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Andes Game Emulator

Learn how to play games on Andes platform with a game emulator composed of CPU emulator, memory subsystem, I/O devices emulators, and more.

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Andes Game Emulator

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  1. Andes Game Emulator Aug ,2009 www.andestech.com

  2. Confidential Game Playing

  3. Confidential Brief Introduction Demo how to play games on Andes platform Emulate a hardware architecture of a game system A game emulator will be composed of the following modules A CPU emulator or CPU simulator (the two terms are mostly interchangeable in this case) A memory subsystem module Various I/O devices emulators

  4. Power on Power On RESET Confidential

  5. Confidential Game Menu

  6. Confidential Joy Stick(1/2) Up X B A Right Left Down Start Select

  7. Confidential Joy Stick(2/2) Press A button to select in game menu Press START button to start these game X button is only available in Super Nintendo game

  8. Confidential Game Emulator Game Boy Nintendo Entertainment System Super Nintendo Entertainment System

  9. Confidential Game Boy(1/4) An 8-bit handheld video game console developed and manufactured by Nintendo It was released in Japan on April 21, 1989 (1989-04-21) It was created by Gunpei Yokoi and Nintendo's Research and Development 1 The same staff who had designed the Game & Watch series as well as several popular games for the NES.

  10. Confidential Game Boy(2/4) Directional pad Four operation buttons "A" "B" "SELECT" "START"

  11. Confidential Game Boy(3/4) CPU Custom 8-bit Sharp LR35902 core at 4.19 MHz The core also contains integrated sound generation RAM 8 kB internal S-RAM Video RAM 8 kB internal ROM On-CPU-Die 256-byte bootstrap; 256 kb, 512 kb, 1 Mb, 2 Mb, 4 Mb and 8 Mb cartridges

  12. Confidential Game Boy(4/4) Sound 2 square waves, 1 programmable 32-sample 4-bit PCM wave, 1 white noise, and one audio input from the cartridge Display Reflective LCD 160 × 144 pixels Screen size 66 mm (2.6 in) diagonal Power 6 V, 0.7 W (4 AA batteries provide ~14~35 hours) Dimensions: 90 mm (W) x 148 mm (H) x 32 mm (D) / 3.5" x 5.8" 1.3" (in)

  13. Confidential Nintendo Entertainment System CPU Ricoh 2A03 8-bit processor (MOS Technology 6502 core) Controller input 2 controller port Best-selling game Super Mario Bros. Predecessor Color TV Game Successor Super Nintendo Entertainment System

  14. Confidential Nintendo Entertainment System Game Super Mario Bros. The Legend of Kage

  15. Confidential Super Nintendo Entertainment System Built on 16-bit architectures and offered improved graphics and sound over the 8-bit NES

  16. Confidential Super Nintendo Entertainment System CPU reference Clock Rates (NTSC) Input: 21.47727 MHz Bus 3.58 MHz, 2.68 MHz, or 1.79 MHz Clock Rates (PAL) Input: 21.28137 MHz Bus 3.55 MHz, 2.66 MHz, or 1.77 MHz 24-bit and 8-bit address buses, 8-bit data bus

  17. Confidential Super Nintendo Entertainment System Additional Features DMA and HDMA Timed IRQ Parallel I/O processing Hardware multiplication and division

  18. Confidential Super Nintendo Entertainment System CPU 16-bit 65c816 Ricoh 5A22 3.58 MHz Best-selling game Super Mario World Donkey Kong Country Predecessor Nintendo Entertainment System Successor Nintendo 64

  19. Confidential Super Nintendo Entertainment System Game Super Mario World Mega Man X Super Bomber Man 5

  20. Confidential Five Inch Version

  21. Confidential Thank You

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