches wide and 100 feet long.
41. Touch ScreensFig. 2-54 Plasma panels with touch screens.
42. How does a touch screen works.
43. Light Pens
44. A speech-recognition system
45. Hard copy devicesA picture generated on a dot-matrix printer.Note how the density of the dot patterns can be varied to produce light and dark areas.
46. Hard copy devices
47. Hard copy devices used to print large posters
48. Pen Plotters
49. Pen Plotters
50. Graphics Software,Coordinate representation. Note at different levels of transformation before an object is actually displayed on monitor.