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EDN 500. An Introduction to Cognition & Instruction (Schunk Ch. 6). Important Elements of Instruction related to Cognition. Discovery Learning (Bruner) Teaching for Discovery. Important Elements of Instruction related to Cognition. Meaningful Reception Learning (Ausubel)
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EDN 500 An Introduction to Cognition & Instruction (Schunk Ch. 6)
Important Elements of Instruction related to Cognition • Discovery Learning (Bruner) • Teaching for Discovery
Important Elements of Instruction related to Cognition • Meaningful Reception Learning (Ausubel) • And Expository Learning • Advanced Organizers
Important Elements of Instruction related to Cognition • Conditions of Learning (Gagne`) • Learning outcomes • Learning events • Learning hierarchies • Phases of learning • Preparation (3 sub-phases) • Acquisition & Performance (3 sub-phases) • Transfer (3 sub-phases) • Instructional Events in Support
5 Models of Instruction • Learning Time • Time needed • Time spent • Mastery Learning • Inquiry Learning • Instructional Quality Profile • Instruction with Worked Examples
Research on Teaching • Teacher Planning & Decision-making • Planning models • Instructional grouping • Instructional Practices • Effective teaching • Teaching functions
Learner Characteristics • Aptitude x Treatment Interactions • Relation between student traits & instruction resulting in particular achievement outcome/s • Cognitive Styles • Stable individual differences in cognitive processing (perceiving; storing; remembering…) • Field dependence v. independence • Categorization style • Cognitive tempo
Learner Characteristics • Learner Resource Allocation • Role of attention on resource allocation & cognitive processing • Adapting Instruction • Macro v. Microadaptation
Technology & Instruction • Functions of technology • Tool (support construction) • Information (support via exploration; acquisition) • Context (support by doing/using) • Social medium (support via interaction/s) • Intellectual partner (support via reflection)
Technology & Instruction • Technology Applications • Computer-based instruction • Simulations & Games • Programming • Multimedia • Networking & Distance Learning • E-Learning • Virtual Reality