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You can't cross a chasm in two small jumps

You can't cross a chasm in two small jumps. Dr Michelle Selinger Education Strategist Cisco. Three parts. Chasms Solutions Caveats. Chasms. Between Informal and Formal Learning Between Schools and Higher Education Between Cultures and Economies. Chasms Between

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You can't cross a chasm in two small jumps

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  1. You can't cross a chasm in two small jumps Dr Michelle Selinger Education Strategist Cisco

  2. Three parts Chasms • Solutions • Caveats

  3. Chasms • Between Informal and Formal Learning • Between Schools and Higher Education • Between Cultures and Economies

  4. Chasms Between Informal and Formal Learning 4 4 4

  5. Differences The tools we learn with The way we learn With whom we learn

  6. D B C A F A B C D E F E Non-Linear Approach Non-linear Linear

  7. Daily Media Uses – the Netherlands 3 - 49

  8. Informal learning The real genius of organizations is the informal, impromptu, often inspired ways that real people solve real problems in ways that formal processes can’t anticipate. When you’re competing on knowledge, the name of the game is improvisation, not rote standardization John Seeley Brown

  9. Stasis • Link with print among academic publishers • VLE approach • Lectures • Standards

  10. E-learning courses • Linear • Deterministic • Closed • Negative in feedback McConnell, D (2006) E-learning Groups and Communities of Practice, OUP

  11. Chasms Between School & Higher Education 12 12 12

  12. TU Eindhoven

  13. Assessment way out of alignment • Schools • Coursework replaced by ‘controlled assessments’ • Tests at 14, 16 and 18 focus on writing skills • No group assessment • Universities • Varied • Group • Peer assessment • ePortfolios • Online collaboration

  14. Chasms Between North and South 15 15 15

  15. Access Technological Linguistic

  16. Pedagogical Learning imperialism

  17. Improving developing country HEIs & Providing OER & TNE Alternative access to HE & Availability of technology Peer review & Cultural relevance Innovation and interactivity & Access Quality & Cost

  18. Solutions 19 19 19

  19. What do employers want? Percentage of jobs mentioning these skills • Technological fluency (81%) • Communication skills using technology (74%) • Collaboration, teamwork (36%) • Leadership (34%) • Creativity (22%) AND … what shows up in the successful applicants? People who are • Comfortable with cultural diversity • High Tech/ High touch (people who have work-life balance) • A sense of pride – excellence David Thornburg, 2004

  20. What has changed • Attitudes and approaches in HE and FE sectors • E-learning technology developments e.g. JISC E-learning Programme • Portal technology • Volume of e-learning content from diverse sources e.g. JORUM • Skills and access to e-learning at institutional levels

  21. International Initiatives in Further & Higher education E-book industry analysis • Dominated by US & international print publishers • Digital content services & online aggregators emerging as important players e.g. Netlibrary • E-book formats use the metaphor of the printed book • Technology of reading online remains a constraint • Digital rights management not sufficiently developed for commercial use • E-textbook products focused on HE not FE • Different publishers serve FE and HE markets JISC e-Books Working Group: Education for Change & University of Stirling, 2005

  22. Teaching and Learning What needs to be taught? What is actually taught? What is learnt?

  23. Building the Knowledge Base • Knowing what • Knowing that • Knowing why • Knowing how • Knowing where • Knowing when Being Knowledgeable

  24. Who chooses how to use ICT? “ It is a proven lesson from the history of technology that users are the key producers of the technology by adapting it to their uses and values, and ultimately transforming the technology itself …” Manuel Castells, 2001

  25. Practical Analytical Creative …”in the real world, analytical intelligence is no longer enough. It is not that it no longer matters, but it certainly matters less…” Dr. Robert Sternberg, Tufts University “Successful Intelligence” Afghanistan: Satellite dish made with recycled tin cans - “Necessity is the mother of invention“

  26. Personal Learning Environments

  27. Learning with a new focus Informal Emergent Social

  28. Moving from Three Rs to Three Ps Persistence Power tools Play Learning 2.0

  29. Learning from experts

  30. Creative Archive

  31. Rip, Mix and Share The Creative Archive turns the concept of media literacy into something much more than just a ‘good idea’. It’s about empowering people by providing them with material which may enhance their cultural awareness, their critical faculty and their creative skills David Puttnam, 2006

  32. EU initiatives eContentplus Programme • Digital content in Europe more accessible, usable and exploitable • Tackle organisational barriers • Take up of leading-edge solutions • Accessibility • Address areas where development is slow • EU-wide co-ordination of collections in libraries, museums and archives & preservation ofdigital collections

  33. Playground Models Participation Open Courseware Assuring quality of education and education practices

  34. Children designing e-learning • 8 -12 years olds answering their own questions • What do we think and how do we think? • Why aren’t we born knowing what we know now? • Students challenged the idea of one right answer • Recognise that others may have captured points they have missed • Determining the e-learning environment

  35. Governments Students Businesses Educators Storage Administrators Parents/Guardians Researchers Agencies IT providers Partners Suppliers Education Human Network • Follow Me Content - content follows the users, processes, and activities • People subscribe to people - social connections and expert location • Immersive Interactions – presence, geospatial location, semantics/context HumanNetwork across theEducation Community Users/Community Learning Services Expert & Social Collaboration Learning Analysis Resources Management Capabilities Visibility & Awareness Cross-ecosystem planning & modelling Student Experience & Satisfaction Recognised Quality Education Financial Economics Operational Efficiencies Education Lifecycle Management Environmental Economics Value Creation Source: Cisco IBSG

  36. Expert location • Context-based collaboration • Anywhere Access • Lifecycle learning Visibility Integrated Learning Teams Administrator Management • Operational Visibility • End-to-end collaboration • Real-time KPIs • Event/Issue management Communication Improvement Opportunities Education Partner Collaboration Community Communication • Collaborative Communications • Expectation Clarity (student/teacher) • Efficient Instruction • Developmental Collaboration • Timely expert location • Project Visibility • Issue Resolution Multi-format Learning • Multi-point Visibility • Multi-direction • Interactive participation

  37. Student/Teacher Student/Student School Collaboration Special Ops Administration Parent Community Campus Community Cisco’s CCD Platform SMIntegrated Communication, Collaboration, and Data into workflows

  38. Mobile CCE Example

  39. Halie - Virtual Employee #1 @ Cisco (HR Agent App) Avatars in Education

  40. Bridging the divide

  41. Future Vision Education Mashups

  42. University Links • South-South as well as North-South • Joint appointments • Local relevance, global action

  43. Caveats 45 45 45

  44. Is one giant step possible? Smaller steps • Identify the relevant knowledge • Podcasts instead of lectures • Closer links and ties with schools and the workplace • Interoperable e-portfolios as learning passports • Schools as preparation for lifelong learning

  45. Animations by

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