1 / 66

Making CMP’s

Making CMP’s. From chapter 16 “Elements of 3D Seismology” by Chris Liner. Outline. Convolution and Deconvolution Normal Moveout Dip Moveout Stacking. Outline. Convolution and Deconvolution Normal Moveout Dip Moveout Stacking. Convolution means several things:.

brand
Download Presentation

Making CMP’s

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Making CMP’s From chapter 16 “Elements of 3D Seismology” by Chris Liner

  2. Outline • Convolution and Deconvolution • Normal Moveout • Dip Moveout • Stacking

  3. Outline • Convolution and Deconvolution • Normal Moveout • Dip Moveout • Stacking

  4. Convolution means several things: • IS multiplication of a polynomial series • IS a mathematical process • IS filtering

  5. Convolution means several things: • IS multiplication of a polynomial series A * B = C E.g., A= 0.25 + 0.5 -0.25 0.75]; B = [1 2 -0.5]; C = [0.2500 1.0000 0.6250 0 1.6250 -0.3750]

  6. Convolutional Model for the Earth output input Reflections in the earth are viewed as equivalent to a convolution process between the earth and the input seismic wavelet.

  7. Convolutional Model for the Earth output input SOURCE * Reflection Coefficient = DATA (input) (earth) (output) where * stands for convolution

  8. Convolutional Model for the Earth SOURCE * Reflection Coefficient = DATA (input) (earth) (output) where * stands for convolution (MORE REALISTIC) SOURCE * Reflection Coefficient + noise = DATA (input) (earth) (output) s(t) * e(t) + n(t) = d(t)

  9. Convolution in theTIME domainis equivalent toMULTIPLICATION in theFREQUENCYdomain s(t) * e(t) + n(t) = d(t) FFT FFT FFT s(f,phase) x e(f,phase) + n(f,phase) = d(f,phase) Inverse FFT d(t)

  10. CONVOLUTION as a mathematical operator signal has 3 terms (j=3) -1 2 -1/2 earth Reflection Coefficient has 4 terms (k=4) 1/4 1/4 time 1/2 z 1/2 -1/4 3/4 -1/4 3/4 Reflection Coefficients with depth (m)

  11. 0 0 0 -1/2 2 1 0 0 0 0 0 0 0 0 0 0 x x x x x = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 +

  12. 0 0 0 -1/2 2 -1 0 0 0 0 0 0 0 0 0 0 0 x x x x x = = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 +

  13. 0 0 0 -1/2 2 1 0 0 0 0 0 0 0 0 0 0 0 0 x x x x x x x = = = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 +

  14. 0 0 0 -1/2 2 1 0 0 0 0 0 0 0 1/4 0 0 0 0 1/4 x x x x x x x x = = = = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 +

  15. 0 0 0 1/2 1/2 0 0 0 0 1 0 0 0 -1/2 2 1 0 0 0 0 x x x x x x x x x = = = = = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 +

  16. 0 0 0 -1/8 1 -1/4 0 0 0 0 5/8 x x x x x x x x x x = = = = = = = = = = 0 0 0 -1/2 2 1 0 0 0 0 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 +

  17. 0 0 0 0 -1/4 -1/2 3/4 0 0 0 0 x x x x x x x x x x = = = = = = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 0 0 0 -1/2 2 1 0 0 0 0 +

  18. 0 0 0 1/8 1 1/2 0 0 0 1 5/8 x x x x x x x x = = = = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 + 0 0 0 -1/2 2 1 0 0 0 0

  19. 0 0 0 -3/8 0 0 0 -3/8 x x x x x x x = = = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 + 0 0 0 -1/2 2 1 0 0 0 0

  20. 0 0 0 0 0 0 0 x x x x x x = = = = = = 0 0 0 1/4 1/2 -1/4 3/4 0 0 0 + 0 0 0 -1 2 -1/2 0 0 0 0

  21. MATLAB %convolution a = [0.25 0.5 -0.25 0.75]; b = [1 2 -0.5]; c = conv(a,b) d = deconv(c,a) c = 0.2500 1.0000 0.6250 0 1.6250 -0.3750 matlab

  22. Outline • Convolution and Deconvolution • Normal Moveout • Dip Moveout • Stacking

  23. Normal Moveout Hyperbola: x T

  24. Normal Moveout x T “Overcorrected” Normal Moveout is too large Chosenvelocity for NMO is too (a) large (b) small

  25. Normal Moveout x T “Overcorrected” Normal Moveout is too large Chosenvelocity for NMO is too (a)large (b) small

  26. Normal Moveout x T “Under corrected” Normal Moveout is too small Chosenvelocity for NMO is (a) too large (b) too small

  27. Normal Moveout x T “Under corrected” Normal Moveout is too small Chosenvelocity for NMO is (a) too large (b) too small

  28. Vinterval from Vrms Dix, 1955

  29. Vrms V1 V2 Vrms < Vinterval V3

  30. Vinterval from Vrms

  31. Primary seismic events x T

  32. Primary seismic events x T

  33. Primary seismic events x T

  34. Primary seismic events x T

  35. Multiples and Primaries x M1 T M2

  36. Conventional NMO before stacking x M1 NMO correction V=V(depth) e.g., V=mz + B T M2 “Properly corrected” Normal Moveout is just right Chosenvelocity for NMO is correct

  37. Over-correction (e.g. 80% Vnmo) x x M1 M1 NMO correction V=V(depth) e.g., V=0.8(mz + B) T T M2 M2

  38. f-k filtering before stacking (Ryu) x x M1 NMO correction V=V(depth) e.g., V=0.8(mz + B) T T M2 M2

  39. Correct back to 100% NMO x x M1 M1 NMO correction V=V(depth) e.g., V=(mz + B) T T M2 M2

  40. Outline • Convolution and Deconvolution • Normal Moveout • Dip Moveout • Stacking

  41. Outline • Convolution and Deconvolution • Normal Moveout • Dip Moveout • Stacking

  42. Dip Moveout (DMO) (Ch. 19; p.365-375) How do we move out a dipping reflector in our data set? m Offset (m) TWTT (s) z

  43. Dip Moveout • A dipping reflector: • appears to be faster • its apex may not be centered Offset (m) For a dipping reflector: Vapparent = V/cos dip TWTT (s) e.g., V=2600 m/s Dip=45 degrees, Vapparent = 3675m/s

  44. CONFLICTING DIPS Different dips CAN NOT be NMO’d correctly at the same time Offset (m) 3675 m/s TWTT (s) 2600 m/s Vrms for dipping reflector too low & overcorrects Vrms for dipping reflector is correct but undercorrects horizontal reflector

  45. DMO Theoretical Background (Yilmaz, p.335) (Levin,1971) is layer dip “NMO”

  46. DMO Theoretical Background (Yilmaz, p.335) (Levin,1971) “DMO”

  47. Three properties of DMO “DMO” “NMO” (1) DMO effect at 0 offset = ? (2) As the dip increases DMO (a) increases (B) decreases (3) As velocity increases DMO (a) increases (B) decreases

  48. Three properties of DMO “DMO” “NMO” (1) DMO effect at 0 offset = 0 (2) As the dip increases DMO (a) increases(B) decreases (3) As velocity increases DMO (a) increases(B) decreases

  49. Application of DMO aka “Pre-stack partical migration” • (1) DMOafter NMO (applied to CDP/CMP data) • but before stacking • DMO is applied to Common-Offset Data • Is equivalent to migration of stacked data • Works best if velocity is constant

  50. DMO Implementation before stack -I Offset (m) (1) NMO using background Vrms TWTT (s)

More Related