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Explore the reality behind violence, from stranger vs. known perpetrator statistics to the costs incurred by victims, assailants, and society. Delve into risk factors, including poverty and exposure to media violence, and ponder the link between video games and real-life aggression.
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Fact or Myth??? Most acts of violence are committed by strangers, often as part of robberies or other crimes?
Fact • In the US, most acts of violence are done by people who know their victims. • Why do you think that many people believe strangers commit the most violent acts? • Why do you think there is more violent acts committed by people who know their victims?
Violence and Health • Violence- the threat of or actual use of physical force against oneself or another person • Homicide- intentional killing of one person by another • 16,259 deaths by homicide- one every 32.5 minutes • 38, 364 deaths by suicide- one every 13.5 minutes • 81,280 reported rapes by women- one every 6.5 minutes
Costs of Violence • Costs to the victim • Medical cost • Emotional scars • Costs to the assailant • Criminal chargers • Guilt/shame • Future employment • Costs to society • Health care system- treat injuries • Tax payers- law enforcement, courts, prisons • Emotional costs- fear in community, suspicious, alarm systems
Risk Factors • Poverty • Family violence • Exposure to media violence • Availability of weapons • Drug abuse • Membership in gangs
Video games and Violence • Do you think playing violent video games can lead to aggression or violence in real life? • Explain your answer • Look up research to support your answer….consider your sources