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Creating a game

Creating a game. Steps. Idea Objective(s) Purpose Gameplay Gameflow Aesthetic. Idea. What is interesting? What isn’t? What hasn’t been done? What has? What interests you? Think creatively. Think rhetorically. Audience Age Gender Type of gamer (hardcore? casual?) Education

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Creating a game

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  1. Creating a game

  2. Steps • Idea • Objective(s) • Purpose • Gameplay • Gameflow • Aesthetic

  3. Idea • What is interesting? What isn’t? • What hasn’t been done? What has? • What interests you? • Think creatively. Think rhetorically. • Audience • Age • Gender • Type of gamer (hardcore? casual?) • Education • Income

  4. Objective(s) or Premise • Summary of game • Premise • Story • Characters • Major challenges • Minor challenges

  5. Purpose • Rhetorical (persuade somebody to do/believe) • Argumentative (make a case with evidence) • Advergame (demonstrative, illustrative, associative • Edugame (behaviorist, constructivist) • Ideological game (activism, belief) • Entertain Remember, all games have these principles; you need to select the PRIMARY purpose.

  6. Gameplay • What is the player doing in this game? • Genre? • Management game? • Hidden Object Game? • Mini-games? • FPS? • RTS? • Other? • Setting? • Platform?

  7. Gameflow • Create a decision tree for your game. All games have a gameflow. • Some games have narrative (progression) elements and open-world (emergent) elements • How does the player win, score, finish, not lose in the game?

  8. Progression (Narrative) Gameflow

  9. Emergent (open-world games)

  10. Aesthetic • Visuals • Sound • Text Remember to match your game’s aesthetic with its purpose.

  11. Game Proof of Concept Tools

  12. Video • What? • Gameplay representation • Cutscenes/narrative elements • Media? • Live-action (checkout video cameras from library) • Text-to-speech animation (xtranorml) • Static/zoom-pan images with voiceover and music (comics, photographs)

  13. Decision-tree hyperlinking • What? • Gameplay representation • Cutscenes/narrative elements • Media? • HTML (web-based hyperlink game) • PowerPoint

  14. Progression (Narrative) Gameflow

  15. Cliff

  16. Cave

  17. Programmed • What? • Gameplay representation • Mini-games within a larger game • Cutscenes/narrative elements • Media? • Scratch • GameMaker • Alice • Sploder

  18. Storyboarding • What? • Gameplay representation • Cutscenes/narrative elements • Media?

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