200 likes | 437 Views
Physics 108. Introduction to Engineering/Physics. Objectives of Physics 108. Learn about the different engineering disciplines Learn about professionalism in engineering Become a better problem solver Develop teaming skills. Why Active/Collaborative Learning?. Active
E N D
Physics 108 Introduction to Engineering/Physics
Objectives of Physics 108 • Learn about the different engineering disciplines • Learn about professionalism in engineering • Become a better problem solver • Develop teaming skills
Why Active/Collaborative Learning? • Active • Countless studies have shown improvement in: • short-term retention of material, • long-term retention of material, • ability to apply material to new situations • Collaborative • Engineering teams are used in industry and usually make the best use of time
Consulting Astronomy Architecture Mechanical Civil Electrical Why Physics? Engineering
Review Units of Measure See Notes
Chapter 1 Introduction to Vectors
Scalar Quantity • a quantity that has magnitude but not direction • Vector Quantity • a quantity that has both magnitude and direction
Vector Quantities • force • e.g. 20 Newtons Eastward • velocity • e.g. 20 meters/second North • acceleration • e.g. 9.8 m/s2 downward
Scalar Quantities • length • e.g. 93,000,000 miles • mass • e.g. 180 kg • speed • e.g. 186,000 miles/second
Vector • an arrow drawn to scale used to represent a vector quantity • vector notation
Resultant • the sum of vectors • Methods of Vector Addition • tip-to-tail method (polygon method) • component method
Tip-to-Tail Method • Example 1: Add these vectors using the tip-to-tail method. +
+ = Tip to Tail Method
Component Method y x
Notes on Components Components are vectors
q Lengths of Components Ax = A cos q Ay = A sin q
Unit Vector • magnitude of 1 and a direction