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Richard GARRETT Arnaud LEJOSNE Julien MATEOS Yassine AISSAOUI Jonas CLEMENT

Richard GARRETT Arnaud LEJOSNE Julien MATEOS Yassine AISSAOUI Jonas CLEMENT. Key-points. Tower Defense genre Style Artificial Intelligence High Score Demonstration Possible enhancements Website. What is a Tower Defense game ?. Subset of Real Time Strategic Games

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Richard GARRETT Arnaud LEJOSNE Julien MATEOS Yassine AISSAOUI Jonas CLEMENT

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  1. Richard GARRETT Arnaud LEJOSNE Julien MATEOS Yassine AISSAOUI Jonas CLEMENT

  2. Key-points • Tower Defense genre • Style • Artificial Intelligence • High Score • Demonstration • Possible enhancements • Website

  3. What is a Tower Defense game ? • Subset of Real Time StrategicGames • Usuallymods of existinggames • Becamepopular for casualgamers • - Pick up ‘n play - Playable on browser, mobile devices

  4. ElementTower Defense (Warcraft III mode)

  5. Desktop Tower Defense

  6. Style • Ancientdrawings • Far EasternCaligraphy • Ink and paper

  7. Okami

  8. ArtificiaI Intelligence • Monstersfollow the correct path • -> Will workwithanypath • Monstersrotatearound corners • Towersautomaticallyaimatmonsters

  9. High score • Scores fromgame are sent to a server. • Playerscan compare scores globally • -> within the game • -> on the game’swebsite

  10. DEMONSTRATION

  11. Possible enhancements • Port to mobile devices • -> Zune HD, iPhone, Android phones… • Mapgenerator

  12. Summary • Advanced prototype: • - Unique graphical style • - Fully playable • - Functional Artificial Intelligence • - Online High Score system

  13. Conclusion • Good teamwork • A productwe are proud of • Matches expectations • Worthwileexperience • Thankyou for your attention !

  14. Questions

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