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Networking Graphics: Architecture & Issues in Individual System

Explore the architecture of an individual system, discussing networking, graphics, audio, device I/O, simulation, control flow, and more. Understand the role of the network, initialization, synchronization, ownership, and other critical aspects.

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Networking Graphics: Architecture & Issues in Individual System

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  1. Chapter 5: Issues in Networking Graphics

  2. ARCHITECTURE OF THE INDIVIDUAL SYSTEM

  3. Engine Structure Control Flow Main Main Disk I/O Simulation Graphics Audio Device I/O Disk I/O Device I/O Simulation Graphics Audio

  4. Engine Control Flow Main Main Stream I/O Simulation Physics Graphics Audio Device I/O Physics Stream Disk I/O Device I/O Simulation Stream I/O Graphics Audio

  5. Engine Control Flow Main Main Stream I/O Simulation Physics Device I/O Physics Graphics Audio Scripting Visibility & Spatial Stream Disk I/O Device I/O Simulation Stream I/O Visibility & Spatial AI & Path Planning Graphics Front-End Audio Character Animation AI & Path Planning Front-End Scripting Character Animation

  6. ROLE OF THE NETWORK

  7. Main Disk I/O Network Out Device I/O Network In Simulation Graphics Audio

  8. Main Stream I/O Device I/O Physics Stream I/O Simulation Data Graphics Audio Network In Network Out

  9. Main Stream I/O Physics Device I/O Stream I/O Scripting Visibility & Spatial Simulation AI & Path Planning Graphics Character Animation Audio Front-End Network In / Out

  10. INITIALISATION

  11. CRITICAL AND NON-CRITICAL

  12. SYNCHRONIZED AND UNSYNCHRONIZED

  13. OWNERSHIP AND LOCKING

  14. PERSISTENCY

  15. LATENCY AND BANDWIDTH

  16. SUMMARY

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