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Desktop Publishing. &. Project-Based Learning. Introduction. Desktop Publishing is an example of a technology application that can be integrated into Project Based Learning (PBL). Module Overview.
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Desktop Publishing & Project-Based Learning
Introduction • Desktop Publishing is an example of a technology application that can be integrated into Project Based Learning (PBL).
Module Overview This module presents the process of designing and planning PBL with desktop publishing and multimedia.
Module Objectives • Model the use of the six steps of PBL to develop and plan for implementing PBL with students. • Model the use of PBL to integrate the four strands of the Desktop Publishing TEKS, foundations, information acquisition, problem solving, and communication, into student learning activities.
AboutProject Based Learning • Project Based Learning (PBL) combined with multimedia is a powerful teaching and learning strategy engaging students in complex activities that can seamlessly integrate technology into curriculum and instruction.
Project Based Learning….. • is authentic and compelling in nature. • is investigative and engaging. • supports student autonomy. • can result in real-world outcomes. See Buck Institute for Educationin Resources to learn more about PBL
Content & Multimedia in PBL • Curricular content is based on content standards with clearly articulated goals that support and demonstrate content learning in process and product. • Use of multimedia applications such as desktop publishing, digital cameras, etc. gives students the opportunity to effectively use technology in the planning, development, and presentation of their projects.
The STEPS • These six basic steps will help you plan and implement PBL: • Step 1: Define the project. • Step 2: Draft a timeframe. • Step 3: Plan student activities. • Step 4: Plan assessment. • Step 5: Implement projects with students. • Step 6: Finish projects and reflect.
STEP 1: Define the Project • When you are ready… PAUSE ……the video. For example… Go to STEP 1: Defining the Project in Resources.
STEP 2: Time Frame • Many considerations must be taken into account when planning the time frame for PBL. • How much class time can be given to this project? • How much time does this project require? • What other things will be going on in your classroom and school that will impact the time frame for this project?
STEP 2: Timeframe • For example… • The time frame for this project will be:
STEP 2: Timeframe • Four class days or 6.0 class hours will be devoted to this project. • One class day per week will be given in the last three weeks of the first grading period. • One additional class period will be scheduled for the project should additional time be required. • One of the four class periods will be devoted to student reflection/ assessment.
STEP 2: Timeframe • Only then…. • Get out your planning calendar. • Note some due dates and checkpoints for project goals to be completed. See STEP 2: Drafting a Time Framein Resources.
STEP 2: Timeframe • Remember…Allow for flexibility, growth and changes in the project.
STEP 3:Plan Student Activities • Teachers who use PBL have developed many excellent learning activities.
STEP 3:Plan Student Activities • When you are ready…… PAUSE ……the video. Visit Curriculum Activitiesin Resources for Access Media Literacy, General, Production, and Technical Learning Activities for students.
STEP 4: Project Assessment • Reflecting on your project goals and objectives will help you determine the nature and content of the project assessment. • Determining the role of assessment in PBLis important.
STEP 4: Project Assessment • Student reflection is an integral and meaningful part of project assessment. • Student Reflection Questionsprovide many avenues for helping students reflect on their projects.
STEP 5:Project Implementation • Choosing a Topic: • As presented to students, the problem to be considered for this project narrowly defines the topic possibilities. • The brochure demonstrated in our model provides information about tornadoes.
The MODEL • Students must make decisions and plan: • Research the topic and plan contents. • Select application software for the brochure. See Brochure 1 andBrochure 2in Resources.
And then more decisions…. • Plan the brochure: color scheme, layout design, font style and size. • Research and/or create brochure graphics. See Brochure 3 andBrochure 4in Resources.
Put it together: • When the research and planning are complete, it is time to assemble the brochure. See Brochure 5andBrochure 6in Resources.
STEP 6: Finish and Reflect • Throughout the project, student progress and skill development has been observed and noted. • Now it is time for students to present their projects and reflect.
Project presentations can be accomplished in a variety of ways • Present the finished product in a special forum. • Discuss or write about highlights of project. • Discuss or write about suggested improvements for next time. • Take time to write down personal reflections on project and things to remember for next time.
Summary • You have observed how to integrate technology applications such as desktop publishing into project based learning using the six steps for planning and implementing PBL. • Maybe you have worked along with the module.
Summary • You have observed how to integrate technology applications, such as desktop publishing, and utilize its four strands: • foundations, • information acquisition, • problem solving, and • communication, • into project based learning experiences for students.