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SECURE IT Overview. Strategies to Encourage Careers in CyberSecurity and Information Technology . SECURE IT. SECURE IT is a strategies project designed to implement and evaluate a systemic community development strategy to address the need for career pathways in Cybersecurity.
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SECURE IT Overview Strategies to Encourage Careers in CyberSecurity and Information Technology
SECURE IT • SECURE IT is a strategies project designed to implement and evaluate a systemic community development strategy to address the need for career pathways in Cybersecurity. • Seen as a promising national model
3 Overarching Goals • increase student’s 21st century skills and digital literacy, including general awareness and education about Cyberethics, safety and security (C3) education; • addressing the critical shortage of the Cybersecurity workforce pipeline by increasing the number and diversity of students pursuing careers in Cybersecurity; • increasing the research knowledge base about STEM career preparation, specifically careers in Cybersecurity.
Activities • After-School Programs • Saturday/Enrichment Activities • Summer Programs • Teacher Training • Counselors Workshop • Parent Materials • Integration Topics • Cyber Challenges
SECURE IT: Strategies to Encourage Careers in Cybersecurity and IT
At Your School • Expanded Learning Opportunities (ELO) • After School Program/Clubs • Museum Partner Materials/Field Trips • Summer Program • Currently High School Only, but will be expanding to other levels • Parent/PTA presentations and Materials • Fall—Cool Careers • Fall – Careers in IA/Cybersecurity • Fall C3 Conference
Content • Cryptography • CyberEthics, Safety and Security • System Vulnerabilities • Digital Forensics • Computational Logic • Programming • Algorithmic Thinking • Computational Thinking • Gaming • Simulation Development + Career Spotlights
Standards • Content is sequenced with the Committee on National Security Systems (CNSS) National Standards 4011 and 4013 • established by the National Security Agency (NSA) • Common Core • Science • Math • Technology • Language Arts
Grade Level • NOT static age-determined group activity • Grades 3-5 • Grades 6-8 • Grades 9-12
Applications • Cryptography • CyberEthics, Safety and Security • System Vulnerabilities • Digital Forensics • FTK Lite • Wireshark • JPEGSnoop • Computational Logic • MW • Excel • Scratch • GoogleSketchUp • Python • Raptor • Alice • StarLogo • Mindstorms • RoboLab These introduced in sequence
How To Use The Content • Integration • Stand Alone Units, Lessons and Activities • Grade Level • Sequence • Software • Constructivist Theory: Constructionist Learning ***
Program • Learner centered-constructivist teaching AND learning • Interdisciplinary-crossing boundaries • Workforce skills • College or higher education skills • Along the way….increase the science/math/technology pipeline – special focus on IS/IA and DF • Along the way…learn about different programs and other software applications
Program Themes • Focus on inquiry and group based methods of learning; • Collaborate with peers to adapt/redesign problem materials; • Experience problem based learning through active engagement in an appropriate activity; • Know the elements of problem solving, including key content identification, scientific literacy, habits of mind, and critical thinking and learning events involved in project development; • Provide and accept feedback gracefully (to and from other participants and instructors); • Actively participate in all class field trips; actively participate in class discussions; • Be a reflective learner.
In other Words • Mini activities and assignments/projects • Individual and Team Projects • Field Trips • Guest Speakers
CW SECURE IT Fellows Program • Help edit flier and help choose best recruitment efforts • Share with students/parents other competitions and materials • Attend Training • Help in Recruitment • Two 9 week sessions+ • Fall semester (programming) • Spring semester (Robotics)* • Some record keeping
Two 9 week sessions • Usually 1 ½ hours each session • You choose the day and dates • Paperwork needed for students and attendance records • Activities up to you EXCEPT • Applications before Robotics • MW—then Excel—then Scratch • 1-2 speakers • Field trip (connected with Cool Careers/C3) • We will help with recruitment • When possible, we can help “launch” each semester • When possible, we will help in Show & Share • We will help provide speakers (please give 30 day notice)
In Return… • Training Stipend (or sub coverage) • $750.00 per semester (end of semester—made out directly to you) • MicroWorlds software site license • Mindstorms NXT site license + 1 kit • Will work to find other sources for additional kits • Materials…and updated materials • Access to speakers & field trips • FREE access to Careers Workshop, Cool Careers, and C3 Conference • Additional training/resources and materials • Additional opportunities for “spare money” • Summer programs • Curriculum development • Conferences