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TECH 104 – Technical Graphics Communication. Week 3: Multiview Drawings - 1. TECH 104 – Technical Graphics Communication. Here’s what we talked about last time…. Week 3: Multiview Drawings 1. The “Alphabet of Lines”…. TECH 104 – Technical Graphics Communication.
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TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings - 1
TECH 104 – Technical Graphics Communication Here’s what we talked about last time….. Week 3: Multiview Drawings 1
The “Alphabet of Lines”… TECH 104 – Technical Graphics Communication Lines have both style and precedence. Object (visible) lines are the MOST important…then hidden lines…then center lines…etc. Week 3: Multiview Drawings 1
Examples of Sketches: TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1 Multiview Sketch Pictorial Sketch
Sketches use “proportion”, not scale! TECH 104 – Technical Graphics Communication Proportion allows the designer to use approximate values to create a balanced looking object. Sketches are…accurate freehand drawings which use single lines to represent edges and features. Multi-line sketching is NOT used in engineering design. (Scribbling!) Week 3: Multiview Drawings 1
Classification of Sketches: TECH 104 – Technical Graphics Communication Each classification of sketch has a particular purpose from production use…to technical illustration. Week 3: Multiview Drawings 1
Projection types: TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1 Here’s how the same object may look using different projection styles.
Projection types: TECH 104 – Technical Graphics Communication Projection type is defined by the “line of sight” from the observer. Let’s look at some of these….. Week 3: Multiview Drawings 1
TECH 104 – Technical Graphics Communication Let’s now take another look at multiview drawings in more detail….. Week 3: Multiview Drawings 1
We have already seen how views are aligned with the surface of an object. Using the “glass box” method of visualization helps us understand the relationship views have with one another, i. e. the front view is next to the top and right side views, etc. TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1
Here we can see all the principle views of an object as the glass box is unfolded. TECH 104 – Technical Graphics Communication It is easy to see that some of the principle views have more detail through the use of object (visible) lines than others. Always choose views that have the least amount of hidden lines in them and show the most detail. Week 3: Multiview Drawings 1
TECH 104 – Technical Graphics Communication Using miter and projection lines, we can easily transfer “space dimensions” between views. Week 3: Multiview Drawings 1
Projection methods: TECH 104 – Technical Graphics Communication 3RD Angle (US Standard) Week 3: Multiview Drawings 1 ISO (1ST Angle Metric Standard) NOTE: Reverse construction methods work just as well in 1ST Angle projection.
TECH 104 – Technical Graphics Communication Here, we can see that surface C is shown as both as object and hidden lines depending on the view we are looking at. Week 3: Multiview Drawings 1 Remember: One definition of a “line” is that it is the geometry on the edge of a surface. (Surface C appears in its edge view in the front and top views.)
TECH 104 – Technical Graphics Communication When choosing which of the principle views to draw, remember these rules: 1. Choose as many views as it takes to show ALL the details of the object. The front view usually shows the most detail, or best view of the general shape of the object in its natural position. 2. Choose views that shows a majority of object (visible) lines, and a minimum of hidden lines. 3. Choose views that show features as surfaces first, and as lines second. Week 3: Multiview Drawings 1
Always try to draw views in their most natural position. TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1 This is obviously more difficult to visualize!
TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1 Why is the left side view not required? ANSWER: It doesn’t add any new information!
TECH 104 – Technical Graphics Communication Why is the left side view not required? Week 3: Multiview Drawings 1 ANSWER: It has too many hidden lines!
Surfaces will appear as edges at times. Edges may be foreshortened (shorter than normal), or “True Length” (TL). TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1
TECH 104 – Technical Graphics Communication Oblique edge lines are created by oblique surfaces. These are surfaces that are neither true shape or true size in any principle view. Week 3: Multiview Drawings 1
TECH 104 – Technical Graphics Communication Even simple, primitive shapes often need several views to fully describe their topology. Week 3: Multiview Drawings 1
“Limiting Elements” are lines that show the outer boundaries of cylindrical or conical objects. How many views of such objects are usually needed to show its shape? TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1
Remember: In multiview drawings, tangency is shown between to surfaces by the absence of any line. TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1 Here, the arched and planar surfaces are tangent. Arched and planar surfaces which are NOT tangent.
Holes and cylinders may appear “True Shape and Size” (TSS), or foreshortened depending on the view in which they appear. (Foreshortened circles will appear as ellipses.) TECH 104 – Technical Graphics Communication Week 3: Multiview Drawings 1
TECH 104 – Technical Graphics Communication Week 3: Sketching Assignments
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TECH 104 – Technical Graphics Communication Week 4: Multiview Drawings - 2