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Professionalism

Professionalism. On time Appearance Comportment Communication Knowledge of the rules. Skills. Teamwork Decision making Conflict resolution Leadership. Uniform. Black/White 1” striped jersey Black shorts Predominately black shoes Black socks - crew or anklet style

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Professionalism

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  1. Professionalism • On time • Appearance • Comportment • Communication • Knowledge of the rules

  2. Skills • Teamwork • Decision making • Conflict resolution • Leadership

  3. Uniform • Black/White 1” striped jersey • Black shorts • Predominately black shoes • Black socks - crew or anklet style • Black hat or visor - optional • Whistle (2) • Cards red/yellow/green • Yellow flag • Pencil/pen & score pad

  4. Field markings and dimensions • Goal circle • Goal line extended • 8 meter arc • 12 meter fan • Restraining line • Center circle • Side lines • End lines

  5. Scorer’s table and timer • Game duration and clock • Scorer’s responsibilities • Timer’s responsibilities

  6. Game Personnel Players • Numbers • Positioning • Above restraining line • Below restraining line • On the draw

  7. Game Personnel (cont.) Players (cont.) • Required equipment (field player) • Goggles • Mouthguard • Crosse • Uniform • Shoes • Gloves (optional) • Soft head gear (optional)

  8. Game Personnel (cont.) Players (cont.) • Required equipment ( goal keeper) • Mouth guard • Helmut with separate throat protector • Chest protector • Padded gloves • Padded shorts • Shin guards • Crosse • Uniform • Shoes

  9. Game Personnel (cont.) Coaches • Game responsibilities • Bench control • Player control • Spectator control • Only head coach can address officials • Certify all players are properly attired and equiped

  10. Resources • Rule book • Umpire’s manual • US Lacrosse www.uslacrosse.org • Adult mentors • Yearly clinics and ratings

  11. Game management and administration Emergencies and weather • Find the responsible adult/field monitor • EMTs present at every game • Coaches are CPR and First Aid certified • Lightening/thunder procedure • Establish where safe shelter is: • School/building • Cars • School bus • Wait a minimum of 30 minutes between occurrences before restarting the game

  12. Game management and administration (cont.) Pre-game with crew/field inspection • Discuss communication/eye contact • After fouls/before restarts • After goals • Discuss lead-trail coverage/who will whistle restarts • Inspect the field (most will be grass) • Look for glass, rocks, ruts, mud, etc • Inspect and properly place goals • Have coach make necessary repairs

  13. Game management and administration (cont.) Pre-game with timer/scorer - usually a parent volunteer • Establish duration of halves • Explain clock stoppage in last two minutes of each half • Demonstrate Official’s time out signal • Notify officials when there is a 4 goal differential

  14. Game management and administration (cont.) Captains and Coaches Meeting • Introductions • Sportmanship message • Establish level of play • Coin toss • Establish length of half time • questions

  15. Game management and administration (cont.) Rules • Equipment • Yellow or bright orange ball • Goals 6’ x 6’ • Crosse – goal keeper • 35-1/2” to 52” • Can be mesh • Crosse – field player • 35-1/2” to 43-1/4” long • No more than 2 shooting strings • No mesh pockets • Has a legal pocket (modified and full checking only)

  16. Game management and administration (cont.) Rules (cont.) • Players • 11 field players + GK • Must all be properly attired • Captains • Call coin toss • May approach officials for rule clarifications and questions

  17. Game management and administration Rules (cont.) • Coaches • Certifies equipment compliance • Responsible for control of all persons associated with the club • Only head coach can approach or ask officials questions • Can request a time-out • Indicates a substitute for an injured or suspended player

  18. Game management and administration (cont.) Fouls • Major • Rough/dangerous check • Cross in the sphere • Defense • Offense (illegal cradle)

  19. Game management and administration (cont.) Fouls • Major – All mandatory yellow cards • Slash • Dangerous propelling • Dangerous follow through • Check to the head (mandatory red card on full checking games)

  20. Game management and administration (cont.) Fouls • Major • Illegal contact • Cross check • Illegal use of the crosse • 3 seconds • Dangerous shot • Forcing through • Pushing

  21. Game management and administration (cont.) Fouls • Major • Obstruction of the free space to goal • Reach across the body • Blocking • Charging • Illegal pick • Detaining • False start

  22. Game management and administration (cont.) Fouls • Major • Tripping • Holding • Playing the ball off an opponent • Illegal shot

  23. Game management and administration (cont.) Fouls - restarts • Major • Outside of CSA or below the GLE • Spot of foul no closer than 8 m to the goal circle, defender 4 m behind • Inside CSA, outside of the 8 m arc • Spot of foul, clear penalty lane, defender 4 m behind, GK may clear back into goal circle if she did not foul • Inside 8 m arc • Attack to nearest hash, defender 4 m behind, clear the 8 m of all players, GK may clear back into goal if she did not foul

  24. Game management and administration (cont.) Fouls • Minor • Covering • Empty stick check • Warding • Hand ball • Squeeze the head of the crosse • Body ball • Illegal use of the crosse

  25. Game management and administration (cont.) Fouls • Minor • Illegal draw • Illegal crosse • Resumption of play • Improper equipment • Illegal substitution • Delay of game • Illegal reentry • Illegal time out

  26. Game management and administration (cont.) Fouls - restarts • Minor • Outside the 12 m fan • Spot of the foul, all players 4 m away • Inside the 12 m fan • Ball to attack on the 12 m fan nearest to the spot of the foul, all players 4 m away, Indirect free position

  27. Game management and administration (cont.) Fouls • Goal Circle • No Deputy allowed – youth rules • No follow through allowed – youth rules • Defense • Attack on 12 along Goal Line Extended, defense 4 m behind - Indirect • Attack • GK clears from goal circle, all players 4 m away from goal circle

  28. Game management and administration (cont.) Fouls • Team • Attack • Immediate whistle • Ball to nearest defender no closer than 8 m from the goal circle • Attack with ball 4 m behind • Nearest attack to restraining line back on side

  29. Game management and administration (cont.) Fouls • Team • Defense • Held whistle • Allow defense to correct • Outside CSA or below GLE • Ball at spot of foul, no closer than 8 m to goal circle, nearest defender 4 m behind, nearest defender to restraining line back on side

  30. Game management and administration (cont.) Fouls • Team • Defense • Inside CSA and above GLE • Attack at center of the 12 m fan, nearest defender 4 m behind, nearest defender to the restraining line back on side, clear the penalty lane • Additional major/minor fouls – what to do?

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