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Level D esign Document StarCraft 2 Map for World Of Tanks Pajman Sarafzadeh. Features. Based on Normandy Countryside Hedgerows and Mountains provide cover and occlusion creating multiple Ambush lanes-Benefit Team advance and slow movement over charge tactics.
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Level Design Document StarCraft 2 Map for World Of Tanks Pajman Sarafzadeh
Features • Based on Normandy Countryside • Hedgerows and Mountains provide cover and occlusion creating multiple Ambush lanes-Benefit Team advance and slow movement over charge tactics. • Start Locations elevated with multiple access route and designated sniper location-defendable base area’s • Single, centralised Victory Location will force teams to be aggressive • Direct Assault is exposed, winning the battle in the flank areas will give a more cover route of advance
Inspiration-Reference Normandy -Hedgerows create massive patterns -Enclosures of exposed Arable farmland -Surrounded by Thick Vegetation for cover
Inspiration-Reference Restrictive Line Of Sight -Low visibility, Line of Sight -Overgrown Vegetation -Easy Ambush lanes
Inspiration-Reference -Long Roads create sniper alley's -High Advantage adds to alley Sniper vs Ambush Balancing -Hedgerows limit line of sight balancing long range unit
The Map 1 Simple Sketch 3 LEGEND Player one Start Player two Start Elevated Sniper area Central Village 4 Elevation Road Elevation Road 3 2
The Map StarCraft 2 Mock-up Hedgerows provide cover and occlusion Farm and Pasture create Ambush area’s Long Roads good for Sniping Dedicates Sniper Start Positions elevated Central Village, victory location 6
The Map Player 1 Start 1 3 Access Ramps Elevated Sniper Position Occluder - LOS 2 Player Can choose to attack, defend baseor pick a Sniper position 3 separate routes for advance Hedgerows and Mountains cover defenders and attackers by breaking LOS 3 1 3 3 1
The Map 3 Access Ramps Elevated Sniper Position Occluder - LOS Player 2 Start Player Can choose to attack, defend baseor pick a Sniper position 3 separate routes for advance Hedgerows and Mountains cover defenders and attackers by breaking LOS 1 3 3 3 1 2 1
The Map Western Flank 1 Player 1 Advance Player 2 Advance Victory Location 3 Roads provide fast movement exposed to fire Hedgerows provide cover but slow advance. Opportunity to attack base of victory location 2
The Map Eastern Flank Player 1 Advance Player 2 Advance Victory Location 1 Roads provide fast movement exposed to fire Hedgerows provide cover but slow advance. Opportunity to attack base of victory location 3 2
Player 1 Base Player 2 Base Victory Location Eastern Flank Western Flank The Map Victory Location 1 4 Goal Is to capture this area Mountains, Hedgerows and Buildings break up Sniping Opportunities 4 Separate directions for advance. 3 5 2