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Curling 101 The essentials to participating in an Olympic sport. PED 199 Beginning Curling Dr. Britton Johnson. Equipment. Sheet of ice for play (rink holds 4 sheets) Curling stones (8 per team) Brooms (1 per player) Hacks (2 per sheet) Shoes. “Tee” and Tee-Line.
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Curling 101The essentials to participating in an Olympic sport PED 199 Beginning Curling Dr. Britton Johnson
Equipment • Sheet of ice for play (rink holds 4 sheets) • Curling stones (8 per team) • Brooms (1 per player) • Hacks (2 per sheet) • Shoes
“Tee” and Tee-Line • Tee – spot that is exactly center of the house (scoring zone). Also called the “button” • Tee line- This is the line that runs through the center of the house.
Hog Line • 21 feet from tee line • This line serves two purposes: • Delivery - Stone must be released before crossing this line (on your own side). • Scoring – Stone must completely pass this line (on opposite side) to be in play.
Side lines and Back line • Side line - Stone must not touch the sideline at all, or it will be considered out of play. • Back line – A stone must be completely over the line to be considered out of play.
House • The house is a 12 foot in diameter circle. • It is described by its various rings • 1 foot circle (Inner White ring) (or 6 inch semicircle) • 4 foot circle (Red ring) (or 2 foot semicircle) • 8 foot circle (Outer White ring) (or 4 foot semicircle) • 12 foot circle (Blue ring) (or 6 foot semicircle)
Ice Conditions • Surface must be perfectly level. • Any change in level will result in unwanted curl, or speeding up or slowing of the stone. • Pebble - • The surface of the sheet is covered with small drops of ice, called a pebble, which is sprayed on beforehand. • This is what allows the stone to “catch” and curl based on the spin of the delivery. • Sweepers try to “melt the pebble” to keep a stone on-line longer, or to delay the slowing of the stone.
Scoring • Stone must be touching the house to count • Closest stone to Button receives a point (only 1 team) • Next closest receives a point if from the same team (no point if opposite team) • Red scores 2, Yellow scores 0.
Total Score • Team 1 2 3 4 5 6 Final • Red 2 4 7 7 • Yellow 4 7 8 8 • Score is tied 7-7 after 5 ends. Yellow wins 8-7 after 6 ends • Only the team that scores receives the point • Total score is added, not individual ends.
How to Play • One player releases stone from hack • Stone slides down ice • 2 players sweep (if needed) to help stone into position • Stone may curl (change direction) to move around other stones. • Type of shot depends on situation
Sweeping • Any offensive player can sweep at any time. • Players sweep as close to the stone as possible. • If they touch the stone, it must immediately be removed. • Sweeping melts the pebble on the ice, allowing the stone to: • Not slow down as fast (good sweepers can get an extra 15 feet out of a throw) • Not curl as soon (in order to go around a stone) • Only the skip can sweep defensively • Can only sweep after stone passes the Tee line.
Types of Shots • Draw – Shooting for the button – Stone stops in middle of house. • Takeout – Shot hits opposing teams stone and knocks it out of play (own stone may stay in play, or go out of play • Out-turn – Elbow rotates away from body • Right handed – Stone turns counter-clockwise • In-turn – Elbow rotates in to the body on delivery • Right handed – stone turns clockwise • Raise – Team bumps a stone and moves it forward into the house or into a better scoring position
Curling's Michael Jordan • Kevin Martin - Canada
Strategies of Curling • Free guard zone • Not allowed to remove first 2 stones in Free guard zone • The Hammer • Throwing the last stone in an end • Blank Ends • Team who has “hammer” throws last. Keep hammer and score 0 points, or score 1 point and lose hammer? • Take-outs vs. Draws • Removing a stone means less points available, but wastes one of your stones • Protecting your stones • Placing a stone so that the opposition can not remove your other stone • Aim and curl • Aiming your stone appropriately and allowing for the proper amount of curl is critical to a successful shot.