1 / 15

Learn Lisp: Writing Games and More in Common Lisp

Discover how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle, while learning the fundamentals of Lisp programming.

casella
Download Presentation

Learn Lisp: Writing Games and More in Common Lisp

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. CS 63LISP Philip Greenspun's Tenth* Rule of Programming: "Any sufficiently complicated C or Fortran program contains an ad-hoc, informally-specified bug-ridden slow implementation of half of Common Lisp.“ * Note: there aren’t actually nine other rules, just the tenth one.

  2. Something I stumbled across… “…teaching Lisp by showing you how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle.” Disclaimer: I’m not endorsing this book, I just liked the cover.

  3. Why Lisp? • Because it’s the most widely used AI programming language • Because it’s good for writing production software (Graham article) • Because it’s got lots of features other languages don’t • Because you can write new programs and extend old programs really, really quickly in Lisp

  4. Great! How can I get started? • Run /usr/bin/clisp • From http://clisp.cons.org you can download CLISP for your own PC (Windows or Linux) • Great Lisp resource page: http://www.apl.jhu.edu/~hall/lisp.html

  5. Why all those parentheses? • Surprisingly readable if you indent properly (use built-in Lisp editor in emacs!) • Makes prefix notation manageable • An expression is an expression is an expression, whether it’s inside another one or not • (+ 1 2) • (* (+ 1 2) 3) • (list (* 3 5) ‘atom ‘(list inside a list) (list 3 4) ‘(((very) (very) (very) (nested list))))

  6. Lisp basics • Lisp syntax: parenthesized prefix notation • Lisp interpreter: read-eval-print loop • Nested evaluation • Preventing evaluation (quote and other special forms) • Forcing evaluation (eval) • Allows us to evaluate code contained in a Lisp variable!

  7. Basic Lisp types • Numbers (integers, floating-point, complex) • 27 -2 7.519 • Characters, strings (arrays of chars) • #\x #\- #\B • “This is a string!” • Symbols, which have property lists • ‘a ‘x ‘jon • Lists (linked cells) • Empty list: nil • ‘(a b c) ‘(2 3 jon) • cons structure has car (first) and cdr (rest)

  8. Built-in functions • For numbers • + - * / incf decf • A diversion: destructive functions • (setf x 1) • (setf y (+ x 1)) vs. (setf y (incf x)) • For lists • car (first) cdr (rest) second third fourth • length nth • cons append nconc list • mapcar mapcan • find remove remove-if

  9. Built-in functions (cont’d) • Printing: print, format • (print “string”) print output • (format …) formatted output • Advanced list processing: assoc, mapcar • Predicates: listp, numberp, stringp, atom, null, equal, eql, and, or, not • Special forms: setq/setf, quote, defun, defparameter, defconstant, if, cond, case, progn, loop

  10. More Lisp types • Arrays (with zero or more dimensions) • Hash tables • Streams (for reading and writing) • Structures • Functions, including lambda functions • (defun incBy10 (n) (+ n 10)) • (mapcar #’(lambda (n) (+ n 10)) ‘(1 2 3 4 5))

  11. Useful help facilities • (apropos ‘str) list of symbols whose name contains ‘str • (describe ‘symbol) description of symbol • (describe #’fn) description of function • (trace fn) print a trace of fn as it runs • :a abort one level out of debugger

  12. A Lisp example • Writing a function to compute the nth Fibonacci number • Fibonacci sequence: 0, 1, 1, 2, 3, 5, 8, 13, … • fib(0) = 0 • fib(1) = 1 • fib(n) = fib(n-2) + fib(n-1)

  13. Complete Version (defun fib (n) (cond ((eql n 0) 0) ; base case ((eql n 1) 1) ; base case (t (+ (fib (- n 1)) ; recursively compute fib(n) (fib (- n 2))))))

  14. Complete Version with Error Checking and Comments (defun fib (n) "Computes the nth Fibonacci number." (cond ((or (not (integerp n)) (< n 0)) ; error case (error "~s must be an integer >= 0.~&" n)) ((eql n 0) 0) ; base case ((eql n 1) 1) ; base case (t (+ (fib (- n 1)) ; recursively compute fib(n) (fib (- n 2))))))

  15. Now you’ve been enlightened!…well, sort of… Cartoon from xkcd.com

More Related