1 / 43

BEHAVIOUR MODIFICATION: Strategies for Everyday Use

BEHAVIOUR MODIFICATION: Strategies for Everyday Use. Parent Resource Centre (PRC) Workshop #2 Tuesday 2 February 2010. SOUND FAMILIAR?. Useless parenting question. ACTIVITY. 1-Minute Pause Think of 1 behaviour in your child that you would like to increase

chyna
Download Presentation

BEHAVIOUR MODIFICATION: Strategies for Everyday Use

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. BEHAVIOUR MODIFICATION: Strategies for Everyday Use Parent Resource Centre (PRC) Workshop #2 Tuesday 2 February 2010

  2. SOUND FAMILIAR? • Useless parenting question

  3. ACTIVITY 1-Minute Pause Think of 1 behaviour in your child that you would like to increase and 1 behaviour that you would like to decrease.

  4. CONNECT - PAST • B. F. Skinner • Operant conditioning • Management theory

  5. CONNECT - FUTURE • Advantage • If we understand the principles • Wide applications in society

  6. BIG PICTURE • Behaviour is controlled by the events that follow it (consequences)

  7. GOALS • Select specific strategies to increase/decrease behaviours in your children

  8. STRATEGIES • INCREASE • DECREASE

  9. INCREASE • (+) Reinforcement • (-) Reinforcement

  10. (+) REINFORCEMENT • Presentation of a stimulus following a response that increases the future probability of the response • Contingent • Immediate

  11. (+) REINFORCEMENT - EXAMPLES • Food • Praise • Affection • Tokens/stickers • Money/paycheck/gratuity • Gifts • Begging

  12. (+) REINFORCEMENT Principles • Reinforcer must be perceived as (+) • in the eye of the perceiver • Premack Principle • Shaping • Prompting

  13. (-) REINFORCEMENT • Removal of an aversive stimulus following a response that increases the future rate or probability the response • Contingent • Immediate

  14. (-) REINFORCEMENT - EXAMPLES • Alarm clock • Loud buzz in cars until seat belts are buckled • Doing chores to avoid being nagged • Speed bumps • Leaving home early to avoid heavy traffic • Honking horn

  15. EXAMPLE • INTERACTIVE REINFORCEMENT • Dog whines • Owner opens gate • Dog’s behaviour is (+) reinforced • Owner’s behaviour is (-) reinforced

  16. ACTIVITY • Think-Pair-Share • Select a behaviour in your child that you would like to increase. • Create a plan using either • (+) reinforcement or • (-) reinforcement.

  17. DECREASE • Level 1 • Differential reinforcement • Level 2 • Extinction • Level 3 (Remove desirable stimuli) • Response-cost • Time-out • Level 4 (Present aversivestimuli) • Overcorrection • Overcorrection

  18. DIFFERENTIAL REINFORCEMENT (Level 1) • Reinforcing an alternative behaviour that may be incompatible with the behaviour targeted for reduction and the performance of which decreases the likelihood that the inappropriate behavior will be performed. • An inappropriate or challenging behavior is replaced by a behavior considered as more appropriate or positive.

  19. EXTINCTION (Level 2) 22) • Withhold or end the positive reinforcer that is maintaining the inappropriate target behavior

  20. EXTINCTION (Level 2) 22) • Attention-seeking behaviours • Tantrums

  21. PUNISHMENT • Consequent stimulus that • Decreases probability of occurrence of behavior • Contingent • Immediate

  22. RESPONSE-COST(Level 3)3) • Withdrawal of specific amounts of a reinforcer contingent on inappropriate behavior

  23. RESPONSE-COSTEXAMPLES • Speeding ticket • Take away tokens/points • Late fee/fine

  24. TIME OUT (Level 3) • Nonseclusionary • Exclusionary • Seclusionary

  25. TIME OUT (Level 3) • Remove reinforcers • Neutral setting • Short as possible

  26. AVERSIVE STIMULI(Level 4) (L(( (L(Level 4) • Conditioned • Warnings, vocal tones, gestures • Unconditioned • Mild aversives • Physical control

  27. OVERCORRECTION(Level 4) (L(( (L(Level 4) • Teach correct behavior through exaggeration of experience

  28. OVERCORRECTION(Level 4) (L(( (L(Level 4) • 2 types • Restitution • To restore the setting • Positive-practice • Engage in exaggerated or overly correct practice ofappropriate behavior

  29. CORRECTIVE STRATEGIES • R-I-P • Rules-Ignore-Praise • R-R-P • Rules-Reward-Punishment • TOKEN ECONOMY • CONTRACTS

  30. FUNCTIONAL BEHAVIOURAL ANALYSIS • A - B - C chart • Antecedent • Behaviour • Consequences

  31. A - B - C Chart

  32. ACTIVITY • Think-Pair-Share • Select a behaviour in your child that you would like to decrease. • Create a plan using the A-B-C chart to decrease the behaviour. • Create a plan to teach a more appropriate replacement behaviour.

  33. ACTIVITY • What behaviour was increased/decreased? • Was the behaviour increased? Was the behaviour decreased? • What was the consequence that followed the behaviour? • Was the consequence added/removed?

  34. ACTIVITY 1 • Billy likes to camp-out in the backyard. He camped-out on every Friday during the month of June. The last time he camped out, some older kids snuck up to his tent while he was sleeping and threw a bucket of cold water on him. Billy has not camped-out for three weeks.

  35. ACTIVITY 2 • Every time Madge raises her hand in class she is called on. She raised her hand 3 times during the first class, 3 times in the second and 4 times during the last class.

  36. ACTIVITY 3 • Gregory is being reinforced using a token economy. When he follows a direction, he earns a point. At the end of each day, he can "buy" free time, e.g., TV privileges, with his points. When he doesn't follow a command, he loses points. Andrew used to call his mom names. Since he has been on the point system, his name calling has been reduced to almost zero.

  37. ACTIVITY 4 • John did not go to the dentist every 6-months for a checkup. Instead, he waited until a tooth really hurt, then went to the dentist. After two emergency trips to the dentist, John now goes every 6-months.

  38. USES • Applied Behaviour Analysis (ABA) • Autism Spectrum Disorder

  39. FINAL THOUGHTS • Start out with (+) approaches • Have a variety of tools in your management toolbox

  40. QUESTIONS

More Related