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Electronic game school planeta42

Electronic game school www.planeta42.com. Lore games for every school and home !. Electronic game school is free access Internet site with autorship games, tests and puzzles, that include some educational, historical or explorational data. www.planeta42.com. Aims.

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Electronic game school planeta42

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  1. Electronic game schoolwww.planeta42.com Lore games for every school and home! Electronic game school is free access Internet site with autorship games, tests and puzzles, that include some educational, historical or explorational data. www.planeta42.com

  2. Aims • One main aim is, playing a game, the player to develop a curiosity for education and knowledge. • An easy and fun way of memorizing the basic data for as many branches of education – math, physics, biology, geography, so on. • Embracing the idea, that knowledge, lore, exploration and curiosity are useful things on this Earth. Or are they?

  3. Tasks • During next years we plan developing lore games for every category on the web site. (2014 valuation - C) • Updating the functionality and data accuracy of the site and the games. (2014 valuation - F) • Constantly exploring the surrounding world, reading, surfing, playing, doubting, checking, testing, experimenting… (2014 valuation - A) • Developing “master game titles”, achieved after every game won for rewarding the players (2014 valuation - F)

  4. Game frame • be designed with two languages, English and Bulgarian; • include a lot of pictures and animations, which attract the children; • emphasize interaction, which challenge the person; • can be used as manulal or reference, which is useful even for elders; • can be used for valuation and testing, which is in help for the overall Educational sphere; • does not take much time to play; • they are easily downloaded, transferred, saved and playable; • and are free to play and download, .

  5. Expectations • Competitions in schools and gaming clubs (checked ) • Open lessons including a practical gaming with a game in lesson category (Planed experiment) =>27.06.2012, the experiment didn’t take lace due to luck of pupils… • 10 minutes of gaming to bring fun and knowledge.

  6. BIOLOGY In Biology category we are planning games in many subcategories, anatomy, zoology, botany, genetics, environment, evolution, microbiology, physiology and others, developed in a way to be interesting and understandable.

  7. BIOLOGY There is one developed game. It is a basic data on human bone system http://www.planeta42.com/biology/

  8. BIOLOGY Game design gibberish

  9. BIOLOGY “Bio Puzzle” game is developed during 2005 y. as a part of a diplom work at RU “Angel Kynchev” Planned next game Cell Puzzle. Puzzle

  10. PHYSICS In Physics category we are planning games in many subcategories – matter, mechanics, space, time, forces, energy, mass, light and more, developed in a way to be interesting and understandable.

  11. PHYSICS There is one developed game. It is a basic data of the Solar System http://www.planeta42.com/physics/

  12. PHYSICS Game design gibberish

  13. PHYSICS “Solar Puzzle” game is developed during 2005 y. as a part of a diplom work at RU “Angel Kynchev”. It is updated two times during 2007 and 2012. Another update is scheduled for 2014. Planned next game “Universe Ingredients. Puzzle

  14. MATHEMATICS In Math and Logic category we are planning games, not in high math, but rather logic quiz and practicing basic math games, developed in a way to be interesting and understandable.

  15. MATH There is one developed game. It is a practice experience in basic math – addition, subtraction and multiplication. http://www.planeta42.com/logic/

  16. MATH Game design gibberish

  17. MATH “Math Hex” game is developed during 2008y. as a part of a diplom work at RU “Angel Kynchev”. Planned next game “The Chest of Porcia” Logic RPG

  18. GEOGRAPHY In Geography category we are planning games in many subcategories – economics, politics, natural resources, geology, population, transportation, communication and more, developed in a way to be interesting and understandable.

  19. GEOGRAPHY One of the developed games is a puzzle of the European countries. http://www.planeta42.com/geography/

  20. GEOGRAPHY Game design gibberish

  21. GEOGRAPHY “Geo Puzzle Europe” game is developed during 2005 y. as a part of a diplom work at RU “Angel Kynchev”. It is updated during 2007. Another update is scheduled for 2014. Planned next game “Geo Puzzle Africa” Puzzle

  22. GEOGRAPHY Another game is a puzzle of a small Natural Wander picture. http://www.planeta42.com/geography/

  23. GEOGRAPHY Game design gibberish

  24. GEOGRAPHY “Paradise Stream” game is developed during 2006 as an independent project Planned next game A Picture from “Cherven” Tessellation puzzle

  25. HISTORY In History category, we are planning games that present a historical or cultural places for a given city, country or ideology, developed in a way to be interesting and understandable

  26. HISTORY There is one developed game. It is a quest based game with Rousse City monuments. http://www.planeta42.com/history/

  27. HISTORY Game design gibberish

  28. HISTORY “Rousse Quest” game is developed during 2006 as an independent project . Planned next game “Varna Quest” Quest

  29. ARCHEOLOGY In Archeology category, we are planning games in many subcategories – culture, architecture, artifacts, paleontology and more, developed in a way to be interesting and understandable.

  30. ARCHEOLOGY There is one developed game. It is a mosaic game with some fossils from the Elena Mountain. http://www.planeta42.com/archeology/

  31. ARCHEOLOGY “Fossils” game is developed during 2007 as an independent project Planned next game “Cherven Castle” RPG with story and pictures

  32. CHEMISTRY In Chemistry category, we are planning games in many subcategories – elements, reactions, atoms, molecules, compositions, structure, properties and more, developed in a way to be interesting and understandable.

  33. CHEMISTRY There are no games in this category. Planned game “Elemental Puzzle” It will be a puzzle and help article for the Mendeleev table of elements

  34. INFORMATION TEHNOLOGY In IT category, we plan development of games and guides, about computer structure, hardware and software. Planned game – Paint work - Guide

  35. SPORTS In Sports category, we plan development of games that describe rules and strategies of many sport and yard games. We want to create one big database for all sport and yard games, some of which do not exist in this millennium.

  36. LANGUAGES In Languages category, we plan development of games, that are mostly puzzles with pictures of objects, for practicing a second language. Planned game – “Computer accessories” in 3 languages

  37. ARTS In Arts category, we plan development of games, that are mostly puzzles with pictures of objects. Planned game – A puzzle Artist-Painting

  38. PSYCHOLOGY In Psychology category, we plan development of games, that are mostly tests and references. Planned game – Maslow Pyramid

  39. Electronic game school is A project of Ogo Bob “IOT” faculty in RU “Angel Kynchev” www.planeta42.com

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