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Introduction to Windows Phone Store. Jaime Rodriguez @jaimerodriguez Microsoft. Agenda. Windows 8 Experiences Platform glance Windows Store Momentum and gaming context. demo. Windows Phone 8 Experience. Reach. Store. Apps. 191 countries. 50 languages. Flexible economics.
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Introduction to Windows Phone Store Jaime Rodriguez @jaimerodriguez Microsoft
Agenda • Windows 8 Experiences • Platform glance • Windows Store • Momentum and gaming context
demo Windows Phone 8 Experience
Reach Store Apps 191 countries 50 languages
Flexible economics Your awesome game Microsoft commerce APIs 3rd Party commerce APIs Microsoft advertising 3rd Party advertising Microsoft analytics 3rd Party analytics
Revenue sharing 70% You keep
In-app commerce One time purchase Purchases over time Microsoft commerce Feature differentiated trials Persistent purchases Expiring purchases Consumables
Windows Phone 8 Platform (Simplified) Windows Phone Apps XAML View C C++ C# VB Model Controller WinRT APIs Devices & Printing Communication & Data Graphics & Media System Services Application Model Core Windows Core OS Services
Pre-requisites • Great idea for a game • Develop • Windows 8 • Visual Studio 2012 • Unity add-in for Windows Store & Windows Phone (beta) • Store submission • Store account • Unity add-in for Windows Store & Windows Phone license
Store registration $99 Free Business Students (Dreamspark) Startups (Bizspark) MSDN subscribers
Unity targeting Windows Phone Randy Spong Unity
Caveats • Not quite as far along as our Unity for Windows 8 and Windows RT • Requires paid MS developer account
Good Differences • Tethered Deploy • Build & Run • AutomagicalHashTable and ArrayListfixups
Things That Don’t Work Yet • Screen orientation (can't change at runtime) • Network [Same on Windows 8/RT] • Webcam • Movies • Microphone • Sensors (compass) • GPU profiling (driver issue) • Shadows (driver issue) [Same on Windows RT]